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Fix error for 'nil' player in minetest.handle_node_drops (#36)
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init.lua
2
init.lua
@ -378,7 +378,7 @@ and not minetest.settings:get_bool("creative_mode") then
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local old_handle_node_drops = minetest.handle_node_drops
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local old_handle_node_drops = minetest.handle_node_drops
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function minetest.handle_node_drops(pos, drops, player)
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function minetest.handle_node_drops(pos, drops, player)
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if player.is_fake_player then
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if not player or player.is_fake_player then
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-- Node Breaker or similar machines should receive items in the
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-- Node Breaker or similar machines should receive items in the
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-- inventory
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-- inventory
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return old_handle_node_drops(pos, drops, player)
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return old_handle_node_drops(pos, drops, player)
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