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59fc4401f1
The commit also establishes a precedent of leaving off the `virtual` keyword in overrides. Although not strictly necessary, I believe this is good for readability because it makes it clear it is an override and not a pure virtual function, and it helps keep line lengths shorter. We should move towards eliminating the macro altogether, but the definition has been left in with a note on deprecation so that in-progress work will not suffer merge conflicts.
65 lines
1.4 KiB
C++
65 lines
1.4 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __C_WRITE_FILE_H_INCLUDED__
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#define __C_WRITE_FILE_H_INCLUDED__
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#include <stdio.h>
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#include "IWriteFile.h"
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#include "irrString.h"
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namespace irr
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{
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namespace io
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{
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/*!
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Class for writing a real file to disk.
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*/
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class CWriteFile : public IWriteFile
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{
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public:
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CWriteFile(const io::path& fileName, bool append);
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virtual ~CWriteFile();
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//! Reads an amount of bytes from the file.
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size_t write(const void* buffer, size_t sizeToWrite) override;
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//! Changes position in file, returns true if successful.
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bool seek(long finalPos, bool relativeMovement = false) override;
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//! Returns the current position in the file.
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long getPos() const override;
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//! Returns name of file.
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const io::path& getFileName() const override;
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//! Flush the content of the buffer in the file
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bool flush() override;
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//! returns if file is open
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bool isOpen() const;
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//! creator method
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static IWriteFile* createWriteFile(const io::path& fileName, bool append);
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private:
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//! opens the file
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void openFile(bool append);
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io::path Filename;
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FILE* File;
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long FileSize;
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};
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} // end namespace io
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} // end namespace irr
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#endif
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