irrlicht/tests/tests-last-passed-at.txt
cutealien b17fe835bc Hardware meshbuffers are now deleted when they hold the last reference to a meshbuffer
HW buffers were keeping meshbuffers alive for 20000 frames even when no one else was using them anymore.
In cases of rapid creating/destroying static meshbuffers this could lead to serious memory leaks (which then kinda topped out after 5 minutes, but at that point it could already be too late).

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6599 dfc29bdd-3216-0410-991c-e03cc46cb475
2024-02-29 13:42:22 +00:00

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Tests finished. 72 tests of 72 passed.
Compiled as DEBUG
Test suite pass at GMT Thu Feb 29 13:39:39 2024