mirror of
https://github.com/minetest/irrlicht.git
synced 2024-12-25 23:47:30 +01:00
3285a0147a
- allow ICameraSceneNode to accept any values and correct in buildCameraLookAtMatrixLH with normalize_camera_direction. if disabled defaults to the current v1.9 normalize b) add initial Rotation to MayaCamera Constructor default 0,0 c) switchToMayaCamera in Examples. Clones FPSCamera default disabled git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6366 dfc29bdd-3216-0410-991c-e03cc46cb475
92 lines
2.4 KiB
C++
92 lines
2.4 KiB
C++
// Copyright (C) 2009-2012 Christian Stehno
|
|
// This file is part of the "Irrlicht Engine".
|
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
|
|
|
#ifndef IRR_E_DRIVER_CHOICE_H_INCLUDED
|
|
#define IRR_E_DRIVER_CHOICE_H_INCLUDED
|
|
|
|
#include <iostream>
|
|
#include <cstdio>
|
|
#include "EDriverTypes.h"
|
|
#include "IrrlichtDevice.h"
|
|
|
|
namespace irr
|
|
{
|
|
|
|
//! ask user for driver
|
|
static irr::video::E_DRIVER_TYPE driverChoiceConsole(bool allDrivers=false)
|
|
{
|
|
#if defined (_IRR_IPHONE_PLATFORM_) || defined (_IRR_ANDROID_PLATFORM_)
|
|
return irr::video::EDT_OGLES2;
|
|
#else
|
|
printf("Please select the driver you want:\n");
|
|
irr::u32 i=0;
|
|
char c = 'a';
|
|
|
|
for (i=irr::video::EDT_COUNT; i>0; --i)
|
|
{
|
|
if ( allDrivers || irr::IrrlichtDevice::isDriverSupported(irr::video::E_DRIVER_TYPE(i-1)) )
|
|
{
|
|
printf(" (%c) %s\n", c, irr::video::DRIVER_TYPE_NAMES[i-1]);
|
|
++c;
|
|
}
|
|
}
|
|
|
|
char userSelection;
|
|
std::cin >> userSelection;
|
|
c = 'a';
|
|
|
|
for (i=irr::video::EDT_COUNT; i>0; --i)
|
|
{
|
|
if ( allDrivers || irr::IrrlichtDevice::isDriverSupported(irr::video::E_DRIVER_TYPE(i-1)) )
|
|
{
|
|
if (userSelection == c)
|
|
return irr::video::E_DRIVER_TYPE(i-1);
|
|
++c;
|
|
}
|
|
}
|
|
|
|
return irr::video::EDT_COUNT;
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
For using an alternative camera in the examples.
|
|
Try to translate the viewpoint (Maya internal CameraRotation)
|
|
*/
|
|
static inline void switchToMayaCamera(IrrlichtDevice* device)
|
|
{
|
|
#if 1
|
|
return;
|
|
#else
|
|
if (!device) return;
|
|
|
|
scene::ICameraSceneNode* camera = device->getSceneManager()->getActiveCamera();
|
|
if (!camera || camera->getID() == 54321) return;
|
|
|
|
|
|
core::vector3df target = camera->getTarget() - camera->getPosition();
|
|
core::vector3df relativeRotation = target.getHorizontalAngle();
|
|
|
|
scene::ICameraSceneNode* maya = device->getSceneManager()->addCameraSceneNodeMaya(
|
|
0, -1500, 1000, 1500,
|
|
54321,
|
|
target.getLength(),
|
|
true,
|
|
relativeRotation.X + 90, relativeRotation.Y
|
|
);
|
|
if (maya)
|
|
{
|
|
maya->setNearValue(camera->getNearValue());
|
|
maya->setFarValue(camera->getFarValue());
|
|
}
|
|
|
|
device->getCursorControl()->setVisible(true);
|
|
device->setResizable(true);
|
|
#endif
|
|
}
|
|
|
|
} // end namespace irr
|
|
|
|
#endif
|