mirror of
https://github.com/minetest/irrlicht.git
synced 2024-12-25 15:42:25 +01:00
3f2f98d7bd
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6347 dfc29bdd-3216-0410-991c-e03cc46cb475
223 lines
5.5 KiB
C++
223 lines
5.5 KiB
C++
// Copyright (C) 2002-2012 Nikolaus Gebhardt
|
|
// This file is part of the "Irrlicht Engine".
|
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
|
|
|
#include "IrrCompileConfig.h"
|
|
|
|
#ifdef _IRR_COMPILE_WITH_STL_WRITER_
|
|
|
|
#include "CSTLMeshWriter.h"
|
|
#include "os.h"
|
|
#include "IMesh.h"
|
|
#include "IMeshBuffer.h"
|
|
#include "IAttributes.h"
|
|
#include "ISceneManager.h"
|
|
#include "IMeshCache.h"
|
|
#include "IWriteFile.h"
|
|
|
|
namespace irr
|
|
{
|
|
namespace scene
|
|
{
|
|
|
|
CSTLMeshWriter::CSTLMeshWriter(scene::ISceneManager* smgr)
|
|
: SceneManager(smgr)
|
|
{
|
|
#ifdef _DEBUG
|
|
setDebugName("CSTLMeshWriter");
|
|
#endif
|
|
|
|
if (SceneManager)
|
|
SceneManager->grab();
|
|
}
|
|
|
|
|
|
CSTLMeshWriter::~CSTLMeshWriter()
|
|
{
|
|
if (SceneManager)
|
|
SceneManager->drop();
|
|
}
|
|
|
|
|
|
//! Returns the type of the mesh writer
|
|
EMESH_WRITER_TYPE CSTLMeshWriter::getType() const
|
|
{
|
|
return EMWT_STL;
|
|
}
|
|
|
|
|
|
//! writes a mesh
|
|
bool CSTLMeshWriter::writeMesh(io::IWriteFile* file, scene::IMesh* mesh, s32 flags)
|
|
{
|
|
if (!file)
|
|
return false;
|
|
|
|
os::Printer::log("Writing mesh", file->getFileName());
|
|
|
|
if (flags & (scene::EMWF_WRITE_BINARY|scene::EMWF_WRITE_COMPRESSED) )
|
|
return writeMeshBinary(file, mesh, flags);
|
|
else
|
|
return writeMeshASCII(file, mesh, flags);
|
|
}
|
|
|
|
|
|
bool CSTLMeshWriter::writeMeshBinary(io::IWriteFile* file, scene::IMesh* mesh, s32 flags)
|
|
{
|
|
// write STL MESH header
|
|
|
|
file->write("binary ",7);
|
|
const core::stringc name(SceneManager->getMeshCache()->getMeshName(mesh));
|
|
const s32 sizeleft = 73-name.size(); // 80 byte header
|
|
if (sizeleft<0)
|
|
file->write(name.c_str(),73);
|
|
else
|
|
{
|
|
char* buf = new char[80];
|
|
memset(buf, 0, 80);
|
|
file->write(name.c_str(),name.size());
|
|
file->write(buf,sizeleft);
|
|
delete [] buf;
|
|
}
|
|
u32 facenum = 0;
|
|
for (u32 j=0; j<mesh->getMeshBufferCount(); ++j)
|
|
facenum += mesh->getMeshBuffer(j)->getIndexCount()/3;
|
|
file->write(&facenum,4);
|
|
|
|
// write mesh buffers
|
|
|
|
for (u32 i=0; i<mesh->getMeshBufferCount(); ++i)
|
|
{
|
|
IMeshBuffer* buffer = mesh->getMeshBuffer(i);
|
|
if (buffer)
|
|
{
|
|
const u32 indexCount = buffer->getIndexCount();
|
|
const u16 attributes = 0;
|
|
if( buffer->getIndexType() == video::EIT_16BIT )
|
|
{
|
|
const u16* indices = buffer->getIndices();
|
|
for (u32 j=0; j<indexCount; j+=3)
|
|
{
|
|
const core::vector3df& v1 = buffer->getPosition(indices[j]);
|
|
const core::vector3df& v2 = buffer->getPosition(indices[j+1]);
|
|
const core::vector3df& v3 = buffer->getPosition(indices[j+2]);
|
|
const core::plane3df tmpplane(v1,v2,v3);
|
|
file->write(&tmpplane.Normal, 12);
|
|
file->write(&v1, 12);
|
|
file->write(&v2, 12);
|
|
file->write(&v3, 12);
|
|
file->write(&attributes, 2);
|
|
}
|
|
}
|
|
else if( buffer->getIndexType() == video::EIT_32BIT )
|
|
{
|
|
const u32* indices = (const u32*)buffer->getIndices();
|
|
for (u32 j=0; j<indexCount; j+=3)
|
|
{
|
|
const core::vector3df& v1 = buffer->getPosition(indices[j]);
|
|
const core::vector3df& v2 = buffer->getPosition(indices[j+1]);
|
|
const core::vector3df& v3 = buffer->getPosition(indices[j+2]);
|
|
const core::plane3df tmpplane(v1,v2,v3);
|
|
file->write(&tmpplane.Normal, 12);
|
|
file->write(&v1, 12);
|
|
file->write(&v2, 12);
|
|
file->write(&v3, 12);
|
|
file->write(&attributes, 2);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
bool CSTLMeshWriter::writeMeshASCII(io::IWriteFile* file, scene::IMesh* mesh, s32 flags)
|
|
{
|
|
// write STL MESH header
|
|
|
|
file->write("solid ",6);
|
|
const core::stringc name(SceneManager->getMeshCache()->getMeshName(mesh));
|
|
file->write(name.c_str(),name.size());
|
|
file->write("\n\n",2);
|
|
|
|
// write mesh buffers
|
|
|
|
for (u32 i=0; i<mesh->getMeshBufferCount(); ++i)
|
|
{
|
|
IMeshBuffer* buffer = mesh->getMeshBuffer(i);
|
|
if (buffer)
|
|
{
|
|
const u32 indexCount = buffer->getIndexCount();
|
|
if ( buffer->getIndexType() == video::EIT_16BIT )
|
|
{
|
|
const u16* indices = buffer->getIndices();
|
|
for (u32 j=0; j<indexCount; j+=3)
|
|
{
|
|
writeFace(file,
|
|
buffer->getPosition(indices[j]),
|
|
buffer->getPosition(indices[j+1]),
|
|
buffer->getPosition(indices[j+2]));
|
|
}
|
|
}
|
|
else if ( buffer->getIndexType() == video::EIT_32BIT )
|
|
{
|
|
const u32* indices = (const u32*)buffer->getIndices();
|
|
for (u32 j=0; j<indexCount; j+=3)
|
|
{
|
|
writeFace(file,
|
|
buffer->getPosition(indices[j]),
|
|
buffer->getPosition(indices[j+1]),
|
|
buffer->getPosition(indices[j+2]));
|
|
}
|
|
}
|
|
file->write("\n",1);
|
|
}
|
|
}
|
|
|
|
file->write("endsolid ",9);
|
|
file->write(name.c_str(),name.size());
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
void CSTLMeshWriter::getVectorAsStringLine(const core::vector3df& v, core::stringc& s) const
|
|
{
|
|
s = core::stringc(v.X);
|
|
s += " ";
|
|
s += core::stringc(v.Y);
|
|
s += " ";
|
|
s += core::stringc(v.Z);
|
|
s += "\n";
|
|
}
|
|
|
|
|
|
void CSTLMeshWriter::writeFace(io::IWriteFile* file,
|
|
const core::vector3df& v1,
|
|
const core::vector3df& v2,
|
|
const core::vector3df& v3)
|
|
{
|
|
core::stringc tmp;
|
|
file->write("facet normal ",13);
|
|
getVectorAsStringLine(core::plane3df(v1,v2,v3).Normal, tmp);
|
|
file->write(tmp.c_str(),tmp.size());
|
|
file->write(" outer loop\n",13);
|
|
file->write(" vertex ",11);
|
|
getVectorAsStringLine(v1, tmp);
|
|
file->write(tmp.c_str(),tmp.size());
|
|
file->write(" vertex ",11);
|
|
getVectorAsStringLine(v2, tmp);
|
|
file->write(tmp.c_str(),tmp.size());
|
|
file->write(" vertex ",11);
|
|
getVectorAsStringLine(v3, tmp);
|
|
file->write(tmp.c_str(),tmp.size());
|
|
file->write(" endloop\n",10);
|
|
file->write("endfacet\n",9);
|
|
}
|
|
|
|
|
|
} // end namespace
|
|
} // end namespace
|
|
|
|
#endif
|
|
|