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https://github.com/minetest-mods/item_drop.git
synced 2024-08-20 13:14:09 +02:00
Update item dropping code
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parent
35786b597c
commit
ac2da1689e
32
init.lua
32
init.lua
@ -204,19 +204,22 @@ if minetest.settings:get_bool("item_drop.enable_item_pickup") ~= false then
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end
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if minetest.settings:get_bool("item_drop.enable_item_drop") ~= false then
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local creative_enabled = minetest.settings:get_bool("creative_mode")
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function minetest.handle_node_drops(pos, drops, digger)
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local inv
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local diggerPos = pos
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if minetest.settings:get_bool("creative_mode")
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if creative_enabled
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and digger
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and digger:is_player() then
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inv = digger:get_inventory()
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diggerPos = digger:getpos()
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end
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for _,item in ipairs(drops) do
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for i = 1,#drops do
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local item = drops[i]
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local count, name
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if type(item) == "string" then
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count = 1
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@ -226,20 +229,21 @@ if minetest.settings:get_bool("item_drop.enable_item_drop") ~= false then
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name = item:get_name()
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end
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if not inv or not inv:contains_item("main", ItemStack(name)) then
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for i=1,count do
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if not inv
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or not inv:contains_item("main", ItemStack(name)) then
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for _ = 1,count do
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local obj = minetest.add_item(diggerPos, name)
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local adjustedPos = {x=diggerPos.x, y=diggerPos.y,
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z=diggerPos.z}
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local obj = minetest.add_item(adjustedPos, name)
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if obj ~= nil then
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if obj then
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obj:get_luaentity().collect = true
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local x = math.random(1, 5)
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if math.random(1,2) == 1 then x = -x end
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local z = math.random(1, 5)
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if math.random(1,2) == 1 then z = -z end
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local x = math.random(-5, 4)
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if x >= 0 then
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x = x+1
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end
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local z = math.random(-5, 4)
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if z >= 0 then
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z = z+1
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end
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obj:setvelocity({x=1/x, y=obj:getvelocity().y, z=1/z})
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end
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