mirror of
https://github.com/minetest-mods/item_drop.git
synced 2024-09-12 07:48:38 +02:00
Add code for zero velocity mode
This commit is contained in:
parent
f91c73d2e3
commit
fced0590c6
98
init.lua
98
init.lua
@ -3,6 +3,7 @@ if minetest.settings:get_bool("item_drop.enable_item_pickup") ~= false then
|
||||
minetest.settings:get("item_drop.pickup_sound_gain")) or 0.4
|
||||
local pickup_radius = tonumber(
|
||||
minetest.settings:get("item_drop.pickup_radius")) or 0.75
|
||||
local inner_radius = 1
|
||||
local pickup_age = tonumber(
|
||||
minetest.settings:get("item_drop.pickup_age")) or 0.5
|
||||
local key_triggered = minetest.settings:get_bool(
|
||||
@ -13,45 +14,66 @@ if minetest.settings:get_bool("item_drop.enable_item_pickup") ~= false then
|
||||
end
|
||||
local damage_enabled = minetest.settings:get_bool("enable_damage")
|
||||
|
||||
-- gets the object's luaentity if it can be collected
|
||||
local function opt_get_ent(object)
|
||||
if object:is_player() then
|
||||
return
|
||||
end
|
||||
local ent = object:get_luaentity()
|
||||
if not ent
|
||||
or ent.name ~= "__builtin:item"
|
||||
or (ent.dropped_by and ent.age < pickup_age)
|
||||
or ent.itemstring == "" then
|
||||
return
|
||||
end
|
||||
return ent
|
||||
end
|
||||
-- TODO add proper magnet range settings
|
||||
local zero_velocity_mode = pickup_age == -1
|
||||
and pickup_radius <= inner_radius
|
||||
|
||||
-- take item or reset velocity after flying a second
|
||||
local function afterflight(object, inv, player)
|
||||
local ent = opt_get_ent(object)
|
||||
if not ent then
|
||||
return
|
||||
-- opt_get_ent gets the object's luaentity if it can be collected
|
||||
local opt_get_ent, afterflight
|
||||
if zero_velocity_mode then
|
||||
function opt_get_ent(object)
|
||||
if object:is_player()
|
||||
or not vector.equals(object:getvelocity(), {x=0, y=0, z=0}) then
|
||||
return
|
||||
end
|
||||
local ent = object:get_luaentity()
|
||||
if not ent
|
||||
or ent.name ~= "__builtin:item"
|
||||
or ent.itemstring == "" then
|
||||
return
|
||||
end
|
||||
return ent
|
||||
end
|
||||
if inv
|
||||
and inv:room_for_item("main",
|
||||
ItemStack(ent.itemstring)
|
||||
) then
|
||||
inv:add_item("main",
|
||||
ItemStack(ent.itemstring))
|
||||
minetest.sound_play("item_drop_pickup", {
|
||||
to_player = player:get_player_name(),
|
||||
gain = pickup_gain,
|
||||
})
|
||||
ent.itemstring = ""
|
||||
object:remove()
|
||||
else
|
||||
object:setvelocity({x=0,y=0,z=0})
|
||||
ent.physical_state = true
|
||||
ent.object:set_properties({
|
||||
physical = true
|
||||
})
|
||||
else
|
||||
function opt_get_ent(object)
|
||||
if object:is_player() then
|
||||
return
|
||||
end
|
||||
local ent = object:get_luaentity()
|
||||
if not ent
|
||||
or ent.name ~= "__builtin:item"
|
||||
or (ent.dropped_by and ent.age < pickup_age)
|
||||
or ent.itemstring == "" then
|
||||
return
|
||||
end
|
||||
return ent
|
||||
end
|
||||
|
||||
-- take item or reset velocity after flying a second
|
||||
function afterflight(object, inv, player)
|
||||
local ent = opt_get_ent(object)
|
||||
if not ent then
|
||||
return
|
||||
end
|
||||
if inv
|
||||
and inv:room_for_item("main",
|
||||
ItemStack(ent.itemstring)
|
||||
) then
|
||||
inv:add_item("main",
|
||||
ItemStack(ent.itemstring))
|
||||
minetest.sound_play("item_drop_pickup", {
|
||||
to_player = player:get_player_name(),
|
||||
gain = pickup_gain,
|
||||
})
|
||||
ent.itemstring = ""
|
||||
object:remove()
|
||||
else
|
||||
object:setvelocity({x=0,y=0,z=0})
|
||||
ent.physical_state = true
|
||||
ent.object:set_properties({
|
||||
physical = true
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
@ -98,7 +120,7 @@ if minetest.settings:get_bool("item_drop.enable_item_pickup") ~= false then
|
||||
if inv:room_for_item("main", ItemStack(ent.itemstring)) then
|
||||
local pos2 = object:getpos()
|
||||
local distance = vector.distance(pos, pos2)
|
||||
if distance <= 1 then
|
||||
if distance <= inner_radius then
|
||||
inv:add_item("main", ItemStack(
|
||||
ent.itemstring))
|
||||
minetest.sound_play("item_drop_pickup", {
|
||||
|
Loading…
Reference in New Issue
Block a user