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https://github.com/minetest-mods/item_drop.git
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Fix var bug
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parent
dbb43c2ed1
commit
a7cdd68cc9
6
init.lua
6
init.lua
@ -1,11 +1,11 @@
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local pickup = minetest.settings:get_bool("enable_item_pickup")
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local drops = minetest.settings:get_bool("enable_item_drops")
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local drop = minetest.settings:get_bool("enable_item_drop")
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local key = minetest.settings:get_bool("enable_item_pickup_key")
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local keytype = minetest.settings:get("item_pickup_keytype") or "Use"
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local gain = tonumber(minetest.settings:get("item_pickup_gain")) or 0.4
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if pickup == nil then pickup = true end
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if drops == nil then drops = true end
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if drop == nil then drop = true end
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if key == nil then key = true end
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local key_press = false
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@ -93,7 +93,7 @@ if pickup then
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end)
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end
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if drops then
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if drop then
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function minetest.handle_node_drops(pos, drops, digger)
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local inv
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if minetest.settings:get_bool("creative_mode") and digger and digger:is_player() then
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