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git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6000 dfc29bdd-3216-0410-991c-e03cc46cb475
37 lines
849 B
C++
37 lines
849 B
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __I_PARTICLE_BOX_EMITTER_H_INCLUDED__
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#define __I_PARTICLE_BOX_EMITTER_H_INCLUDED__
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#include "IParticleEmitter.h"
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#include "aabbox3d.h"
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namespace irr
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{
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namespace scene
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{
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//! A particle emitter which emits particles from a box shaped space
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class IParticleBoxEmitter : public IParticleEmitter
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{
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public:
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//! Set the box shape
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virtual void setBox( const core::aabbox3df& box ) = 0;
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//! Get the box shape set
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virtual const core::aabbox3df& getBox() const = 0;
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//! Get emitter type
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virtual E_PARTICLE_EMITTER_TYPE getType() const _IRR_OVERRIDE_ { return EPET_BOX; }
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};
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} // end namespace scene
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} // end namespace irr
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#endif
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