irrlicht/source/Irrlicht/CGUIFileOpenDialog.h
2023-02-22 21:11:12 +03:00

92 lines
2.6 KiB
C++

// Copyright (C) 2002-2012 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_FILE_OPEN_DIALOG_H_INCLUDED__
#define __C_GUI_FILE_OPEN_DIALOG_H_INCLUDED__
#include "IrrCompileConfig.h"
#include "IGUIFileOpenDialog.h"
#include "IGUIButton.h"
#include "IGUIListBox.h"
#include "IGUIEditBox.h"
#include "IFileSystem.h"
namespace irr
{
namespace gui
{
class CGUIFileOpenDialog : public IGUIFileOpenDialog
{
public:
//! constructor
CGUIFileOpenDialog(const wchar_t* title, IGUIEnvironment* environment,
IGUIElement* parent, s32 id, bool restoreCWD=false,
io::path::char_type* startDir=0);
//! destructor
virtual ~CGUIFileOpenDialog();
//! returns the filename of the selected file. Returns NULL, if no file was selected.
const wchar_t* getFileName() const override;
//! Returns the filename of the selected file. Is empty if no file was selected.
const io::path& getFileNameP() const override;
//! Returns the directory of the selected file. Returns NULL, if no directory was selected.
const io::path& getDirectoryName() const override;
//! Returns the directory of the selected file converted to wide characters. Returns NULL if no directory was selected.
const wchar_t* getDirectoryNameW() const override;
//! called if an event happened.
bool OnEvent(const SEvent& event) override;
//! draws the element and its children
void draw() override;
protected:
void setFileName(const irr::io::path& name);
void setDirectoryName(const irr::io::path& name);
//! Ensure filenames are converted correct depending on wide-char settings
void pathToStringW(irr::core::stringw& result, const irr::io::path& p);
//! fills the listbox with files.
void fillListBox();
//! sends the event that the file has been selected.
void sendSelectedEvent( EGUI_EVENT_TYPE type );
//! sends the event that the file choose process has been canceld
void sendCancelEvent();
core::position2d<s32> DragStart;
io::path FileName;
core::stringw FileNameW;
io::path FileDirectory;
io::path FileDirectoryFlat;
core::stringw FileDirectoryFlatW;
io::path RestoreDirectory;
io::path StartDirectory;
IGUIButton* CloseButton;
IGUIButton* OKButton;
IGUIButton* CancelButton;
IGUIListBox* FileBox;
IGUIEditBox* FileNameText;
IGUIElement* EventParent;
io::IFileSystem* FileSystem;
io::IFileList* FileList;
bool Dragging;
};
} // end namespace gui
} // end namespace irr
#endif // __C_GUI_FILE_OPEN_DIALOG_H_INCLUDED__