mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-14 19:53:46 +01:00
a3adfc196b
We had changed that once before in the other direction in svn r421 Reason back then was "Sleep(0) doesn't allow any lower priority threads to execute" But Microsoft changed the behaviour of Sleep(0) after Windows XP so that's no longer true. And the costs of it is pretty high - due to this using a timer with a 15ms resolutions it meant not just giving up the thread but it also always waited for 15ms on Windows. I also replaced a few sleep calls in examples for that reason with yield() calls. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6459 dfc29bdd-3216-0410-991c-e03cc46cb475
1351 lines
75 KiB
XML
1351 lines
75 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<ItemGroup Label="ProjectConfigurations">
|
|
<ProjectConfiguration Include="Debug|Win32">
|
|
<Configuration>Debug</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Debug|x64">
|
|
<Configuration>Debug</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Release|Win32">
|
|
<Configuration>Release</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Release|x64">
|
|
<Configuration>Release</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="SDL-Debug|Win32">
|
|
<Configuration>SDL-Debug</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="SDL-Debug|x64">
|
|
<Configuration>SDL-Debug</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Static lib - Debug|Win32">
|
|
<Configuration>Static lib - Debug</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Static lib - Debug|x64">
|
|
<Configuration>Static lib - Debug</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Static lib - Release|Win32">
|
|
<Configuration>Static lib - Release</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Static lib - Release|x64">
|
|
<Configuration>Static lib - Release</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
</ItemGroup>
|
|
<PropertyGroup Label="Globals">
|
|
<ProjectName>Irrlicht</ProjectName>
|
|
<ProjectGuid>{E08E042A-6C45-411B-92BE-3CC31331019F}</ProjectGuid>
|
|
<RootNamespace>Irrlicht</RootNamespace>
|
|
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
|
</PropertyGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'" Label="Configuration">
|
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|
<CharacterSet>NotSet</CharacterSet>
|
|
<PlatformToolset>v143</PlatformToolset>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'" Label="Configuration">
|
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|
<CharacterSet>NotSet</CharacterSet>
|
|
<PlatformToolset>v143</PlatformToolset>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|Win32'" Label="Configuration">
|
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
<CharacterSet>MultiByte</CharacterSet>
|
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|
<PlatformToolset>v143</PlatformToolset>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|x64'" Label="Configuration">
|
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
<CharacterSet>MultiByte</CharacterSet>
|
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|
<PlatformToolset>v143</PlatformToolset>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|Win32'" Label="Configuration">
|
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
<CharacterSet>NotSet</CharacterSet>
|
|
<PlatformToolset>v143</PlatformToolset>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|x64'" Label="Configuration">
|
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
<CharacterSet>NotSet</CharacterSet>
|
|
<PlatformToolset>v143</PlatformToolset>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|
<CharacterSet>MultiByte</CharacterSet>
|
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|
<PlatformToolset>v143</PlatformToolset>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|
<CharacterSet>MultiByte</CharacterSet>
|
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|
<PlatformToolset>v143</PlatformToolset>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|
<CharacterSet>NotSet</CharacterSet>
|
|
<PlatformToolset>v143</PlatformToolset>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|
<CharacterSet>NotSet</CharacterSet>
|
|
<PlatformToolset>v143</PlatformToolset>
|
|
</PropertyGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
|
<ImportGroup Label="ExtensionSettings">
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|Win32'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|x64'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|Win32'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|x64'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<PropertyGroup Label="UserMacros" />
|
|
<PropertyGroup>
|
|
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\bin\Win32-VisualStudio\</OutDir>
|
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\bin\Win64-VisualStudio\</OutDir>
|
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\bin\Win32-VisualStudio\</OutDir>
|
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\bin\Win64-VisualStudio\</OutDir>
|
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">obj\$(Configuration)\</IntDir>
|
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">obj\$(Configuration)64\</IntDir>
|
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
|
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
|
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|Win32'">..\..\lib\Win32-VisualStudio\</OutDir>
|
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|x64'">..\..\lib\Win64-VisualStudio\</OutDir>
|
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|Win32'">obj\$(Configuration)\</IntDir>
|
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|x64'">obj\$(Configuration)64\</IntDir>
|
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|Win32'">..\..\lib\Win32-VisualStudio\</OutDir>
|
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|x64'">..\..\lib\Win64-VisualStudio\</OutDir>
|
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|Win32'">obj\$(Configuration)\</IntDir>
|
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|x64'">obj\$(Configuration)64\</IntDir>
|
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'">..\..\bin\Win32-VisualStudio\</OutDir>
|
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'">..\..\bin\Win64-VisualStudio\</OutDir>
|
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'">obj\$(Configuration)\</IntDir>
|
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'">obj\$(Configuration)64\</IntDir>
|
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'">true</LinkIncremental>
|
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'">true</LinkIncremental>
|
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
|
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Irrlicht.ruleset</CodeAnalysisRuleSet>
|
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
|
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'" />
|
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'" />
|
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'" />
|
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'" />
|
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|Win32'" />
|
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|x64'" />
|
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|Win32'" />
|
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|x64'" />
|
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
|
|
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|x64'">AllRules.ruleset</CodeAnalysisRuleSet>
|
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|Win32'" />
|
|
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|x64'" />
|
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|Win32'" />
|
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|x64'" />
|
|
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath>
|
|
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath>
|
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">obj\$(Configuration)\</IntDir>
|
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">obj\$(Configuration)64\</IntDir>
|
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
|
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
|
|
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath>
|
|
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath>
|
|
<IncludePath Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath>
|
|
<IncludePath Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath>
|
|
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|Win32'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath>
|
|
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|x64'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath>
|
|
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|Win32'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath>
|
|
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|x64'">$(DXSDK_DIR)include;$(IncludePath)</IncludePath>
|
|
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(DXSDK_DIR)Lib\x86;$(LibraryPath)</LibraryPath>
|
|
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(DXSDK_DIR)Lib\x86;$(LibraryPath)</LibraryPath>
|
|
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'">$(DXSDK_DIR)Lib\x86;$(LibraryPath)</LibraryPath>
|
|
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|Win32'">$(DXSDK_DIR)Lib\x86;$(LibraryPath)</LibraryPath>
|
|
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|Win32'">$(DXSDK_DIR)Lib\x86;$(LibraryPath)</LibraryPath>
|
|
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(DXSDK_DIR)Lib\x64;$(LibraryPath);$(VSInstallDir);$(VSInstallDir)lib\amd64</LibraryPath>
|
|
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(DXSDK_DIR)Lib\x64;$(LibraryPath);$(VSInstallDir);$(VSInstallDir)lib\amd64</LibraryPath>
|
|
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'">$(DXSDK_DIR)Lib\x64;$(LibraryPath);$(VSInstallDir);$(VSInstallDir)lib\amd64</LibraryPath>
|
|
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|x64'">$(DXSDK_DIR)Lib\x64;$(LibraryPath);$(VSInstallDir);$(VSInstallDir)lib\amd64</LibraryPath>
|
|
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|x64'">$(DXSDK_DIR)Lib\x64;$(LibraryPath);$(VSInstallDir);$(VSInstallDir)lib\amd64</LibraryPath>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
|
<EnableMicrosoftCodeAnalysis>false</EnableMicrosoftCodeAnalysis>
|
|
</PropertyGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
<Midl>
|
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
|
<TargetEnvironment>Win32</TargetEnvironment>
|
|
<TypeLibraryName>.\..\Debug/Irrlicht.tlb</TypeLibraryName>
|
|
</Midl>
|
|
<ClCompile>
|
|
<AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;IRRLICHT_EXPORTS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions); _ITERATOR_DEBUG_LEVEL=0</PreprocessorDefinitions>
|
|
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
|
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
|
<DisableLanguageExtensions>false</DisableLanguageExtensions>
|
|
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<Optimization>Disabled</Optimization>
|
|
<DisableSpecificWarnings>4577</DisableSpecificWarnings>
|
|
</ClCompile>
|
|
<ResourceCompile>
|
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<Culture>0x0c07</Culture>
|
|
</ResourceCompile>
|
|
<ProjectReference>
|
|
<UseLibraryDependencyInputs>true</UseLibraryDependencyInputs>
|
|
</ProjectReference>
|
|
<Link>
|
|
<AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
|
|
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
<OutputFile>..\..\bin\Win32-visualstudio\Irrlicht.dll</OutputFile>
|
|
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
|
<IgnoreSpecificDefaultLibraries>libci.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<DataExecutionPrevention>
|
|
</DataExecutionPrevention>
|
|
<ImportLibrary>..\..\lib\Win32-visualstudio\Irrlicht.lib</ImportLibrary>
|
|
<Version>1.9</Version>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
|
<Midl>
|
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
|
<TypeLibraryName>.\..\Debug/Irrlicht.tlb</TypeLibraryName>
|
|
</Midl>
|
|
<ClCompile>
|
|
<AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<PreprocessorDefinitions>WIN32;WIN64;_DEBUG;_WINDOWS;_USRDLL;IRRLICHT_EXPORTS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions); _ITERATOR_DEBUG_LEVEL=0</PreprocessorDefinitions>
|
|
<ExceptionHandling>false</ExceptionHandling>
|
|
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
|
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<Optimization>Disabled</Optimization>
|
|
<DisableSpecificWarnings>
|
|
</DisableSpecificWarnings>
|
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
|
</ClCompile>
|
|
<ResourceCompile>
|
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<Culture>0x0c07</Culture>
|
|
</ResourceCompile>
|
|
<ProjectReference>
|
|
<UseLibraryDependencyInputs>true</UseLibraryDependencyInputs>
|
|
</ProjectReference>
|
|
<Link>
|
|
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;opengl32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
<OutputFile>..\..\bin\Win64-Visualstudio\Irrlicht.dll</OutputFile>
|
|
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<DataExecutionPrevention>
|
|
</DataExecutionPrevention>
|
|
<ImportLibrary>..\..\lib\Win64-visualstudio\Irrlicht.lib</ImportLibrary>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
<Midl>
|
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
|
<TargetEnvironment>Win32</TargetEnvironment>
|
|
<TypeLibraryName>.\..\Release/Irrlicht.tlb</TypeLibraryName>
|
|
</Midl>
|
|
<ClCompile>
|
|
<Optimization>MaxSpeed</Optimization>
|
|
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
|
<AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;IRRLICHT_EXPORTS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<StringPooling>true</StringPooling>
|
|
<ExceptionHandling>false</ExceptionHandling>
|
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<DebugInformationFormat>
|
|
</DebugInformationFormat>
|
|
<CompileAs>Default</CompileAs>
|
|
<DisableLanguageExtensions>false</DisableLanguageExtensions>
|
|
<DisableSpecificWarnings>4577</DisableSpecificWarnings>
|
|
</ClCompile>
|
|
<ResourceCompile>
|
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<Culture>0x0c07</Culture>
|
|
</ResourceCompile>
|
|
<Link>
|
|
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
<OutputFile>..\..\bin\Win32-Visualstudio\Irrlicht.dll</OutputFile>
|
|
<IgnoreSpecificDefaultLibraries>
|
|
</IgnoreSpecificDefaultLibraries>
|
|
<GenerateDebugInformation>false</GenerateDebugInformation>
|
|
<DataExecutionPrevention>
|
|
</DataExecutionPrevention>
|
|
<ImportLibrary>..\..\lib\Win32-visualstudio\Irrlicht.lib</ImportLibrary>
|
|
<Version>1.9</Version>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
|
<Midl>
|
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
|
<TypeLibraryName>.\..\Release/Irrlicht.tlb</TypeLibraryName>
|
|
</Midl>
|
|
<ClCompile>
|
|
<Optimization>MaxSpeed</Optimization>
|
|
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
|
<AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<PreprocessorDefinitions>WIN32;WIN64;NDEBUG;_WINDOWS;_USRDLL;IRRLICHT_EXPORTS;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<StringPooling>true</StringPooling>
|
|
<ExceptionHandling>false</ExceptionHandling>
|
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<DebugInformationFormat>
|
|
</DebugInformationFormat>
|
|
<DisableSpecificWarnings>
|
|
</DisableSpecificWarnings>
|
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
</ClCompile>
|
|
<ResourceCompile>
|
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<Culture>0x0c07</Culture>
|
|
</ResourceCompile>
|
|
<Link>
|
|
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
<OutputFile>..\..\bin\Win64-Visualstudio\Irrlicht.dll</OutputFile>
|
|
<GenerateDebugInformation>false</GenerateDebugInformation>
|
|
<DataExecutionPrevention>
|
|
</DataExecutionPrevention>
|
|
<ImportLibrary>..\..\lib\Win64-Visualstudio\Irrlicht.lib</ImportLibrary>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|Win32'">
|
|
<Midl>
|
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
|
<TargetEnvironment>Win32</TargetEnvironment>
|
|
<TypeLibraryName>.\..\Debug/Irrlicht.tlb</TypeLibraryName>
|
|
</Midl>
|
|
<ClCompile>
|
|
<Optimization>Disabled</Optimization>
|
|
<AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;_IRR_STATIC_LIB_;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions); _ITERATOR_DEBUG_LEVEL=0</PreprocessorDefinitions>
|
|
<ExceptionHandling>false</ExceptionHandling>
|
|
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
|
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
|
<DisableLanguageExtensions>false</DisableLanguageExtensions>
|
|
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<DisableSpecificWarnings>4577</DisableSpecificWarnings>
|
|
</ClCompile>
|
|
<ResourceCompile>
|
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<Culture>0x0c07</Culture>
|
|
</ResourceCompile>
|
|
<Lib>
|
|
<AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
<OutputFile>..\..\lib\Win32-visualstudio\Irrlicht.lib</OutputFile>
|
|
</Lib>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Debug|x64'">
|
|
<Midl>
|
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
|
<TypeLibraryName>.\..\Debug/Irrlicht.tlb</TypeLibraryName>
|
|
</Midl>
|
|
<ClCompile>
|
|
<Optimization>Disabled</Optimization>
|
|
<AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<PreprocessorDefinitions>WIN32;WIN64;_DEBUG;_WINDOWS;_USRDLL;_IRR_STATIC_LIB_;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions); _ITERATOR_DEBUG_LEVEL=0</PreprocessorDefinitions>
|
|
<ExceptionHandling>false</ExceptionHandling>
|
|
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
|
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
|
<DisableLanguageExtensions>false</DisableLanguageExtensions>
|
|
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<DisableSpecificWarnings>4577</DisableSpecificWarnings>
|
|
</ClCompile>
|
|
<ResourceCompile>
|
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<Culture>0x0c07</Culture>
|
|
</ResourceCompile>
|
|
<Lib>
|
|
<AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
<OutputFile>..\..\lib\Win64-visualstudio\Irrlicht.lib</OutputFile>
|
|
<TargetMachine>MachineX64</TargetMachine>
|
|
</Lib>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|Win32'">
|
|
<Midl>
|
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
|
<TargetEnvironment>Win32</TargetEnvironment>
|
|
<TypeLibraryName>.\..\Release/Irrlicht.tlb</TypeLibraryName>
|
|
</Midl>
|
|
<ClCompile>
|
|
<Optimization>MaxSpeed</Optimization>
|
|
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
|
<IntrinsicFunctions>false</IntrinsicFunctions>
|
|
<WholeProgramOptimization>false</WholeProgramOptimization>
|
|
<AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;_IRR_STATIC_LIB_;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<StringPooling>true</StringPooling>
|
|
<ExceptionHandling>false</ExceptionHandling>
|
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<DebugInformationFormat>
|
|
</DebugInformationFormat>
|
|
<DisableLanguageExtensions>false</DisableLanguageExtensions>
|
|
<DisableSpecificWarnings>4577</DisableSpecificWarnings>
|
|
</ClCompile>
|
|
<ResourceCompile>
|
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<Culture>0x0c07</Culture>
|
|
</ResourceCompile>
|
|
<Lib>
|
|
<AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
<OutputFile>..\..\lib\Win32-visualstudio\Irrlicht.lib</OutputFile>
|
|
</Lib>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Static lib - Release|x64'">
|
|
<Midl>
|
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
|
<TypeLibraryName>.\..\Release/Irrlicht.tlb</TypeLibraryName>
|
|
</Midl>
|
|
<ClCompile>
|
|
<Optimization>MaxSpeed</Optimization>
|
|
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
|
<IntrinsicFunctions>false</IntrinsicFunctions>
|
|
<WholeProgramOptimization>false</WholeProgramOptimization>
|
|
<AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<PreprocessorDefinitions>WIN32;WIN64;NDEBUG;_WINDOWS;_USRDLL;_IRR_STATIC_LIB_;_CRT_SECURE_NO_DEPRECATE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<StringPooling>true</StringPooling>
|
|
<ExceptionHandling>false</ExceptionHandling>
|
|
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
|
<BufferSecurityCheck>false</BufferSecurityCheck>
|
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<DebugInformationFormat>
|
|
</DebugInformationFormat>
|
|
<DisableLanguageExtensions>false</DisableLanguageExtensions>
|
|
<DisableSpecificWarnings>4577</DisableSpecificWarnings>
|
|
</ClCompile>
|
|
<ResourceCompile>
|
|
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<Culture>0x0c07</Culture>
|
|
</ResourceCompile>
|
|
<Lib>
|
|
<AdditionalDependencies>winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
<OutputFile>..\..\lib\Win64-visualstudio\Irrlicht.lib</OutputFile>
|
|
<TargetMachine>MachineX64</TargetMachine>
|
|
</Lib>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|Win32'">
|
|
<Midl>
|
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
|
<TargetEnvironment>Win32</TargetEnvironment>
|
|
<TypeLibraryName>.\..\Debug/Irrlicht.tlb</TypeLibraryName>
|
|
</Midl>
|
|
<ClCompile>
|
|
<Optimization>Disabled</Optimization>
|
|
<AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;IRRLICHT_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_IRR_USE_SDL_DEVICE_=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<ExceptionHandling>false</ExceptionHandling>
|
|
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
|
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
|
<DisableLanguageExtensions>false</DisableLanguageExtensions>
|
|
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<DisableSpecificWarnings>4577</DisableSpecificWarnings>
|
|
</ClCompile>
|
|
<ResourceCompile>
|
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<Culture>0x0c07</Culture>
|
|
</ResourceCompile>
|
|
<ProjectReference>
|
|
<UseLibraryDependencyInputs>true</UseLibraryDependencyInputs>
|
|
</ProjectReference>
|
|
<Link>
|
|
<AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
|
|
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
<OutputFile>..\..\bin\Win32-visualstudio\Irrlicht.dll</OutputFile>
|
|
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
|
<IgnoreSpecificDefaultLibraries>libci.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<DataExecutionPrevention>
|
|
</DataExecutionPrevention>
|
|
<ImportLibrary>..\..\lib\Win32-visualstudio\Irrlicht.lib</ImportLibrary>
|
|
<Version>1.9</Version>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='SDL-Debug|x64'">
|
|
<Midl>
|
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<MkTypLibCompatible>true</MkTypLibCompatible>
|
|
<SuppressStartupBanner>true</SuppressStartupBanner>
|
|
<TypeLibraryName>.\..\Debug/Irrlicht.tlb</TypeLibraryName>
|
|
</Midl>
|
|
<ClCompile>
|
|
<Optimization>Disabled</Optimization>
|
|
<AdditionalIncludeDirectories>..\..\include;zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<PreprocessorDefinitions>WIN32;WIN64;_DEBUG;_WINDOWS;_USRDLL;IRRLICHT_EXPORTS;_CRT_SECURE_NO_DEPRECATE;_IRR_USE_SDL_DEVICE_=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<ExceptionHandling>false</ExceptionHandling>
|
|
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
|
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
|
<DisableLanguageExtensions>false</DisableLanguageExtensions>
|
|
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<DisableSpecificWarnings>4577</DisableSpecificWarnings>
|
|
</ClCompile>
|
|
<ResourceCompile>
|
|
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<Culture>0x0c07</Culture>
|
|
</ResourceCompile>
|
|
<ProjectReference>
|
|
<UseLibraryDependencyInputs>true</UseLibraryDependencyInputs>
|
|
</ProjectReference>
|
|
<Link>
|
|
<AdditionalDependencies>kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;opengl32.lib;winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
<OutputFile>..\..\bin\Win64-visualstudio\Irrlicht.dll</OutputFile>
|
|
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
|
<IgnoreSpecificDefaultLibraries>libci.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<DataExecutionPrevention>
|
|
</DataExecutionPrevention>
|
|
<ImportLibrary>..\..\lib\Win64-visualstudio\Irrlicht.lib</ImportLibrary>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemGroup>
|
|
<ClInclude Include="..\..\include\EDeviceTypes.h" />
|
|
<ClInclude Include="..\..\include\EDriverFeatures.h" />
|
|
<ClInclude Include="..\..\include\EHardwareBufferFlags.h" />
|
|
<ClInclude Include="..\..\include\EMaterialFlags.h" />
|
|
<ClInclude Include="..\..\include\EMaterialTypes.h" />
|
|
<ClInclude Include="..\..\include\EReadFileType.h" />
|
|
<ClInclude Include="..\..\include\EShaderTypes.h" />
|
|
<ClInclude Include="..\..\include\fast_atof.h" />
|
|
<ClInclude Include="..\..\include\IAnimatedMeshMD3.h" />
|
|
<ClInclude Include="..\..\include\IBillboardTextSceneNode.h" />
|
|
<ClInclude Include="..\..\include\IBoneSceneNode.h" />
|
|
<ClInclude Include="..\..\include\IColladaMeshWriter.h" />
|
|
<ClInclude Include="..\..\include\IDynamicMeshBuffer.h" />
|
|
<ClInclude Include="..\..\include\IEventReceiver.h" />
|
|
<ClInclude Include="..\..\include\IFileArchive.h" />
|
|
<ClInclude Include="..\..\include\IGUIFontBitmap.h" />
|
|
<ClInclude Include="..\..\include\IGUITable.h" />
|
|
<ClInclude Include="..\..\include\IImageWriter.h" />
|
|
<ClInclude Include="..\..\include\IIndexBuffer.h" />
|
|
<ClInclude Include="..\..\include\ILightManager.h" />
|
|
<ClInclude Include="..\..\include\IOctreeSceneNode.h" />
|
|
<ClInclude Include="..\..\include\IProfiler.h" />
|
|
<ClInclude Include="..\..\include\ILogger.h" />
|
|
<ClInclude Include="..\..\include\IMemoryReadFile.h" />
|
|
<ClInclude Include="..\..\include\IOSOperator.h" />
|
|
<ClInclude Include="..\..\include\IRandomizer.h" />
|
|
<ClInclude Include="..\..\include\IReferenceCounted.h" />
|
|
<ClInclude Include="..\..\include\IRenderTarget.h" />
|
|
<ClInclude Include="..\..\include\IrrCompileConfig.h" />
|
|
<ClInclude Include="..\..\include\irrlicht.h" />
|
|
<ClInclude Include="..\..\include\leakHunter.h" />
|
|
<ClInclude Include="..\..\include\IrrlichtDevice.h" />
|
|
<ClInclude Include="..\..\include\irrTypes.h" />
|
|
<ClInclude Include="..\..\include\ISceneUserDataSerializer.h" />
|
|
<ClInclude Include="..\..\include\ITimer.h" />
|
|
<ClInclude Include="..\..\include\IVertexBuffer.h" />
|
|
<ClInclude Include="..\..\include\Keycodes.h" />
|
|
<ClInclude Include="..\..\include\SIrrCreationParameters.h" />
|
|
<ClInclude Include="..\..\include\SKeyMap.h" />
|
|
<ClInclude Include="..\..\include\EDriverTypes.h" />
|
|
<ClInclude Include="..\..\include\IContextManager.h" />
|
|
<ClInclude Include="..\..\include\IGeometryCreator.h" />
|
|
<ClInclude Include="..\..\include\IGPUProgrammingServices.h" />
|
|
<ClInclude Include="..\..\include\IImage.h" />
|
|
<ClInclude Include="..\..\include\IImageLoader.h" />
|
|
<ClInclude Include="..\..\include\IMaterialRenderer.h" />
|
|
<ClInclude Include="..\..\include\IMaterialRendererServices.h" />
|
|
<ClInclude Include="..\..\include\IShaderConstantSetCallBack.h" />
|
|
<ClInclude Include="..\..\include\ITexture.h" />
|
|
<ClInclude Include="..\..\include\IVideoDriver.h" />
|
|
<ClInclude Include="..\..\include\IVideoModeList.h" />
|
|
<ClInclude Include="..\..\include\S3DVertex.h" />
|
|
<ClInclude Include="..\..\include\SColor.h" />
|
|
<ClInclude Include="..\..\include\SExposedVideoData.h" />
|
|
<ClInclude Include="..\..\include\SLight.h" />
|
|
<ClInclude Include="..\..\include\SMaterial.h" />
|
|
<ClInclude Include="..\..\include\SMaterialLayer.h" />
|
|
<ClInclude Include="..\..\include\aabbox3d.h" />
|
|
<ClInclude Include="..\..\include\coreutil.h" />
|
|
<ClInclude Include="..\..\include\dimension2d.h" />
|
|
<ClInclude Include="..\..\include\heapsort.h" />
|
|
<ClInclude Include="..\..\include\irrAllocator.h" />
|
|
<ClInclude Include="..\..\include\irrArray.h" />
|
|
<ClInclude Include="..\..\include\irrList.h" />
|
|
<ClInclude Include="..\..\include\irrMap.h" />
|
|
<ClInclude Include="..\..\include\irrMath.h" />
|
|
<ClInclude Include="..\..\include\irrString.h" />
|
|
<ClInclude Include="..\..\include\line2d.h" />
|
|
<ClInclude Include="..\..\include\line3d.h" />
|
|
<ClInclude Include="..\..\include\matrix4.h" />
|
|
<ClInclude Include="..\..\include\plane3d.h" />
|
|
<ClInclude Include="..\..\include\position2d.h" />
|
|
<ClInclude Include="..\..\include\quaternion.h" />
|
|
<ClInclude Include="..\..\include\rect.h" />
|
|
<ClInclude Include="..\..\include\SOverrideMaterial.h" />
|
|
<ClInclude Include="..\..\include\SSharedMeshBuffer.h" />
|
|
<ClInclude Include="..\..\include\SVertexIndex.h" />
|
|
<ClInclude Include="..\..\include\SVertexManipulator.h" />
|
|
<ClInclude Include="..\..\include\triangle3d.h" />
|
|
<ClInclude Include="..\..\include\vector2d.h" />
|
|
<ClInclude Include="..\..\include\vector3d.h" />
|
|
<ClInclude Include="..\..\include\EAttributes.h" />
|
|
<ClInclude Include="..\..\include\IAttributeExchangingObject.h" />
|
|
<ClInclude Include="..\..\include\IAttributes.h" />
|
|
<ClInclude Include="..\..\include\IFileList.h" />
|
|
<ClInclude Include="..\..\include\IFileSystem.h" />
|
|
<ClInclude Include="..\..\include\IReadFile.h" />
|
|
<ClInclude Include="..\..\include\irrXML.h" />
|
|
<ClInclude Include="..\..\include\IWriteFile.h" />
|
|
<ClInclude Include="..\..\include\IXMLReader.h" />
|
|
<ClInclude Include="..\..\include\IXMLWriter.h" />
|
|
<ClInclude Include="..\..\include\path.h" />
|
|
<ClInclude Include="..\..\include\CDynamicMeshBuffer.h" />
|
|
<ClInclude Include="..\..\include\CIndexBuffer.h" />
|
|
<ClInclude Include="..\..\include\CMeshBuffer.h" />
|
|
<ClInclude Include="..\..\include\CVertexBuffer.h" />
|
|
<ClInclude Include="..\..\include\ECullingTypes.h" />
|
|
<ClInclude Include="..\..\include\EDebugSceneTypes.h" />
|
|
<ClInclude Include="..\..\include\EMeshWriterEnums.h" />
|
|
<ClInclude Include="..\..\include\EPrimitiveTypes.h" />
|
|
<ClInclude Include="..\..\include\ESceneNodeAnimatorTypes.h" />
|
|
<ClInclude Include="..\..\include\ESceneNodeTypes.h" />
|
|
<ClInclude Include="..\..\include\IAnimatedMesh.h" />
|
|
<ClInclude Include="..\..\include\IAnimatedMeshMD2.h" />
|
|
<ClInclude Include="..\..\include\IAnimatedMeshSceneNode.h" />
|
|
<ClInclude Include="..\..\include\IBillboardSceneNode.h" />
|
|
<ClInclude Include="..\..\include\ICameraSceneNode.h" />
|
|
<ClInclude Include="..\..\include\IDummyTransformationSceneNode.h" />
|
|
<ClInclude Include="..\..\include\ILightSceneNode.h" />
|
|
<ClInclude Include="..\..\include\IMesh.h" />
|
|
<ClInclude Include="..\..\include\IMeshBuffer.h" />
|
|
<ClInclude Include="..\..\include\IMeshCache.h" />
|
|
<ClInclude Include="..\..\include\IMeshLoader.h" />
|
|
<ClInclude Include="..\..\include\IMeshManipulator.h" />
|
|
<ClInclude Include="..\..\include\IMeshSceneNode.h" />
|
|
<ClInclude Include="..\..\include\IMeshTextureLoader.h" />
|
|
<ClInclude Include="..\..\include\IMeshWriter.h" />
|
|
<ClInclude Include="..\..\include\IMetaTriangleSelector.h" />
|
|
<ClInclude Include="..\..\include\IParticleAffector.h" />
|
|
<ClInclude Include="..\..\include\IParticleAnimatedMeshSceneNodeEmitter.h" />
|
|
<ClInclude Include="..\..\include\IParticleAttractionAffector.h" />
|
|
<ClInclude Include="..\..\include\IParticleBoxEmitter.h" />
|
|
<ClInclude Include="..\..\include\IParticleCylinderEmitter.h" />
|
|
<ClInclude Include="..\..\include\IParticleEmitter.h" />
|
|
<ClInclude Include="..\..\include\IParticleFadeOutAffector.h" />
|
|
<ClInclude Include="..\..\include\IParticleGravityAffector.h" />
|
|
<ClInclude Include="..\..\include\IParticleMeshEmitter.h" />
|
|
<ClInclude Include="..\..\include\IParticleRingEmitter.h" />
|
|
<ClInclude Include="..\..\include\IParticleRotationAffector.h" />
|
|
<ClInclude Include="..\..\include\IParticleSphereEmitter.h" />
|
|
<ClInclude Include="..\..\include\IParticleSystemSceneNode.h" />
|
|
<ClInclude Include="..\..\include\IQ3LevelMesh.h" />
|
|
<ClInclude Include="..\..\include\IQ3Shader.h" />
|
|
<ClInclude Include="..\..\include\ISceneCollisionManager.h" />
|
|
<ClInclude Include="..\..\include\ISceneManager.h" />
|
|
<ClInclude Include="..\..\include\ISceneLoader.h" />
|
|
<ClInclude Include="..\..\include\ISceneNode.h" />
|
|
<ClInclude Include="..\..\include\ISceneNodeAnimator.h" />
|
|
<ClInclude Include="..\..\include\ISceneNodeAnimatorCameraFPS.h" />
|
|
<ClInclude Include="..\..\include\ISceneNodeAnimatorCameraMaya.h" />
|
|
<ClInclude Include="..\..\include\ISceneNodeAnimatorCollisionResponse.h" />
|
|
<ClInclude Include="..\..\include\ISceneNodeAnimatorFactory.h" />
|
|
<ClInclude Include="..\..\include\ISceneNodeFactory.h" />
|
|
<ClInclude Include="..\..\include\IShadowVolumeSceneNode.h" />
|
|
<ClInclude Include="..\..\include\ISkinnedMesh.h" />
|
|
<ClInclude Include="..\..\include\ITerrainSceneNode.h" />
|
|
<ClInclude Include="..\..\include\ITextSceneNode.h" />
|
|
<ClInclude Include="..\..\include\ITriangleSelector.h" />
|
|
<ClInclude Include="..\..\include\IVolumeLightSceneNode.h" />
|
|
<ClInclude Include="..\..\include\SAnimatedMesh.h" />
|
|
<ClInclude Include="..\..\include\SceneParameters.h" />
|
|
<ClInclude Include="..\..\include\SMesh.h" />
|
|
<ClInclude Include="..\..\include\SMeshBuffer.h" />
|
|
<ClInclude Include="..\..\include\SMeshBufferLightMap.h" />
|
|
<ClInclude Include="..\..\include\SMeshBufferTangents.h" />
|
|
<ClInclude Include="..\..\include\SParticle.h" />
|
|
<ClInclude Include="..\..\include\SSkinMeshBuffer.h" />
|
|
<ClInclude Include="..\..\include\SViewFrustum.h" />
|
|
<ClInclude Include="..\..\include\EGUIAlignment.h" />
|
|
<ClInclude Include="..\..\include\EGUIElementTypes.h" />
|
|
<ClInclude Include="..\..\include\EMessageBoxFlags.h" />
|
|
<ClInclude Include="..\..\include\EFocusFlags.h" />
|
|
<ClInclude Include="..\..\include\ICursorControl.h" />
|
|
<ClInclude Include="..\..\include\IGUIButton.h" />
|
|
<ClInclude Include="..\..\include\IGUICheckbox.h" />
|
|
<ClInclude Include="..\..\include\IGUIComboBox.h" />
|
|
<ClInclude Include="..\..\include\IGUIContextMenu.h" />
|
|
<ClInclude Include="..\..\include\IGUIEditBox.h" />
|
|
<ClInclude Include="..\..\include\IGUIElement.h" />
|
|
<ClInclude Include="..\..\include\IGUIElementFactory.h" />
|
|
<ClInclude Include="..\..\include\IGUIEnvironment.h" />
|
|
<ClInclude Include="..\..\include\IGUIFileOpenDialog.h" />
|
|
<ClInclude Include="..\..\include\IGUIFont.h" />
|
|
<ClInclude Include="..\..\include\IGUIImage.h" />
|
|
<ClInclude Include="..\..\include\IGUIImageList.h" />
|
|
<ClInclude Include="..\..\include\IGUIInOutFader.h" />
|
|
<ClInclude Include="..\..\include\IGUIListBox.h" />
|
|
<ClInclude Include="..\..\include\IGUIMeshViewer.h" />
|
|
<ClInclude Include="..\..\include\IGUIProfiler.h" />
|
|
<ClInclude Include="..\..\include\IGUIScrollBar.h" />
|
|
<ClInclude Include="..\..\include\IGUISkin.h" />
|
|
<ClInclude Include="..\..\include\IGUISpinBox.h" />
|
|
<ClInclude Include="..\..\include\IGUISpriteBank.h" />
|
|
<ClInclude Include="..\..\include\IGUIStaticText.h" />
|
|
<ClInclude Include="..\..\include\IGUITabControl.h" />
|
|
<ClInclude Include="..\..\include\IGUIToolbar.h" />
|
|
<ClInclude Include="..\..\include\IGUITreeView.h" />
|
|
<ClInclude Include="..\..\include\IGUIWindow.h" />
|
|
<ClInclude Include="burning_shader_color_fraq.h" />
|
|
<ClInclude Include="burning_shader_compile_fragment_default.h" />
|
|
<ClInclude Include="burning_shader_compile_fragment_end.h" />
|
|
<ClInclude Include="burning_shader_compile_fragment_start.h" />
|
|
<ClInclude Include="burning_shader_compile_start.h" />
|
|
<ClInclude Include="burning_shader_compile_triangle.h" />
|
|
<ClInclude Include="burning_shader_compile_verify.h" />
|
|
<ClInclude Include="CB3DMeshWriter.h" />
|
|
<ClInclude Include="CBlit.h" />
|
|
<ClInclude Include="CD3D9RenderTarget.h" />
|
|
<ClInclude Include="CDefaultSceneNodeAnimatorFactory.h" />
|
|
<ClInclude Include="CDefaultSceneNodeFactory.h" />
|
|
<ClInclude Include="CGeometryCreator.h" />
|
|
<ClInclude Include="CGLXManager.h" />
|
|
<ClInclude Include="CMeshCache.h" />
|
|
<ClInclude Include="CMeshManipulator.h" />
|
|
<ClInclude Include="COpenGLCoreCacheHandler.h" />
|
|
<ClInclude Include="COpenGLCoreFeature.h" />
|
|
<ClInclude Include="COpenGLCoreRenderTarget.h" />
|
|
<ClInclude Include="COpenGLCoreTexture.h" />
|
|
<ClInclude Include="COpenGLCacheHandler.h" />
|
|
<ClInclude Include="COpenGLCommon.h" />
|
|
<ClInclude Include="COpenGLDriver.h" />
|
|
<ClInclude Include="COpenGLExtensionHandler.h" />
|
|
<ClInclude Include="COpenGLMaterialRenderer.h" />
|
|
<ClInclude Include="COpenGLNormalMapRenderer.h" />
|
|
<ClInclude Include="COpenGLParallaxMapRenderer.h" />
|
|
<ClInclude Include="COpenGLShaderMaterialRenderer.h" />
|
|
<ClInclude Include="COpenGLSLMaterialRenderer.h" />
|
|
<ClInclude Include="CSceneManager.h" />
|
|
<ClInclude Include="CWGLManager.h" />
|
|
<ClInclude Include="ISceneNodeAnimatorFinishing.h" />
|
|
<ClInclude Include="Octree.h" />
|
|
<ClInclude Include="CSMFMeshFileLoader.h" />
|
|
<ClInclude Include="C3DSMeshFileLoader.h" />
|
|
<ClInclude Include="CAnimatedMeshHalfLife.h" />
|
|
<ClInclude Include="CAnimatedMeshMD2.h" />
|
|
<ClInclude Include="CAnimatedMeshMD3.h" />
|
|
<ClInclude Include="CB3DMeshFileLoader.h" />
|
|
<ClInclude Include="CBSPMeshFileLoader.h" />
|
|
<ClInclude Include="CColladaFileLoader.h" />
|
|
<ClInclude Include="CCSMLoader.h" />
|
|
<ClInclude Include="CDMFLoader.h" />
|
|
<ClInclude Include="CIrrMeshFileLoader.h" />
|
|
<ClInclude Include="CLMTSMeshFileLoader.h" />
|
|
<ClInclude Include="CLWOMeshFileLoader.h" />
|
|
<ClInclude Include="CMD2MeshFileLoader.h" />
|
|
<ClInclude Include="CMD3MeshFileLoader.h" />
|
|
<ClInclude Include="CMeshTextureLoader.h" />
|
|
<ClInclude Include="CMS3DMeshFileLoader.h" />
|
|
<ClInclude Include="CMY3DHelper.h" />
|
|
<ClInclude Include="CMY3DMeshFileLoader.h" />
|
|
<ClInclude Include="COBJMeshFileLoader.h" />
|
|
<ClInclude Include="COCTLoader.h" />
|
|
<ClInclude Include="COgreMeshFileLoader.h" />
|
|
<ClInclude Include="CPLYMeshFileLoader.h" />
|
|
<ClInclude Include="CQ3LevelMesh.h" />
|
|
<ClInclude Include="CSkinnedMesh.h" />
|
|
<ClInclude Include="CSTLMeshFileLoader.h" />
|
|
<ClInclude Include="CXMeshFileLoader.h" />
|
|
<ClInclude Include="dmfsupport.h" />
|
|
<ClInclude Include="CAnimatedMeshSceneNode.h" />
|
|
<ClInclude Include="CBillboardSceneNode.h" />
|
|
<ClInclude Include="CBoneSceneNode.h" />
|
|
<ClInclude Include="CCameraSceneNode.h" />
|
|
<ClInclude Include="CCubeSceneNode.h" />
|
|
<ClInclude Include="CDummyTransformationSceneNode.h" />
|
|
<ClInclude Include="CEmptySceneNode.h" />
|
|
<ClInclude Include="CLightSceneNode.h" />
|
|
<ClInclude Include="CMeshSceneNode.h" />
|
|
<ClInclude Include="COctreeSceneNode.h" />
|
|
<ClInclude Include="CQuake3ShaderSceneNode.h" />
|
|
<ClInclude Include="CShadowVolumeSceneNode.h" />
|
|
<ClInclude Include="CSkyBoxSceneNode.h" />
|
|
<ClInclude Include="CSkyDomeSceneNode.h" />
|
|
<ClInclude Include="CSphereSceneNode.h" />
|
|
<ClInclude Include="CTerrainSceneNode.h" />
|
|
<ClInclude Include="CTextSceneNode.h" />
|
|
<ClInclude Include="CVolumeLightSceneNode.h" />
|
|
<ClInclude Include="CWaterSurfaceSceneNode.h" />
|
|
<ClInclude Include="CParticleAnimatedMeshSceneNodeEmitter.h" />
|
|
<ClInclude Include="CParticleAttractionAffector.h" />
|
|
<ClInclude Include="CParticleBoxEmitter.h" />
|
|
<ClInclude Include="CParticleCylinderEmitter.h" />
|
|
<ClInclude Include="CParticleFadeOutAffector.h" />
|
|
<ClInclude Include="CParticleGravityAffector.h" />
|
|
<ClInclude Include="CParticleMeshEmitter.h" />
|
|
<ClInclude Include="CParticlePointEmitter.h" />
|
|
<ClInclude Include="CParticleRingEmitter.h" />
|
|
<ClInclude Include="CParticleRotationAffector.h" />
|
|
<ClInclude Include="CParticleScaleAffector.h" />
|
|
<ClInclude Include="CParticleSphereEmitter.h" />
|
|
<ClInclude Include="CParticleSystemSceneNode.h" />
|
|
<ClInclude Include="CMetaTriangleSelector.h" />
|
|
<ClInclude Include="COctreeTriangleSelector.h" />
|
|
<ClInclude Include="CSceneCollisionManager.h" />
|
|
<ClInclude Include="CTerrainTriangleSelector.h" />
|
|
<ClInclude Include="CTriangleBBSelector.h" />
|
|
<ClInclude Include="CTriangleSelector.h" />
|
|
<ClInclude Include="CSceneLoaderIrr.h" />
|
|
<ClInclude Include="CSceneNodeAnimatorCameraFPS.h" />
|
|
<ClInclude Include="CSceneNodeAnimatorCameraMaya.h" />
|
|
<ClInclude Include="CSceneNodeAnimatorCollisionResponse.h" />
|
|
<ClInclude Include="CSceneNodeAnimatorDelete.h" />
|
|
<ClInclude Include="CSceneNodeAnimatorFlyCircle.h" />
|
|
<ClInclude Include="CSceneNodeAnimatorFlyStraight.h" />
|
|
<ClInclude Include="CSceneNodeAnimatorFollowSpline.h" />
|
|
<ClInclude Include="CSceneNodeAnimatorRotation.h" />
|
|
<ClInclude Include="CSceneNodeAnimatorTexture.h" />
|
|
<ClInclude Include="CColladaMeshWriter.h" />
|
|
<ClInclude Include="CIrrMeshWriter.h" />
|
|
<ClInclude Include="COBJMeshWriter.h" />
|
|
<ClInclude Include="CPLYMeshWriter.h" />
|
|
<ClInclude Include="CSTLMeshWriter.h" />
|
|
<ClInclude Include="CVideoModeList.h" />
|
|
<ClInclude Include="CSoftwareDriver.h" />
|
|
<ClInclude Include="CSoftwareTexture.h" />
|
|
<ClInclude Include="CTRTextureGouraud.h" />
|
|
<ClInclude Include="CZBuffer.h" />
|
|
<ClInclude Include="ITriangleRenderer.h" />
|
|
<ClInclude Include="IZBuffer.h" />
|
|
<ClInclude Include="resource.h" />
|
|
<ClInclude Include="S2DVertex.h" />
|
|
<ClInclude Include="SB3DStructs.h" />
|
|
<ClInclude Include="CColorConverter.h" />
|
|
<ClInclude Include="CFPSCounter.h" />
|
|
<ClInclude Include="CImage.h" />
|
|
<ClInclude Include="CNullDriver.h" />
|
|
<ClInclude Include="IImagePresenter.h" />
|
|
<ClInclude Include="CImageWriterBMP.h" />
|
|
<ClInclude Include="CImageWriterJPG.h" />
|
|
<ClInclude Include="CImageWriterPCX.h" />
|
|
<ClInclude Include="CImageWriterPNG.h" />
|
|
<ClInclude Include="CImageWriterPPM.h" />
|
|
<ClInclude Include="CImageWriterPSD.h" />
|
|
<ClInclude Include="CImageWriterTGA.h" />
|
|
<ClInclude Include="CImageLoaderBMP.h" />
|
|
<ClInclude Include="CImageLoaderDDS.h" />
|
|
<ClInclude Include="CImageLoaderJPG.h" />
|
|
<ClInclude Include="CImageLoaderPCX.h" />
|
|
<ClInclude Include="CImageLoaderPNG.h" />
|
|
<ClInclude Include="CImageLoaderPPM.h" />
|
|
<ClInclude Include="CImageLoaderPSD.h" />
|
|
<ClInclude Include="CImageLoaderPVR.h" />
|
|
<ClInclude Include="CImageLoaderRGB.h" />
|
|
<ClInclude Include="CImageLoaderTGA.h" />
|
|
<ClInclude Include="CImageLoaderWAL.h" />
|
|
<ClInclude Include="CD3D9Driver.h" />
|
|
<ClInclude Include="CD3D9HLSLMaterialRenderer.h" />
|
|
<ClInclude Include="CD3D9MaterialRenderer.h" />
|
|
<ClInclude Include="CD3D9NormalMapRenderer.h" />
|
|
<ClInclude Include="CD3D9ParallaxMapRenderer.h" />
|
|
<ClInclude Include="CD3D9ShaderMaterialRenderer.h" />
|
|
<ClInclude Include="CD3D9Texture.h" />
|
|
<ClInclude Include="CDepthBuffer.h" />
|
|
<ClInclude Include="CSoftware2MaterialRenderer.h" />
|
|
<ClInclude Include="CSoftwareDriver2.h" />
|
|
<ClInclude Include="CSoftwareTexture2.h" />
|
|
<ClInclude Include="IBurningShader.h" />
|
|
<ClInclude Include="IDepthBuffer.h" />
|
|
<ClInclude Include="S4DVertex.h" />
|
|
<ClInclude Include="SoftwareDriver2_compile_config.h" />
|
|
<ClInclude Include="SoftwareDriver2_helper.h" />
|
|
<ClInclude Include="CLogger.h" />
|
|
<ClInclude Include="COSOperator.h" />
|
|
<ClInclude Include="CTimer.h" />
|
|
<ClInclude Include="os.h" />
|
|
<ClInclude Include="CProfiler.h" />
|
|
<ClInclude Include="EProfileIDs.h" />
|
|
<ClInclude Include="lzma\LzmaDec.h" />
|
|
<ClInclude Include="lzma\Types.h" />
|
|
<ClInclude Include="zlib\crc32.h" />
|
|
<ClInclude Include="zlib\deflate.h" />
|
|
<ClInclude Include="zlib\inffast.h" />
|
|
<ClInclude Include="zlib\inffixed.h" />
|
|
<ClInclude Include="zlib\inftrees.h" />
|
|
<ClInclude Include="zlib\trees.h" />
|
|
<ClInclude Include="zlib\zconf.h" />
|
|
<ClInclude Include="zlib\zlib.h" />
|
|
<ClInclude Include="zlib\zutil.h" />
|
|
<ClInclude Include="jpeglib\cderror.h" />
|
|
<ClInclude Include="jpeglib\jconfig.h" />
|
|
<ClInclude Include="jpeglib\jdct.h" />
|
|
<ClInclude Include="jpeglib\jerror.h" />
|
|
<ClInclude Include="jpeglib\jinclude.h" />
|
|
<ClInclude Include="jpeglib\jmemsys.h" />
|
|
<ClInclude Include="jpeglib\jmorecfg.h" />
|
|
<ClInclude Include="jpeglib\jpegint.h" />
|
|
<ClInclude Include="jpeglib\jpeglib.h" />
|
|
<ClInclude Include="jpeglib\jversion.h" />
|
|
<ClInclude Include="libpng\png.h" />
|
|
<ClInclude Include="libpng\pngconf.h" />
|
|
<ClInclude Include="aesGladman\aes.h" />
|
|
<ClInclude Include="aesGladman\aesopt.h" />
|
|
<ClInclude Include="aesGladman\fileenc.h" />
|
|
<ClInclude Include="aesGladman\hmac.h" />
|
|
<ClInclude Include="aesGladman\prng.h" />
|
|
<ClInclude Include="aesGladman\pwd2key.h" />
|
|
<ClInclude Include="aesGladman\sha1.h" />
|
|
<ClInclude Include="aesGladman\sha2.h" />
|
|
<ClInclude Include="bzip2\bzlib.h" />
|
|
<ClInclude Include="bzip2\bzlib_private.h" />
|
|
<ClInclude Include="CIrrDeviceConsole.h" />
|
|
<ClInclude Include="CIrrDeviceFB.h" />
|
|
<ClInclude Include="CIrrDeviceLinux.h" />
|
|
<ClInclude Include="CIrrDeviceSDL.h" />
|
|
<ClInclude Include="CIrrDeviceStub.h" />
|
|
<ClInclude Include="CIrrDeviceWin32.h" />
|
|
<ClInclude Include="CAttributeImpl.h" />
|
|
<ClInclude Include="CAttributes.h" />
|
|
<ClInclude Include="CFileList.h" />
|
|
<ClInclude Include="CFileSystem.h" />
|
|
<ClInclude Include="CLimitReadFile.h" />
|
|
<ClInclude Include="CMemoryFile.h" />
|
|
<ClInclude Include="CMountPointReader.h" />
|
|
<ClInclude Include="CNPKReader.h" />
|
|
<ClInclude Include="CPakReader.h" />
|
|
<ClInclude Include="CReadFile.h" />
|
|
<ClInclude Include="CTarReader.h" />
|
|
<ClInclude Include="CWADReader.h" />
|
|
<ClInclude Include="CWriteFile.h" />
|
|
<ClInclude Include="CXMLReader.h" />
|
|
<ClInclude Include="CXMLReaderImpl.h" />
|
|
<ClInclude Include="CXMLWriter.h" />
|
|
<ClInclude Include="CZipReader.h" />
|
|
<ClInclude Include="IAttribute.h" />
|
|
<ClInclude Include="BuiltInFont.h" />
|
|
<ClInclude Include="CDefaultGUIElementFactory.h" />
|
|
<ClInclude Include="CGUIButton.h" />
|
|
<ClInclude Include="CGUICheckbox.h" />
|
|
<ClInclude Include="CGUIColorSelectDialog.h" />
|
|
<ClInclude Include="CGUIComboBox.h" />
|
|
<ClInclude Include="CGUIContextMenu.h" />
|
|
<ClInclude Include="CGUIEditBox.h" />
|
|
<ClInclude Include="CGUIEnvironment.h" />
|
|
<ClInclude Include="CGUIFileOpenDialog.h" />
|
|
<ClInclude Include="CGUIFont.h" />
|
|
<ClInclude Include="CGUIImage.h" />
|
|
<ClInclude Include="CGUIImageList.h" />
|
|
<ClInclude Include="CGUIInOutFader.h" />
|
|
<ClInclude Include="CGUIListBox.h" />
|
|
<ClInclude Include="CGUIMenu.h" />
|
|
<ClInclude Include="CGUIMeshViewer.h" />
|
|
<ClInclude Include="CGUIMessageBox.h" />
|
|
<ClInclude Include="CGUIModalScreen.h" />
|
|
<ClInclude Include="CGUIProfiler.h" />
|
|
<ClInclude Include="CGUIScrollBar.h" />
|
|
<ClInclude Include="CGUISkin.h" />
|
|
<ClInclude Include="CGUISpinBox.h" />
|
|
<ClInclude Include="CGUISpriteBank.h" />
|
|
<ClInclude Include="CGUIStaticText.h" />
|
|
<ClInclude Include="CGUITabControl.h" />
|
|
<ClInclude Include="CGUITable.h" />
|
|
<ClInclude Include="CGUIToolBar.h" />
|
|
<ClInclude Include="CGUITreeView.h" />
|
|
<ClInclude Include="CGUIWindow.h" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="..\..\changes.txt" />
|
|
<None Include="..\..\readme.txt" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClCompile Include="burning_shader_color.cpp" />
|
|
<ClCompile Include="CB3DMeshWriter.cpp" />
|
|
<ClCompile Include="CD3D9RenderTarget.cpp" />
|
|
<ClCompile Include="CDefaultSceneNodeAnimatorFactory.cpp" />
|
|
<ClCompile Include="CDefaultSceneNodeFactory.cpp" />
|
|
<ClCompile Include="CGeometryCreator.cpp" />
|
|
<ClCompile Include="CGLXManager.cpp" />
|
|
<ClCompile Include="CMeshCache.cpp" />
|
|
<ClCompile Include="CMeshManipulator.cpp" />
|
|
<ClCompile Include="COpenGLCacheHandler.cpp" />
|
|
<ClCompile Include="COpenGLDriver.cpp" />
|
|
<ClCompile Include="COpenGLExtensionHandler.cpp" />
|
|
<ClCompile Include="COpenGLNormalMapRenderer.cpp" />
|
|
<ClCompile Include="COpenGLParallaxMapRenderer.cpp" />
|
|
<ClCompile Include="COpenGLShaderMaterialRenderer.cpp" />
|
|
<ClCompile Include="COpenGLSLMaterialRenderer.cpp" />
|
|
<ClCompile Include="CSceneManager.cpp" />
|
|
<ClCompile Include="C3DSMeshFileLoader.cpp" />
|
|
<ClCompile Include="CSMFMeshFileLoader.cpp" />
|
|
<ClCompile Include="CAnimatedMeshHalfLife.cpp" />
|
|
<ClCompile Include="CAnimatedMeshMD2.cpp" />
|
|
<ClCompile Include="CAnimatedMeshMD3.cpp" />
|
|
<ClCompile Include="CB3DMeshFileLoader.cpp" />
|
|
<ClCompile Include="CBSPMeshFileLoader.cpp" />
|
|
<ClCompile Include="CColladaFileLoader.cpp" />
|
|
<ClCompile Include="CCSMLoader.cpp" />
|
|
<ClCompile Include="CDMFLoader.cpp" />
|
|
<ClCompile Include="CIrrMeshFileLoader.cpp" />
|
|
<ClCompile Include="CLMTSMeshFileLoader.cpp" />
|
|
<ClCompile Include="CLWOMeshFileLoader.cpp" />
|
|
<ClCompile Include="CMD2MeshFileLoader.cpp" />
|
|
<ClCompile Include="CMD3MeshFileLoader.cpp" />
|
|
<ClCompile Include="CMeshTextureLoader.cpp" />
|
|
<ClCompile Include="CMS3DMeshFileLoader.cpp" />
|
|
<ClCompile Include="CMY3DMeshFileLoader.cpp" />
|
|
<ClCompile Include="COBJMeshFileLoader.cpp" />
|
|
<ClCompile Include="COCTLoader.cpp" />
|
|
<ClCompile Include="COgreMeshFileLoader.cpp" />
|
|
<ClCompile Include="CPLYMeshFileLoader.cpp" />
|
|
<ClCompile Include="CQ3LevelMesh.cpp" />
|
|
<ClCompile Include="CSkinnedMesh.cpp" />
|
|
<ClCompile Include="CSTLMeshFileLoader.cpp" />
|
|
<ClCompile Include="CTRGouraudNoZ2.cpp" />
|
|
<ClCompile Include="CTRParallaxMap.cpp" />
|
|
<ClCompile Include="CTR_transparent_reflection_2_layer.cpp" />
|
|
<ClCompile Include="CWGLManager.cpp" />
|
|
<ClCompile Include="CXMeshFileLoader.cpp" />
|
|
<ClCompile Include="CAnimatedMeshSceneNode.cpp" />
|
|
<ClCompile Include="CBillboardSceneNode.cpp" />
|
|
<ClCompile Include="CBoneSceneNode.cpp" />
|
|
<ClCompile Include="CCameraSceneNode.cpp" />
|
|
<ClCompile Include="CCubeSceneNode.cpp" />
|
|
<ClCompile Include="CDummyTransformationSceneNode.cpp" />
|
|
<ClCompile Include="CEmptySceneNode.cpp" />
|
|
<ClCompile Include="CLightSceneNode.cpp" />
|
|
<ClCompile Include="CMeshSceneNode.cpp" />
|
|
<ClCompile Include="COctreeSceneNode.cpp" />
|
|
<ClCompile Include="CQuake3ShaderSceneNode.cpp" />
|
|
<ClCompile Include="CShadowVolumeSceneNode.cpp" />
|
|
<ClCompile Include="CSkyBoxSceneNode.cpp" />
|
|
<ClCompile Include="CSkyDomeSceneNode.cpp" />
|
|
<ClCompile Include="CSphereSceneNode.cpp" />
|
|
<ClCompile Include="CTerrainSceneNode.cpp" />
|
|
<ClCompile Include="CTextSceneNode.cpp" />
|
|
<ClCompile Include="CVolumeLightSceneNode.cpp" />
|
|
<ClCompile Include="CWaterSurfaceSceneNode.cpp" />
|
|
<ClCompile Include="CParticleAnimatedMeshSceneNodeEmitter.cpp" />
|
|
<ClCompile Include="CParticleAttractionAffector.cpp" />
|
|
<ClCompile Include="CParticleBoxEmitter.cpp" />
|
|
<ClCompile Include="CParticleCylinderEmitter.cpp" />
|
|
<ClCompile Include="CParticleFadeOutAffector.cpp" />
|
|
<ClCompile Include="CParticleGravityAffector.cpp" />
|
|
<ClCompile Include="CParticleMeshEmitter.cpp" />
|
|
<ClCompile Include="CParticlePointEmitter.cpp" />
|
|
<ClCompile Include="CParticleRingEmitter.cpp" />
|
|
<ClCompile Include="CParticleRotationAffector.cpp" />
|
|
<ClCompile Include="CParticleScaleAffector.cpp" />
|
|
<ClCompile Include="CParticleSphereEmitter.cpp" />
|
|
<ClCompile Include="CParticleSystemSceneNode.cpp" />
|
|
<ClCompile Include="CMetaTriangleSelector.cpp" />
|
|
<ClCompile Include="COctreeTriangleSelector.cpp" />
|
|
<ClCompile Include="CSceneCollisionManager.cpp" />
|
|
<ClCompile Include="CTerrainTriangleSelector.cpp" />
|
|
<ClCompile Include="CTriangleBBSelector.cpp" />
|
|
<ClCompile Include="CTriangleSelector.cpp" />
|
|
<ClCompile Include="CSceneLoaderIrr.cpp" />
|
|
<ClCompile Include="CSceneNodeAnimatorCameraFPS.cpp" />
|
|
<ClCompile Include="CSceneNodeAnimatorCameraMaya.cpp" />
|
|
<ClCompile Include="CSceneNodeAnimatorCollisionResponse.cpp" />
|
|
<ClCompile Include="CSceneNodeAnimatorDelete.cpp" />
|
|
<ClCompile Include="CSceneNodeAnimatorFlyCircle.cpp" />
|
|
<ClCompile Include="CSceneNodeAnimatorFlyStraight.cpp" />
|
|
<ClCompile Include="CSceneNodeAnimatorFollowSpline.cpp" />
|
|
<ClCompile Include="CSceneNodeAnimatorRotation.cpp" />
|
|
<ClCompile Include="CSceneNodeAnimatorTexture.cpp" />
|
|
<ClCompile Include="CColladaMeshWriter.cpp" />
|
|
<ClCompile Include="CIrrMeshWriter.cpp" />
|
|
<ClCompile Include="COBJMeshWriter.cpp" />
|
|
<ClCompile Include="CPLYMeshWriter.cpp" />
|
|
<ClCompile Include="CSTLMeshWriter.cpp" />
|
|
<ClCompile Include="CVideoModeList.cpp" />
|
|
<ClCompile Include="CSoftwareDriver.cpp" />
|
|
<ClCompile Include="CSoftwareTexture.cpp" />
|
|
<ClCompile Include="CTRFlat.cpp" />
|
|
<ClCompile Include="CTRFlatWire.cpp" />
|
|
<ClCompile Include="CTRGouraud.cpp" />
|
|
<ClCompile Include="CTRGouraudWire.cpp" />
|
|
<ClCompile Include="CTRTextureFlat.cpp" />
|
|
<ClCompile Include="CTRTextureFlatWire.cpp" />
|
|
<ClCompile Include="CTRTextureGouraud.cpp" />
|
|
<ClCompile Include="CTRTextureGouraudAdd.cpp" />
|
|
<ClCompile Include="CTRTextureGouraudNoZ.cpp" />
|
|
<ClCompile Include="CTRTextureGouraudWire.cpp" />
|
|
<ClCompile Include="CZBuffer.cpp" />
|
|
<ClCompile Include="CColorConverter.cpp" />
|
|
<ClCompile Include="CFPSCounter.cpp" />
|
|
<ClCompile Include="CImage.cpp" />
|
|
<ClCompile Include="CNullDriver.cpp" />
|
|
<ClCompile Include="CImageWriterBMP.cpp" />
|
|
<ClCompile Include="CImageWriterJPG.cpp" />
|
|
<ClCompile Include="CImageWriterPCX.cpp" />
|
|
<ClCompile Include="CImageWriterPNG.cpp" />
|
|
<ClCompile Include="CImageWriterPPM.cpp" />
|
|
<ClCompile Include="CImageWriterPSD.cpp" />
|
|
<ClCompile Include="CImageWriterTGA.cpp" />
|
|
<ClCompile Include="CImageLoaderBMP.cpp" />
|
|
<ClCompile Include="CImageLoaderDDS.cpp" />
|
|
<ClCompile Include="CImageLoaderJPG.cpp" />
|
|
<ClCompile Include="CImageLoaderPCX.cpp" />
|
|
<ClCompile Include="CImageLoaderPNG.cpp" />
|
|
<ClCompile Include="CImageLoaderPPM.cpp" />
|
|
<ClCompile Include="CImageLoaderPSD.cpp" />
|
|
<ClCompile Include="CImageLoaderPVR.cpp" />
|
|
<ClCompile Include="CImageLoaderRGB.cpp" />
|
|
<ClCompile Include="CImageLoaderTGA.cpp" />
|
|
<ClCompile Include="CImageLoaderWAL.cpp" />
|
|
<ClCompile Include="CD3D9Driver.cpp" />
|
|
<ClCompile Include="CD3D9HLSLMaterialRenderer.cpp" />
|
|
<ClCompile Include="CD3D9NormalMapRenderer.cpp" />
|
|
<ClCompile Include="CD3D9ParallaxMapRenderer.cpp" />
|
|
<ClCompile Include="CD3D9ShaderMaterialRenderer.cpp" />
|
|
<ClCompile Include="CD3D9Texture.cpp" />
|
|
<ClCompile Include="CBurningShader_Raster_Reference.cpp" />
|
|
<ClCompile Include="CDepthBuffer.cpp" />
|
|
<ClCompile Include="CSoftwareDriver2.cpp" />
|
|
<ClCompile Include="CSoftwareTexture2.cpp" />
|
|
<ClCompile Include="CTRGouraud2.cpp" />
|
|
<ClCompile Include="CTRGouraudAlphaNoZ2.cpp" />
|
|
<ClCompile Include="CTRNormalMap.cpp" />
|
|
<ClCompile Include="CTRStencilShadow.cpp" />
|
|
<ClCompile Include="CTRTextureBlend.cpp" />
|
|
<ClCompile Include="CTRTextureDetailMap2.cpp" />
|
|
<ClCompile Include="CTRTextureGouraud2.cpp" />
|
|
<ClCompile Include="CTRTextureGouraudAdd2.cpp" />
|
|
<ClCompile Include="CTRTextureGouraudAddNoZ2.cpp" />
|
|
<ClCompile Include="CTRTextureGouraudAlpha.cpp" />
|
|
<ClCompile Include="CTRTextureGouraudAlphaNoZ.cpp" />
|
|
<ClCompile Include="CTRTextureGouraudNoZ2.cpp" />
|
|
<ClCompile Include="CTRTextureGouraudVertexAlpha2.cpp" />
|
|
<ClCompile Include="CTRTextureLightMap2_Add.cpp" />
|
|
<ClCompile Include="CTRTextureLightMap2_M1.cpp" />
|
|
<ClCompile Include="CTRTextureLightMap2_M2.cpp" />
|
|
<ClCompile Include="CTRTextureLightMap2_M4.cpp" />
|
|
<ClCompile Include="CTRTextureLightMapGouraud2_M4.cpp" />
|
|
<ClCompile Include="CTRTextureWire2.cpp" />
|
|
<ClCompile Include="IBurningShader.cpp" />
|
|
<ClCompile Include="CLogger.cpp" />
|
|
<ClCompile Include="COSOperator.cpp" />
|
|
<ClCompile Include="Irrlicht.cpp" />
|
|
<ClCompile Include="os.cpp" />
|
|
<ClCompile Include="utf8.cpp" />
|
|
<ClCompile Include="CProfiler.cpp" />
|
|
<ClCompile Include="leakHunter.cpp" />
|
|
<ClCompile Include="lzma\LzmaDec.c" />
|
|
<ClCompile Include="zlib\adler32.c" />
|
|
<ClCompile Include="zlib\compress.c" />
|
|
<ClCompile Include="zlib\crc32.c" />
|
|
<ClCompile Include="zlib\deflate.c" />
|
|
<ClCompile Include="zlib\inffast.c" />
|
|
<ClCompile Include="zlib\inflate.c" />
|
|
<ClCompile Include="zlib\inftrees.c" />
|
|
<ClCompile Include="zlib\trees.c" />
|
|
<ClCompile Include="zlib\uncompr.c" />
|
|
<ClCompile Include="zlib\zutil.c" />
|
|
<ClCompile Include="jpeglib\jaricom.c" />
|
|
<ClCompile Include="jpeglib\jcapimin.c" />
|
|
<ClCompile Include="jpeglib\jcapistd.c" />
|
|
<ClCompile Include="jpeglib\jcarith.c" />
|
|
<ClCompile Include="jpeglib\jccoefct.c" />
|
|
<ClCompile Include="jpeglib\jccolor.c" />
|
|
<ClCompile Include="jpeglib\jcdctmgr.c" />
|
|
<ClCompile Include="jpeglib\jchuff.c" />
|
|
<ClCompile Include="jpeglib\jcinit.c" />
|
|
<ClCompile Include="jpeglib\jcmainct.c" />
|
|
<ClCompile Include="jpeglib\jcmarker.c" />
|
|
<ClCompile Include="jpeglib\jcmaster.c" />
|
|
<ClCompile Include="jpeglib\jcomapi.c" />
|
|
<ClCompile Include="jpeglib\jcparam.c" />
|
|
<ClCompile Include="jpeglib\jcprepct.c" />
|
|
<ClCompile Include="jpeglib\jcsample.c" />
|
|
<ClCompile Include="jpeglib\jctrans.c" />
|
|
<ClCompile Include="jpeglib\jdapimin.c" />
|
|
<ClCompile Include="jpeglib\jdapistd.c" />
|
|
<ClCompile Include="jpeglib\jdarith.c" />
|
|
<ClCompile Include="jpeglib\jdatadst.c" />
|
|
<ClCompile Include="jpeglib\jdatasrc.c" />
|
|
<ClCompile Include="jpeglib\jdcoefct.c" />
|
|
<ClCompile Include="jpeglib\jdcolor.c" />
|
|
<ClCompile Include="jpeglib\jddctmgr.c" />
|
|
<ClCompile Include="jpeglib\jdhuff.c" />
|
|
<ClCompile Include="jpeglib\jdinput.c" />
|
|
<ClCompile Include="jpeglib\jdmainct.c" />
|
|
<ClCompile Include="jpeglib\jdmarker.c" />
|
|
<ClCompile Include="jpeglib\jdmaster.c" />
|
|
<ClCompile Include="jpeglib\jdmerge.c" />
|
|
<ClCompile Include="jpeglib\jdpostct.c" />
|
|
<ClCompile Include="jpeglib\jdsample.c" />
|
|
<ClCompile Include="jpeglib\jdtrans.c" />
|
|
<ClCompile Include="jpeglib\jerror.c" />
|
|
<ClCompile Include="jpeglib\jfdctflt.c" />
|
|
<ClCompile Include="jpeglib\jfdctfst.c" />
|
|
<ClCompile Include="jpeglib\jfdctint.c" />
|
|
<ClCompile Include="jpeglib\jidctflt.c" />
|
|
<ClCompile Include="jpeglib\jidctfst.c" />
|
|
<ClCompile Include="jpeglib\jidctint.c" />
|
|
<ClCompile Include="jpeglib\jmemmgr.c" />
|
|
<ClCompile Include="jpeglib\jmemnobs.c" />
|
|
<ClCompile Include="jpeglib\jquant1.c" />
|
|
<ClCompile Include="jpeglib\jquant2.c" />
|
|
<ClCompile Include="jpeglib\jutils.c" />
|
|
<ClCompile Include="libpng\png.c" />
|
|
<ClCompile Include="libpng\pngerror.c" />
|
|
<ClCompile Include="libpng\pngget.c" />
|
|
<ClCompile Include="libpng\pngmem.c" />
|
|
<ClCompile Include="libpng\pngpread.c" />
|
|
<ClCompile Include="libpng\pngread.c" />
|
|
<ClCompile Include="libpng\pngrio.c" />
|
|
<ClCompile Include="libpng\pngrtran.c" />
|
|
<ClCompile Include="libpng\pngrutil.c" />
|
|
<ClCompile Include="libpng\pngset.c" />
|
|
<ClCompile Include="libpng\pngtrans.c" />
|
|
<ClCompile Include="libpng\pngwio.c" />
|
|
<ClCompile Include="libpng\pngwrite.c" />
|
|
<ClCompile Include="libpng\pngwtran.c" />
|
|
<ClCompile Include="libpng\pngwutil.c" />
|
|
<ClCompile Include="aesGladman\aescrypt.cpp" />
|
|
<ClCompile Include="aesGladman\aeskey.cpp" />
|
|
<ClCompile Include="aesGladman\aestab.cpp" />
|
|
<ClCompile Include="aesGladman\fileenc.cpp" />
|
|
<ClCompile Include="aesGladman\hmac.cpp" />
|
|
<ClCompile Include="aesGladman\prng.cpp" />
|
|
<ClCompile Include="aesGladman\pwd2key.cpp" />
|
|
<ClCompile Include="aesGladman\sha1.cpp" />
|
|
<ClCompile Include="aesGladman\sha2.cpp" />
|
|
<ClCompile Include="bzip2\blocksort.c" />
|
|
<ClCompile Include="bzip2\bzcompress.c" />
|
|
<ClCompile Include="bzip2\bzlib.c" />
|
|
<ClCompile Include="bzip2\crctable.c" />
|
|
<ClCompile Include="bzip2\decompress.c" />
|
|
<ClCompile Include="bzip2\huffman.c" />
|
|
<ClCompile Include="bzip2\randtable.c" />
|
|
<ClCompile Include="CIrrDeviceConsole.cpp" />
|
|
<ClCompile Include="CIrrDeviceFB.cpp" />
|
|
<ClCompile Include="CIrrDeviceLinux.cpp" />
|
|
<ClCompile Include="CIrrDeviceSDL.cpp" />
|
|
<ClCompile Include="CIrrDeviceStub.cpp" />
|
|
<ClCompile Include="CIrrDeviceWin32.cpp" />
|
|
<ClCompile Include="CAttributes.cpp" />
|
|
<ClCompile Include="CFileList.cpp" />
|
|
<ClCompile Include="CFileSystem.cpp" />
|
|
<ClCompile Include="CLimitReadFile.cpp" />
|
|
<ClCompile Include="CMemoryFile.cpp" />
|
|
<ClCompile Include="CMountPointReader.cpp" />
|
|
<ClCompile Include="CNPKReader.cpp" />
|
|
<ClCompile Include="CPakReader.cpp" />
|
|
<ClCompile Include="CReadFile.cpp" />
|
|
<ClCompile Include="CTarReader.cpp" />
|
|
<ClCompile Include="CWADReader.cpp" />
|
|
<ClCompile Include="CWriteFile.cpp" />
|
|
<ClCompile Include="CXMLReader.cpp" />
|
|
<ClCompile Include="CXMLWriter.cpp" />
|
|
<ClCompile Include="CZipReader.cpp" />
|
|
<ClCompile Include="irrXML.cpp" />
|
|
<ClCompile Include="CDefaultGUIElementFactory.cpp" />
|
|
<ClCompile Include="CGUIButton.cpp" />
|
|
<ClCompile Include="CGUICheckbox.cpp" />
|
|
<ClCompile Include="CGUIColorSelectDialog.cpp" />
|
|
<ClCompile Include="CGUIComboBox.cpp" />
|
|
<ClCompile Include="CGUIContextMenu.cpp" />
|
|
<ClCompile Include="CGUIEditBox.cpp" />
|
|
<ClCompile Include="CGUIEnvironment.cpp" />
|
|
<ClCompile Include="CGUIFileOpenDialog.cpp" />
|
|
<ClCompile Include="CGUIFont.cpp" />
|
|
<ClCompile Include="CGUIImage.cpp" />
|
|
<ClCompile Include="CGUIImageList.cpp" />
|
|
<ClCompile Include="CGUIInOutFader.cpp" />
|
|
<ClCompile Include="CGUIListBox.cpp" />
|
|
<ClCompile Include="CGUIMenu.cpp" />
|
|
<ClCompile Include="CGUIMeshViewer.cpp" />
|
|
<ClCompile Include="CGUIMessageBox.cpp" />
|
|
<ClCompile Include="CGUIModalScreen.cpp" />
|
|
<ClCompile Include="CGUIProfiler.cpp" />
|
|
<ClCompile Include="CGUIScrollBar.cpp" />
|
|
<ClCompile Include="CGUISkin.cpp" />
|
|
<ClCompile Include="CGUISpinBox.cpp" />
|
|
<ClCompile Include="CGUISpriteBank.cpp" />
|
|
<ClCompile Include="CGUIStaticText.cpp" />
|
|
<ClCompile Include="CGUITabControl.cpp" />
|
|
<ClCompile Include="CGUITable.cpp" />
|
|
<ClCompile Include="CGUIToolBar.cpp" />
|
|
<ClCompile Include="CGUITreeView.cpp" />
|
|
<ClCompile Include="CGUIWindow.cpp" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ResourceCompile Include="Irrlicht.rc" />
|
|
</ItemGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|
<ImportGroup Label="ExtensionTargets">
|
|
</ImportGroup>
|
|
</Project> |