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0c6385cb92
Usually something like __IRR_SOME_GUARD_INCLUDED__ replaced by IRR_SOME_GUARD_INCLUDED. Removing underscores at the end wasn't necessary, but more symmetric (probably the reason they got added there as well). While this touches every header it shouldn't affect users (I hope). Also a few whitespace changes to unify whitespace usage a bit. And a bunch of spelling fixes in comments. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6252 dfc29bdd-3216-0410-991c-e03cc46cb475
645 lines
27 KiB
C++
645 lines
27 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine" and the "irrXML" project.
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// For conditions of distribution and use, see copyright notice in irrlicht.h and/or irrXML.h
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#ifndef IRR_XML_H_INCLUDED
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#define IRR_XML_H_INCLUDED
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#include <stdio.h>
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#include "IrrCompileConfig.h"
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#include "irrArray.h"
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#include "irrString.h"
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/** \mainpage irrXML 1.2 API documentation
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<div align="center"><img src="logobig.png" ></div>
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\section intro Introduction
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Welcome to the irrXML API documentation.
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Here you'll find any information you'll need to develop applications with
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irrXML. If you look for a tutorial on how to start, take a look at the \ref irrxmlexample,
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at the homepage of irrXML at <A HREF="http://www.ambiera.com/irrxml/">www.ambiera.com/irrxml/</A>
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or into the SDK in the directory example.
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irrXML is intended to be a high speed and easy-to-use XML Parser for C++, and
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this documentation is an important part of it. If you have any questions or
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suggestions, just send a email to the author of the engine, Nikolaus Gebhardt
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(niko (at) irrlicht3d.org). For more information about this parser, see \ref history.
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\section features Features
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irrXML provides forward-only, read-only
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access to a stream of non validated XML data. It was fully implemented by
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Nikolaus Gebhardt. Its current features are:
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- It it fast as lighting and has very low memory usage. It was
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developed with the intention of being used in 3D games, as it already has been.
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- irrXML is very small: It only consists of 60 KB of code and can be added easily
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to your existing project.
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- Of course, it is platform independent and works with lots of compilers.
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- It is able to parse ASCII, UTF-8, UTF-16 and UTF-32 text files, both in
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little and big endian format.
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- Independent of the input file format, the parser can return all strings in ASCII, UTF-8,
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UTF-16 and UTF-32 format.
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- With its optional file access abstraction it has the advantage that it can read not
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only from files but from any type of data (memory, network, ...). For example when
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used with the Irrlicht Engine, it directly reads from compressed .zip files.
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- Just like the Irrlicht Engine for which it was originally created, it is extremely easy
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to use.
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- It has no external dependencies, it does not even need the STL.
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Although irrXML has some strengths, it currently also has the following limitations:
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- The input xml file is not validated and assumed to be correct.
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\section irrxmlexample Example
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The following code demonstrates the basic usage of irrXML. A simple xml
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file like this is parsed:
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\code
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<?xml version="1.0"?>
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<config>
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<!-- This is a config file for the mesh viewer -->
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<model file="dwarf.dea" />
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<messageText caption="Irrlicht Engine Mesh Viewer">
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Welcome to the Mesh Viewer of the "Irrlicht Engine".
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</messageText>
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</config>
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\endcode
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The code for parsing this file would look like this:
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\code
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#include <irrXML.h>
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using namespace irr; // irrXML is located in the namespace irr::io
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using namespace io;
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#include <string> // we use STL strings to store data in this example
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void main()
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{
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// create the reader using one of the factory functions
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IrrXMLReader* xml = createIrrXMLReader("config.xml");
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// strings for storing the data we want to get out of the file
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std::string modelFile;
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std::string messageText;
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std::string caption;
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// parse the file until end reached
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while(xml && xml->read())
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{
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switch(xml->getNodeType())
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{
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case EXN_TEXT:
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// in this xml file, the only text which occurs is the messageText
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messageText = xml->getNodeData();
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break;
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case EXN_ELEMENT:
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{
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if (!strcmp("model", xml->getNodeName()))
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modelFile = xml->getAttributeValue("file");
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else
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if (!strcmp("messageText", xml->getNodeName()))
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caption = xml->getAttributeValue("caption");
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}
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break;
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}
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}
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// delete the xml parser after usage
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delete xml;
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}
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\endcode
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\section howto How to use
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Simply add the source files in the /src directory of irrXML to your project. Done.
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\section license License
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The irrXML license is based on the zlib license. Basically, this means you can do with
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irrXML whatever you want:
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Copyright (C) 2002-2012 Nikolaus Gebhardt
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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\section history History
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As lots of references in this documentation and the source show, this xml
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parser has originally been a part of the
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<A HREF="http://irrlicht.sourceforge.net" >Irrlicht Engine</A>. But because
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the parser has become very useful with the latest release, people asked for a
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separate version of it, to be able to use it in non Irrlicht projects. With
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irrXML 1.0, this has now been done.
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*/
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namespace irr
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{
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namespace io
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{
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//! Enumeration of all supported source text file formats
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enum ETEXT_FORMAT
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{
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//! ASCII, file without byte order mark, or not a text file
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ETF_ASCII,
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//! UTF-8 format
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ETF_UTF8,
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//! UTF-16 format, big endian
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ETF_UTF16_BE,
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//! UTF-16 format, little endian
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ETF_UTF16_LE,
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//! UTF-32 format, big endian
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ETF_UTF32_BE,
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//! UTF-32 format, little endian
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ETF_UTF32_LE
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};
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//! Enumeration for all xml nodes which are parsed by IrrXMLReader
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enum EXML_NODE
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{
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//! No xml node. This is usually the node if you did not read anything yet.
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EXN_NONE,
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//! An xml element such as <foo>
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EXN_ELEMENT,
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//! End of an xml element such as </foo>
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EXN_ELEMENT_END,
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//! Text within an xml element: <foo> this is the text. </foo>
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//! Also text between 2 xml elements: </foo> this is the text. <foo>
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EXN_TEXT,
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//! An xml comment like <!-- I am a comment --> or a DTD definition.
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EXN_COMMENT,
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//! An xml cdata section like <![CDATA[ this is some CDATA ]]>
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EXN_CDATA,
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//! Unknown element.
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EXN_UNKNOWN
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};
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//! Callback class for file read abstraction.
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/** With this, it is possible to make the xml parser read in other
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things than just files. The Irrlicht engine is using this for example to
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read xml from compressed .zip files. To make the parser read in
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any other data, derive a class from this interface, implement the
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two methods to read your data and give a pointer to an instance of
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your implementation when calling createIrrXMLReader(),
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createIrrXMLReaderUTF16() or createIrrXMLReaderUTF32() */
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class IFileReadCallBack
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{
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public:
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//! Destructor
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virtual ~IFileReadCallBack() {}
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//! Reads an amount of bytes from the file.
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/** \param buffer: Pointer to buffer where to read bytes will be written to.
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\param sizeToRead: Amount of bytes to read from the file.
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\return Returns how much bytes were read. */
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virtual int read(void* buffer, int sizeToRead) = 0;
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//! Returns size of file in bytes on success or -1L on failure.
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virtual long getSize() const = 0;
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};
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//! Empty class to be used as parent class for IrrXMLReader.
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/** If you need another class as base class for the xml reader, you can do this by creating
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the reader using for example new CXMLReaderImpl<char, YourBaseClass>(yourcallback);
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The Irrlicht Engine for example needs IReferenceCounted as base class for every object to
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let it automatically reference counted, hence it replaces IXMLBase with IReferenceCounted.
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See irrXML.cpp on how this can be done in detail. */
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class IXMLBase
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{
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};
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//! Interface providing easy read access to a XML file.
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/** You can create an instance of this reader using one of the factory functions
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createIrrXMLReader(), createIrrXMLReaderUTF16() and createIrrXMLReaderUTF32().
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If using the parser from the Irrlicht Engine, please use IFileSystem::createXMLReader()
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instead.
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For a detailed intro how to use the parser, see \ref irrxmlexample and \ref features.
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The typical usage of this parser looks like this:
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\code
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#include <irrXML.h>
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using namespace irr; // irrXML is located in the namespace irr::io
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using namespace io;
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void main()
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{
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// create the reader using one of the factory functions
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IrrXMLReader* xml = createIrrXMLReader("config.xml");
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if (xml == 0)
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return; // file could not be opened
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// parse the file until end reached
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while(xml->read())
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{
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// based on xml->getNodeType(), do something.
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}
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// delete the xml parser after usage
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delete xml;
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}
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\endcode
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See \ref irrxmlexample for a more detailed example.
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*/
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template<class char_type, class super_class>
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class IIrrXMLReader : public super_class
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{
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public:
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//! Destructor
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virtual ~IIrrXMLReader() {}
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//! Reads forward to the next xml node.
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/** \return Returns false, if there was no further node. */
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virtual bool read() = 0;
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//! Returns the type of the current XML node.
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virtual EXML_NODE getNodeType() const = 0;
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//! Returns attribute count of the current XML node.
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/** This is usually
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non null if the current node is EXN_ELEMENT, and the element has attributes.
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\return Returns amount of attributes of this xml node. */
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virtual unsigned int getAttributeCount() const = 0;
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//! Returns name of an attribute.
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/** \param idx: Zero based index, should be something between 0 and getAttributeCount()-1.
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\return Name of the attribute, 0 if an attribute with this index does not exist. */
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virtual const char_type* getAttributeName(int idx) const = 0;
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//! Returns the value of an attribute.
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/** \param idx: Zero based index, should be something between 0 and getAttributeCount()-1.
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\return Value of the attribute, 0 if an attribute with this index does not exist. */
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virtual const char_type* getAttributeValue(int idx) const = 0;
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//! Returns the value of an attribute.
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/** \param name: Name of the attribute.
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\return Value of the attribute, 0 if an attribute with this name does not exist. */
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virtual const char_type* getAttributeValue(const char_type* name) const = 0;
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//! Returns the value of an attribute in a safe way.
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/** Like getAttributeValue(), but does not
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return 0 if the attribute does not exist. An empty string ("") is returned then.
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\param name: Name of the attribute.
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\return Value of the attribute, and "" if an attribute with this name does not exist */
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virtual const char_type* getAttributeValueSafe(const char_type* name) const = 0;
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//! Returns the value of an attribute as integer.
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/** \param name Name of the attribute.
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\param defaultNotFound Value returned when name does not exist
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\return Value of the attribute as integer or value of defaultNotFound
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when name was not found or 0 when value could not be interpreted as integer */
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virtual int getAttributeValueAsInt(const char_type* name, int defaultNotFound=0) const = 0;
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//! Returns the value of an attribute as integer.
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/** \param idx: Zero based index, should be something between 0 and getAttributeCount()-1.
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\param defaultNotFound Value returned when index does not exist.
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\return Value of the attribute as integer or value of defaultNotFound parameter for invalid index
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or 0 when value could not be interpreted as integer */
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virtual int getAttributeValueAsInt(int idx, int defaultNotFound=0) const = 0;
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//! Returns the value of an attribute as float.
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/** \param name: Name of the attribute.
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\param defaultNotFound Value returned when name does not exist.
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\return Value of the attribute as float or value of defaultNotFound parameter on failure
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or 0 when value could not be interpreted as float. */
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virtual float getAttributeValueAsFloat(const char_type* name, float defaultNotFound=0.f) const = 0;
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//! Returns the value of an attribute as float.
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/** \param idx: Zero based index, should be something between 0 and getAttributeCount()-1.
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\param defaultNotFound Value returned when index does not exist.
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\return Value of the attribute as float or value of defaultNotFound parameter on failure
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or 0 when value could not be interpreted as float. */
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virtual float getAttributeValueAsFloat(int idx, float defaultNotFound=0.f) const = 0;
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//! Returns the name of the current node.
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/** Only valid, if the node type is EXN_ELEMENT.
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\return Name of the current node or 0 if the node has no name. */
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virtual const char_type* getNodeName() const = 0;
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//! Returns data of the current node.
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/** Only valid if the node has some
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data and it is of type EXN_TEXT, EXN_COMMENT, EXN_CDATA or EXN_UNKNOWN. */
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virtual const char_type* getNodeData() const = 0;
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//! Returns if an element is an empty element, like <foo />
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virtual bool isEmptyElement() const = 0;
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//! Returns format of the source xml file.
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/** It is not necessary to use
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this method because the parser will convert the input file format
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to the format wanted by the user when creating the parser. This
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method is useful to get/display additional information. */
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virtual ETEXT_FORMAT getSourceFormat() const = 0;
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//! Returns format of the strings returned by the parser.
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/** This will be UTF8 for example when you created a parser with
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IrrXMLReaderUTF8() and UTF32 when it has been created using
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IrrXMLReaderUTF32. It should not be necessary to call this
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method and only exists for informational purposes. */
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virtual ETEXT_FORMAT getParserFormat() const = 0;
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};
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//! Interface providing methods for making it easier to write XML files.
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template<class char_type, class super_class>
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class IIrrXMLWriter : public super_class
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{
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public:
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//! Destructor
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virtual ~IIrrXMLWriter() {}
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//! Writes an xml 1.0 header.
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/** Looks like <?xml version="1.0"?>. This should always
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be called before writing anything other, because also the text
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file header for Unicode texts is written out with this method. */
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virtual void writeXMLHeader() = 0;
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//! Writes an xml element with maximal 5 attributes like "<foo />" or
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//! <foo optAttr="value" />.
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/** The element can be empty or not.
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\param name: Name of the element
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\param empty: Specifies if the element should be empty. Like
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"<foo />". If You set this to false, something like this is
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written instead: "<foo>".
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\param attr1Name: 1st attributes name
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\param attr1Value: 1st attributes value
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\param attr2Name: 2nd attributes name
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\param attr2Value: 2nd attributes value
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\param attr3Name: 3rd attributes name
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\param attr3Value: 3rd attributes value
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\param attr4Name: 4th attributes name
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\param attr4Value: 4th attributes value
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\param attr5Name: 5th attributes name
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\param attr5Value: 5th attributes value */
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virtual void writeElement(const char_type* name, bool empty=false,
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const char_type* attr1Name = 0, const char_type* attr1Value = 0,
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const char_type* attr2Name = 0, const char_type* attr2Value = 0,
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const char_type* attr3Name = 0, const char_type* attr3Value = 0,
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const char_type* attr4Name = 0, const char_type* attr4Value = 0,
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const char_type* attr5Name = 0, const char_type* attr5Value = 0) = 0;
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//! Writes an xml element with any number of attributes
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virtual void writeElement(const char_type* name, bool empty,
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core::array<core::string<char_type> > &names, core::array<core::string<char_type> > &values) = 0;
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//! Writes a comment into the xml file
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virtual void writeComment(const char_type* comment) = 0;
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//! Writes the closing tag for an element. Like "</foo>"
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virtual void writeClosingTag(const char_type* name) = 0;
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//! Writes a text into the file.
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/** All occurrences of special characters such as
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& (&), < (<), > (>), and " (") are automatically
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replaced. */
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virtual void writeText(const char_type* text) = 0;
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//! Writes a line break
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virtual void writeLineBreak() = 0;
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};
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template <typename T>
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struct xmlChar
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{
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T c;
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xmlChar<T>() {}
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xmlChar<T>(char in) : c(static_cast<T>(in)) {}
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xmlChar<T>(wchar_t in) : c(static_cast<T>(in)) {}
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#if defined(__BORLANDC__)
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// Note - removing explicit for Borland was to get it to even compile.
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// There haven't been any kind of tests for that besides that.
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xmlChar<T>(unsigned char in) : c(static_cast<T>(in)) {}
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xmlChar<T>(unsigned short in) : c(static_cast<T>(in)) {}
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xmlChar<T>(unsigned int in) : c(static_cast<T>(in)) {}
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xmlChar<T>(unsigned long in) : c(static_cast<T>(in)) {}
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#else
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explicit xmlChar<T>(unsigned char in) : c(static_cast<T>(in)) {}
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#if !defined(_MSC_VER) || defined(_NATIVE_WCHAR_T_DEFINED) // VS compiling without native wchar_t can't have it
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explicit xmlChar<T>(unsigned short in) : c(static_cast<T>(in)) {}
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#endif
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explicit xmlChar<T>(unsigned int in) : c(static_cast<T>(in)) {}
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explicit xmlChar<T>(unsigned long in) : c(static_cast<T>(in)) {}
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#endif
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operator T() const { return c; }
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void operator=(int t) { c=static_cast<T>(t); }
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};
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//! defines the utf-16 type.
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/** Not using wchar_t for this because
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wchar_t has 16 bit on windows and 32 bit on other operating systems. */
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typedef xmlChar<unsigned short> char16;
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//! defines the utf-32 type.
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/** Not using wchar_t for this because
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wchar_t has 16 bit on windows and 32 bit on other operating systems. */
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typedef xmlChar<unsigned int> char32;
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//! A UTF-8 or ASCII character xml parser.
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/** This means that all character data will be returned in 8 bit ASCII or UTF-8 by this parser.
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The file to read can be in any format, it will be converted to UTF-8 if it is not
|
|
in this format.
|
|
Create an instance of this with createIrrXMLReader();
|
|
See IIrrXMLReader for description on how to use it. */
|
|
typedef IIrrXMLReader<char, IXMLBase> IrrXMLReader;
|
|
|
|
//! A UTF-16 xml parser.
|
|
/** This means that all character data will be returned in UTF-16 by this parser.
|
|
The file to read can be in any format, it will be converted to UTF-16 if it is not
|
|
in this format.
|
|
Create an instance of this with createIrrXMLReaderUTF16();
|
|
See IIrrXMLReader for description on how to use it. */
|
|
typedef IIrrXMLReader<char16, IXMLBase> IrrXMLReaderUTF16;
|
|
|
|
//! A UTF-32 xml parser.
|
|
/** This means that all character data will be returned in UTF-32 by this parser.
|
|
The file to read can be in any format, it will be converted to UTF-32 if it is not
|
|
in this format.
|
|
Create an instance of this with createIrrXMLReaderUTF32();
|
|
See IIrrXMLReader for description on how to use it. */
|
|
typedef IIrrXMLReader<char32, IXMLBase> IrrXMLReaderUTF32;
|
|
|
|
#ifdef _IRR_COMPILE_WITH_XML_
|
|
|
|
//! Creates an instance of an UFT-8 or ASCII character xml parser.
|
|
/** This means that all character data will be returned in 8 bit ASCII or UTF-8.
|
|
The file to read can be in any format, it will be converted to UTF-8 if it is not in this format.
|
|
If you are using the Irrlicht Engine, it is better not to use this function but
|
|
IFileSystem::createXMLReaderUTF8() instead.
|
|
\param filename: Name of file to be opened.
|
|
\return Returns a pointer to the created xml parser. This pointer should be
|
|
deleted using 'delete' after no longer needed. Returns 0 if an error occurred
|
|
and the file could not be opened. */
|
|
IRRLICHT_API IrrXMLReader* IRRCALLCONV createIrrXMLReader(const char* filename);
|
|
|
|
//! Creates an instance of an UFT-8 or ASCII character xml parser.
|
|
/** This means that all character data will be returned in 8 bit ASCII or UTF-8. The file to read can
|
|
be in any format, it will be converted to UTF-8 if it is not in this format.
|
|
If you are using the Irrlicht Engine, it is better not to use this function but
|
|
IFileSystem::createXMLReaderUTF8() instead.
|
|
\param file: Pointer to opened file, must have been opened in binary mode, e.g.
|
|
using fopen("foo.bar", "wb"); The file will not be closed after it has been read.
|
|
\return Returns a pointer to the created xml parser. This pointer should be
|
|
deleted using 'delete' after no longer needed. Returns 0 if an error occurred
|
|
and the file could not be opened. */
|
|
IRRLICHT_API IrrXMLReader* IRRCALLCONV createIrrXMLReader(FILE* file);
|
|
|
|
//! Creates an instance of an UFT-8 or ASCII character xml parser.
|
|
/** This means that all character data will be returned in 8 bit ASCII or UTF-8. The file to read can
|
|
be in any format, it will be converted to UTF-8 if it is not in this format.
|
|
If you are using the Irrlicht Engine, it is better not to use this function but
|
|
IFileSystem::createXMLReaderUTF8() instead.
|
|
\param callback: Callback for file read abstraction. Implement your own
|
|
callback to make the xml parser read in other things than just files. See
|
|
IFileReadCallBack for more information about this.
|
|
\param deleteCallback: if true, the callback will be deleted after the file
|
|
has been read. Otherwise the caller is responsible for cleaning it up.
|
|
\return Returns a pointer to the created xml parser. This pointer should be
|
|
deleted using 'delete' after no longer needed. Returns 0 if an error occurred
|
|
and the file could not be opened. */
|
|
IRRLICHT_API IrrXMLReader* IRRCALLCONV createIrrXMLReader(IFileReadCallBack* callback,
|
|
bool deleteCallback = false);
|
|
|
|
//! Creates an instance of an UFT-16 xml parser.
|
|
/** This means that
|
|
all character data will be returned in UTF-16. The file to read can
|
|
be in any format, it will be converted to UTF-16 if it is not in this format.
|
|
If you are using the Irrlicht Engine, it is better not to use this function but
|
|
IFileSystem::createXMLReader() instead.
|
|
\param filename: Name of file to be opened.
|
|
\return Returns a pointer to the created xml parser. This pointer should be
|
|
deleted using 'delete' after no longer needed. Returns 0 if an error occurred
|
|
and the file could not be opened. */
|
|
IRRLICHT_API IrrXMLReaderUTF16* IRRCALLCONV createIrrXMLReaderUTF16(const char* filename);
|
|
|
|
//! Creates an instance of an UFT-16 xml parser.
|
|
/** This means that all character data will be returned in UTF-16. The file to read can
|
|
be in any format, it will be converted to UTF-16 if it is not in this format.
|
|
If you are using the Irrlicht Engine, it is better not to use this function but
|
|
IFileSystem::createXMLReader() instead.
|
|
\param file: Pointer to opened file, must have been opened in binary mode, e.g.
|
|
using fopen("foo.bar", "wb"); The file will not be closed after it has been read.
|
|
\return Returns a pointer to the created xml parser. This pointer should be
|
|
deleted using 'delete' after no longer needed. Returns 0 if an error occurred
|
|
and the file could not be opened. */
|
|
IRRLICHT_API IrrXMLReaderUTF16* IRRCALLCONV createIrrXMLReaderUTF16(FILE* file);
|
|
|
|
//! Creates an instance of an UFT-16 xml parser.
|
|
/** This means that all character data will be returned in UTF-16. The file to read can
|
|
be in any format, it will be converted to UTF-16 if it is not in this format.
|
|
If you are using the Irrlicht Engine, it is better not to use this function but
|
|
IFileSystem::createXMLReader() instead.
|
|
\param callback: Callback for file read abstraction. Implement your own
|
|
callback to make the xml parser read in other things than just files. See
|
|
IFileReadCallBack for more information about this.
|
|
\param deleteCallback: if true, the callback will be deleted after the file
|
|
has been read. Otherwise the caller is responsible for cleaning it up.
|
|
\return Returns a pointer to the created xml parser. This pointer should be
|
|
deleted using 'delete' after no longer needed. Returns 0 if an error occurred
|
|
and the file could not be opened. */
|
|
IRRLICHT_API IrrXMLReaderUTF16* IRRCALLCONV createIrrXMLReaderUTF16(IFileReadCallBack* callback,
|
|
bool deleteCallback = false);
|
|
|
|
|
|
//! Creates an instance of an UFT-32 xml parser.
|
|
/** This means that all character data will be returned in UTF-32. The file to read can
|
|
be in any format, it will be converted to UTF-32 if it is not in this format.
|
|
If you are using the Irrlicht Engine, it is better not to use this function but
|
|
IFileSystem::createXMLReader() instead.
|
|
\param filename: Name of file to be opened.
|
|
\return Returns a pointer to the created xml parser. This pointer should be
|
|
deleted using 'delete' after no longer needed. Returns 0 if an error occurred
|
|
and the file could not be opened. */
|
|
IRRLICHT_API IrrXMLReaderUTF32* IRRCALLCONV createIrrXMLReaderUTF32(const char* filename);
|
|
|
|
//! Creates an instance of an UFT-32 xml parser.
|
|
/** This means that all character data will be returned in UTF-32. The file to read can
|
|
be in any format, it will be converted to UTF-32 if it is not in this format.
|
|
if you are using the Irrlicht Engine, it is better not to use this function but
|
|
IFileSystem::createXMLReader() instead.
|
|
\param file: Pointer to opened file, must have been opened in binary mode, e.g.
|
|
using fopen("foo.bar", "wb"); The file will not be closed after it has been read.
|
|
\return Returns a pointer to the created xml parser. This pointer should be
|
|
deleted using 'delete' after no longer needed. Returns 0 if an error occurred
|
|
and the file could not be opened. */
|
|
IRRLICHT_API IrrXMLReaderUTF32* IRRCALLCONV createIrrXMLReaderUTF32(FILE* file);
|
|
|
|
//! Creates an instance of an UFT-32 xml parser.
|
|
/** This means that
|
|
all character data will be returned in UTF-32. The file to read can
|
|
be in any format, it will be converted to UTF-32 if it is not in this format.
|
|
If you are using the Irrlicht Engine, it is better not to use this function but
|
|
IFileSystem::createXMLReader() instead.
|
|
\param callback: Callback for file read abstraction. Implement your own
|
|
callback to make the xml parser read in other things than just files. See
|
|
IFileReadCallBack for more information about this.
|
|
\param deleteCallback: if true, the callback will be deleted after the file
|
|
has been read. Otherwise the caller is responsible for cleaning it up.
|
|
\return Returns a pointer to the created xml parser. This pointer should be
|
|
deleted using 'delete' after no longer needed. Returns 0 if an error occurred
|
|
and the file could not be opened. */
|
|
IRRLICHT_API IrrXMLReaderUTF32* IRRCALLCONV createIrrXMLReaderUTF32(IFileReadCallBack* callback,
|
|
bool deleteCallback = false);
|
|
|
|
#endif // _IRR_COMPILE_WITH_XML_
|
|
|
|
/*! \file irrXML.h
|
|
\brief Header file of the irrXML, the Irrlicht XML parser.
|
|
|
|
This file includes everything needed for using irrXML,
|
|
the XML parser of the Irrlicht Engine. To use irrXML,
|
|
you only need to include this file in your project:
|
|
|
|
\code
|
|
#include <irrXML.h>
|
|
\endcode
|
|
|
|
It is also common to use the two namespaces in which irrXML is included,
|
|
directly after including irrXML.h:
|
|
|
|
\code
|
|
#include <irrXML.h>
|
|
using namespace irr;
|
|
using namespace io;
|
|
\endcode
|
|
*/
|
|
|
|
} // end namespace io
|
|
} // end namespace irr
|
|
|
|
#endif // IRR_XML_H_INCLUDED
|