mirror of
https://github.com/minetest/irrlicht.git
synced 2024-11-18 21:53:48 +01:00
2ae2a551a6
GLES drivers adapted, but only did make compile-tests. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6038 dfc29bdd-3216-0410-991c-e03cc46cb475
147 lines
5.8 KiB
C++
147 lines
5.8 KiB
C++
// Copyright (C) 2017 Michael Zeilfelder
|
|
// This file is part of the "Irrlicht Engine".
|
|
// For conditions of distribution and use, see copyright notice in Irrlicht.h
|
|
|
|
#ifndef __C_WEBGL1_DRIVER_H_INCLUDED__
|
|
#define __C_WEBGL1_DRIVER_H_INCLUDED__
|
|
|
|
#include "IrrCompileConfig.h"
|
|
|
|
#include "SIrrCreationParameters.h"
|
|
|
|
#ifdef _IRR_COMPILE_WITH_WEBGL1_
|
|
|
|
#include "COGLES2Driver.h"
|
|
#include "CWebGLExtensionHandler.h"
|
|
#include "CMeshBuffer.h"
|
|
#include "EHardwareBufferFlags.h"
|
|
|
|
namespace irr
|
|
{
|
|
namespace video
|
|
{
|
|
//! WebGL friendly subset of OGL ES 2.0.
|
|
//! Written for use with emscripten
|
|
class CWebGL1Driver : public COGLES2Driver
|
|
{
|
|
friend class COpenGLCoreTexture<CWebGL1Driver>;
|
|
friend IVideoDriver* createWebGL1Driver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager);
|
|
|
|
protected:
|
|
//! constructor
|
|
CWebGL1Driver(const SIrrlichtCreationParameters& params, io::IFileSystem* io, IContextManager* contextManager);
|
|
|
|
public:
|
|
|
|
//! destructor
|
|
virtual ~CWebGL1Driver();
|
|
|
|
//! Returns type of video driver
|
|
virtual E_DRIVER_TYPE getDriverType() const _IRR_OVERRIDE_;
|
|
|
|
//! Is VBO recommended on this mesh?
|
|
virtual bool isHardwareBufferRecommend(const scene::IMeshBuffer* mb) _IRR_OVERRIDE_
|
|
{
|
|
// All buffers must be bound, WebGL doesn't allow sending unbound buffers at all.
|
|
return true;
|
|
}
|
|
|
|
//! draws a vertex primitive list
|
|
virtual void drawVertexPrimitiveList(const void* vertices, u32 vertexCount,
|
|
const void* indexList, u32 primitiveCount,
|
|
E_VERTEX_TYPE vType, scene::E_PRIMITIVE_TYPE pType, E_INDEX_TYPE iType) _IRR_OVERRIDE_;
|
|
|
|
//! Draws a mesh buffer
|
|
virtual void drawMeshBuffer(const scene::IMeshBuffer* mb) _IRR_OVERRIDE_;
|
|
|
|
virtual void draw2DImage(const video::ITexture* texture,
|
|
const core::position2d<s32>& destPos,
|
|
const core::rect<s32>& sourceRect, const core::rect<s32>* clipRect = 0,
|
|
SColor color = SColor(255, 255, 255, 255), bool useAlphaChannelOfTexture = false) _IRR_OVERRIDE_;
|
|
|
|
virtual void draw2DImage(const video::ITexture* texture, const core::rect<s32>& destRect,
|
|
const core::rect<s32>& sourceRect, const core::rect<s32>* clipRect = 0,
|
|
const video::SColor* const colors = 0, bool useAlphaChannelOfTexture = false) _IRR_OVERRIDE_;
|
|
|
|
// internally used
|
|
virtual void draw2DImage(const video::ITexture* texture, u32 layer, bool flip) _IRR_OVERRIDE_;
|
|
|
|
//! draws a set of 2d images
|
|
virtual void draw2DImageBatch(const video::ITexture* texture,
|
|
const core::position2d<s32>& pos,
|
|
const core::array<core::rect<s32> >& sourceRects,
|
|
const core::array<s32>& indices, s32 kerningWidth = 0,
|
|
const core::rect<s32>* clipRect = 0,
|
|
SColor color = SColor(255, 255, 255, 255),
|
|
bool useAlphaChannelOfTexture = false) _IRR_OVERRIDE_;
|
|
|
|
void draw2DImageBatch(const video::ITexture* texture,
|
|
const core::array<core::position2d<s32> >& positions,
|
|
const core::array<core::rect<s32> >& sourceRects,
|
|
const core::rect<s32>* clipRect,
|
|
SColor color,
|
|
bool useAlphaChannelOfTexture) _IRR_OVERRIDE_;
|
|
|
|
//! draw an 2d rectangle
|
|
virtual void draw2DRectangle(SColor color, const core::rect<s32>& pos,
|
|
const core::rect<s32>* clip = 0) _IRR_OVERRIDE_;
|
|
|
|
//!Draws an 2d rectangle with a gradient.
|
|
virtual void draw2DRectangle(const core::rect<s32>& pos,
|
|
SColor colorLeftUp, SColor colorRightUp, SColor colorLeftDown, SColor colorRightDown,
|
|
const core::rect<s32>* clip = 0) _IRR_OVERRIDE_;
|
|
|
|
//! Draws a 2d line.
|
|
virtual void draw2DLine(const core::position2d<s32>& start,
|
|
const core::position2d<s32>& end,
|
|
SColor color = SColor(255, 255, 255, 255)) _IRR_OVERRIDE_;
|
|
|
|
//! Draws a single pixel
|
|
virtual void drawPixel(u32 x, u32 y, const SColor & color) _IRR_OVERRIDE_;
|
|
|
|
//! Draws a 3d line.
|
|
virtual void draw3DLine(const core::vector3df& start,
|
|
const core::vector3df& end,
|
|
SColor color = SColor(255, 255, 255, 255)) _IRR_OVERRIDE_;
|
|
|
|
//! Draws a shadow volume into the stencil buffer.
|
|
virtual void drawStencilShadowVolume(const core::array<core::vector3df>& triangles, bool zfail, u32 debugDataVisible=0) _IRR_OVERRIDE_;
|
|
|
|
//! Fills the stencil shadow with color.
|
|
virtual void drawStencilShadow(bool clearStencilBuffer=false,
|
|
video::SColor leftUpEdge = video::SColor(0,0,0,0),
|
|
video::SColor rightUpEdge = video::SColor(0,0,0,0),
|
|
video::SColor leftDownEdge = video::SColor(0,0,0,0),
|
|
video::SColor rightDownEdge = video::SColor(0,0,0,0)) _IRR_OVERRIDE_;
|
|
|
|
//! Get ZBuffer bits.
|
|
virtual GLenum getZBufferBits() const _IRR_OVERRIDE_;
|
|
|
|
virtual bool getColorFormatParameters(ECOLOR_FORMAT format, GLint& internalFormat, GLenum& pixelFormat,
|
|
GLenum& pixelType, void(**converter)(const void*, s32, void*)) const _IRR_OVERRIDE_;
|
|
|
|
protected:
|
|
// create a meshbuffer which has as many vertices as indices
|
|
scene::SMeshBuffer* createSimpleMeshBuffer(irr::u32 numVertices, scene::E_PRIMITIVE_TYPE primitiveType, scene::E_HARDWARE_MAPPING vertexMappingHint=scene::EHM_STREAM, scene::E_HARDWARE_MAPPING indexMappingHint=scene::EHM_STATIC) const;
|
|
|
|
virtual bool genericDriverInit(const core::dimension2d<u32>& screenSize, bool stencilBuffer) _IRR_OVERRIDE_;
|
|
void initWebGLExtensions();
|
|
|
|
private:
|
|
// CWebGL1Driver is derived from COGLES2Driver so it already got an extension handler from that.
|
|
// But we shouldn't use other extensions most of the time as there are minor differences.
|
|
CWebGLExtensionHandler WebGLExtensions;
|
|
|
|
// Because we can't have unbound buffers in webgl we give drawing functions bound buffers to use
|
|
scene::SMeshBuffer* MBTriangleFanSize4;
|
|
scene::SMeshBuffer* MBLinesSize2;
|
|
scene::SMeshBuffer* MBPointsSize1;
|
|
};
|
|
|
|
} // end namespace video
|
|
} // end namespace irr
|
|
|
|
#endif // _IRR_COMPILE_WITH_WEBGL1_
|
|
|
|
#endif // __C_WEBGL1_DRIVER_H_INCLUDED__
|