mirror of
https://github.com/minetest-mods/item_drop.git
synced 2024-12-22 22:02:26 +01:00
Handle item drops more carefully
Do not ignore itemstrings which contain more than just the name; fixes missing clay drops Support dropped items with toolwear and/or metadata
This commit is contained in:
parent
871be4048e
commit
682a345495
68
init.lua
68
init.lua
@ -330,28 +330,32 @@ end
|
||||
|
||||
if legacy_setting_getbool("item_drop.enable_item_drop", "enable_item_drop", true)
|
||||
and not minetest.settings:get_bool("creative_mode") then
|
||||
function minetest.handle_node_drops(pos, drops)
|
||||
for i = 1,#drops do
|
||||
local item = drops[i]
|
||||
local count, name
|
||||
if type(item) == "string" then
|
||||
count = 1
|
||||
name = item
|
||||
else
|
||||
count = item:get_count()
|
||||
name = item:get_name()
|
||||
-- Workaround to test if an item metadata (ItemStackMetaRef) is empty
|
||||
local function itemmeta_is_empty(meta)
|
||||
local t = meta:to_table()
|
||||
for k, v in pairs(t) do
|
||||
if k ~= "fields" then
|
||||
return false
|
||||
end
|
||||
assert(type(v) == "table")
|
||||
if next(v) ~= nil then
|
||||
return false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
-- Sometimes nothing should be dropped
|
||||
if name == ""
|
||||
or not minetest.registered_items[name] then
|
||||
count = 0
|
||||
-- Tests if the item has special information such as metadata
|
||||
local function can_split_item(item)
|
||||
return item:get_wear() == 0 and itemmeta_is_empty(item:get_meta())
|
||||
end
|
||||
|
||||
for _ = 1,count do
|
||||
local obj = minetest.add_item(pos, name)
|
||||
local function spawn_items(pos, items_to_spawn)
|
||||
for i = 1,#items_to_spawn do
|
||||
local obj = minetest.add_item(pos, items_to_spawn[i])
|
||||
if not obj then
|
||||
error("Couldn't spawn item " .. name .. ", drops: " .. dump(drops))
|
||||
error("Couldn't spawn item " .. name .. ", drops: "
|
||||
.. dump(drops))
|
||||
end
|
||||
|
||||
local vel = obj:get_velocity()
|
||||
@ -368,6 +372,36 @@ and not minetest.settings:get_bool("creative_mode") then
|
||||
obj:set_velocity(vel)
|
||||
end
|
||||
end
|
||||
|
||||
function minetest.handle_node_drops(pos, drops)
|
||||
for i = 1,#drops do
|
||||
local item = drops[i]
|
||||
if type(item) == "string" then
|
||||
-- The string is not necessarily only the item name,
|
||||
-- so always convert it to ItemStack
|
||||
item = ItemStack(item)
|
||||
end
|
||||
local count = item:get_count()
|
||||
local name = item:get_name()
|
||||
|
||||
-- Sometimes nothing should be dropped
|
||||
if name == ""
|
||||
or not minetest.registered_items[name] then
|
||||
count = 0
|
||||
end
|
||||
|
||||
if count > 0 then
|
||||
-- Split items if possible
|
||||
local items_to_spawn = {item}
|
||||
if can_split_item(item) then
|
||||
for i = 1,count do
|
||||
items_to_spawn[i] = name
|
||||
end
|
||||
end
|
||||
|
||||
spawn_items(pos, items_to_spawn)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user