Use on_punch instead of register_on_punchnode

This commit is contained in:
Jeija 2012-09-05 17:46:33 +02:00
parent ec5e0d1b8a
commit 002f408185

@ -17,103 +17,29 @@ local cushionbox = {
} }
} }
minetest.register_node("jumping:trampoline1", { local trampoline_punch = function(pos, node)
description = "Trampoline", local id = string.sub(node.name, #node.name)
drawtype = "nodebox", id = id + 1
node_box = trampolinebox, if id == 7 then id = 1 end
selection_box = trampolinebox, minetest.env:add_node(pos, {name = string.sub(node.name, 1, #node.name - 1)..id})
paramtype = "light", end
tiles = {
"jumping_trampoline_top.png",
"jumping_trampoline_bottom.png",
"jumping_trampoline_sides.png^jumping_trampoline_sides_overlay1.png"
},
groups = {dig_immediate=2, bouncy=30, fall_damage_add_percent=-70},
})
minetest.register_node("jumping:trampoline2", { for i = 1, 6 do
description = "Trampoline", minetest.register_node("jumping:trampoline"..i, {
drawtype = "nodebox", description = "Trampoline",
node_box = trampolinebox, drawtype = "nodebox",
selection_box = trampolinebox, node_box = trampolinebox,
paramtype = "light", selection_box = trampolinebox,
tiles = { paramtype = "light",
"jumping_trampoline_top.png", on_punch = trampoline_punch,
"jumping_trampoline_bottom.png", tiles = {
"jumping_trampoline_sides.png^jumping_trampoline_sides_overlay2.png" "jumping_trampoline_top.png",
}, "jumping_trampoline_bottom.png",
drop = "jumping:trampoline1", "jumping_trampoline_sides.png^jumping_trampoline_sides_overlay"..i..".png"
groups = {not_in_creative_inventory = 1, dig_immediate=2, bouncy=50, fall_damage_add_percent=-70}, },
}) groups = {dig_immediate=2, bouncy=20+i*20, fall_damage_add_percent=-70},
})
minetest.register_node("jumping:trampoline3", { end
description = "Trampoline",
drawtype = "nodebox",
node_box = trampolinebox,
selection_box = trampolinebox,
paramtype = "light",
tiles = {
"jumping_trampoline_top.png",
"jumping_trampoline_bottom.png",
"jumping_trampoline_sides.png^jumping_trampoline_sides_overlay3.png"
},
drop = "jumping:trampoline1",
groups = {not_in_creative_inventory = 1, dig_immediate=2, bouncy=70, fall_damage_add_percent=-70},
})
minetest.register_node("jumping:trampoline4", {
description = "Trampoline",
drawtype = "nodebox",
node_box = trampolinebox,
selection_box = trampolinebox,
paramtype = "light",
tiles = {
"jumping_trampoline_top.png",
"jumping_trampoline_bottom.png",
"jumping_trampoline_sides.png^jumping_trampoline_sides_overlay4.png"
},
drop = "jumping:trampoline1",
groups = {not_in_creative_inventory = 1, dig_immediate=2, bouncy=90, fall_damage_add_percent=-70},
})
minetest.register_node("jumping:trampoline5", {
description = "Trampoline",
drawtype = "nodebox",
node_box = trampolinebox,
selection_box = trampolinebox,
paramtype = "light",
tiles = {
"jumping_trampoline_top.png",
"jumping_trampoline_bottom.png",
"jumping_trampoline_sides.png^jumping_trampoline_sides_overlay5.png"
},
drop = "jumping:trampoline1",
groups = {not_in_creative_inventory = 1, dig_immediate=2, bouncy=100, fall_damage_add_percent=-70},
})
minetest.register_node("jumping:trampoline6", {
description = "Trampoline",
drawtype = "nodebox",
node_box = trampolinebox,
selection_box = trampolinebox,
paramtype = "light",
tiles = {
"jumping_trampoline_top.png",
"jumping_trampoline_bottom.png",
"jumping_trampoline_sides.png^jumping_trampoline_sides_overlay6.png"
},
drop = "jumping:trampoline1",
groups = {not_in_creative_inventory = 1, dig_immediate=2, bouncy=110, fall_damage_add_percent=-70},
})
minetest.register_on_punchnode(function (pos, node)
if string.find(node.name, "jumping:trampoline") then
local id = string.sub(node.name, #node.name) --get number
id = id + 1
if id == 7 then id = 1 end
minetest.env:add_node(pos, {name = string.sub(node.name, 1, #node.name - 1)..id})
end
end)
minetest.register_node("jumping:cushion", { minetest.register_node("jumping:cushion", {
description = "Cushion", description = "Cushion",