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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6208 dfc29bdd-3216-0410-991c-e03cc46cb475
47 lines
1.6 KiB
C++
47 lines
1.6 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __I_GUI_FONT_BITMAP_H_INCLUDED__
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#define __I_GUI_FONT_BITMAP_H_INCLUDED__
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#include "IGUIFont.h"
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namespace irr
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{
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namespace gui
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{
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class IGUISpriteBank;
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//! Font interface.
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class IGUIFontBitmap : public IGUIFont
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{
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public:
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//! Returns the type of this font
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virtual EGUI_FONT_TYPE getType() const _IRR_OVERRIDE_ { return EGFT_BITMAP; }
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//! returns the parsed Symbol Information
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virtual IGUISpriteBank* getSpriteBank() const = 0;
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//! returns the sprite number from a given character
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virtual u32 getSpriteNoFromChar(const wchar_t *c) const = 0;
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//! Gets kerning values (distance between letters) for the font. If no parameters are provided,
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/** the global kerning distance is returned.
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\param thisLetter: If this parameter is provided, the left side kerning for this letter is added
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to the global kerning value. For example, a space might only be one pixel wide, but it may
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be displayed as several pixels.
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\param previousLetter: If provided, kerning is calculated for both letters and added to the global
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kerning value. For example, EGFT_BITMAP will add the right kerning value of previousLetter to the
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left side kerning value of thisLetter, then add the global value.
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*/
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virtual s32 getKerningWidth(const wchar_t* thisLetter=0, const wchar_t* previousLetter=0) const _IRR_OVERRIDE_ = 0;
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};
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} // end namespace gui
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} // end namespace irr
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#endif
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