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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6000 dfc29bdd-3216-0410-991c-e03cc46cb475
61 lines
1.7 KiB
C++
61 lines
1.7 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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//
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// created by Dean Wadsworth aka Varmint Dec 31 2007
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#ifndef __I_VOLUME_LIGHT_SCENE_NODE_H_INCLUDED__
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#define __I_VOLUME_LIGHT_SCENE_NODE_H_INCLUDED__
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#include "ISceneNode.h"
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namespace irr
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{
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namespace scene
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{
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class IMeshBuffer;
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class IVolumeLightSceneNode : public ISceneNode
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{
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public:
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//! constructor
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IVolumeLightSceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id,
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const core::vector3df& position,
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const core::vector3df& rotation,
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const core::vector3df& scale)
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: ISceneNode(parent, mgr, id, position, rotation, scale) {};
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//! Returns type of the scene node
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virtual ESCENE_NODE_TYPE getType() const _IRR_OVERRIDE_ { return ESNT_VOLUME_LIGHT; }
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//! Sets the number of segments across the U axis
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virtual void setSubDivideU(const u32 inU) =0;
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//! Sets the number of segments across the V axis
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virtual void setSubDivideV(const u32 inV) =0;
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//! Returns the number of segments across the U axis
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virtual u32 getSubDivideU() const =0;
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//! Returns the number of segments across the V axis
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virtual u32 getSubDivideV() const =0;
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//! Sets the color of the base of the light
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virtual void setFootColor(const video::SColor inColor) =0;
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//! Sets the color of the tip of the light
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virtual void setTailColor(const video::SColor inColor) =0;
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//! Returns the color of the base of the light
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virtual video::SColor getFootColor() const =0;
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//! Returns the color of the tip of the light
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virtual video::SColor getTailColor() const =0;
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};
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} // end namespace scene
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} // end namespace irr
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#endif
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