irrlicht/media/Shaders/Renderer2D_noTex.fsh
numzero 28d0e0644c Add shaders for COpenGL3DriverBase
Currently, they are identical to OGLES2 shaders, except of version specification.
2023-03-25 11:10:05 +03:00

12 lines
129 B
GLSL

#version 100
precision mediump float;
/* Varyings */
varying vec4 vVertexColor;
void main()
{
gl_FragColor = vVertexColor;
}