irrlicht/examples/10.Shaders
cutealien c4bbbe1aaf Add IMaterialRendererServices::startUseProgram/stopUseProgram
This makes it possible to set high-level shader constants (which are attached to shader programs) to be set outside
of OnSetConstants.
IShaderConstantSetCallBack::OnCreate has it set automatically now so it works the same as OnSetConstants.
D3D9 and burnings both work different, so there hadn't been a problem with those.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6469 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-04-24 14:46:09 +00:00
..
Shaders.xcodeproj MacOS SoftwareDriver Window and warnings 2022-05-01 02:43:12 +00:00
main.cpp Add IMaterialRendererServices::startUseProgram/stopUseProgram 2023-04-24 14:46:09 +00:00
Makefile Remove CPPFLAG -I/usr/X11R6/include in all example Makefiles 2022-01-09 15:50:41 +00:00
Shaders_vc10.vcxproj Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
Shaders_vc11.vcxproj Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
Shaders_vc12.vcxproj Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
Shaders_vc14.vcxproj Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
Shaders_vc16.vcxproj vs2019 projectfiles 2022-05-03 21:26:24 +00:00
Shaders_vc17.vcxproj Add VC17 (VS 2022) project files and solutions 2022-11-19 14:22:50 +00:00
Shaders.cbp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
Shaders.vcproj Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
tutorial.html Update tutorial.html's in example folders 2021-03-18 21:50:11 +00:00