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increade by punch, decrease by rightclick
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parent
ea83c64fee
commit
c7223539f6
19
init.lua
19
init.lua
@ -19,10 +19,20 @@ local cushionbox = {
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local trampoline_punch = function(pos, node)
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local id = string.sub(node.name, #node.name)
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id = id + 1
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if id == 7 then id = 1 end
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minetest.add_node(pos, {name = string.sub(node.name, 1, #node.name - 1)..id})
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minetest.get_meta(pos):set_string("infotext", "Bouncy Level: "..id)
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if id < "6" then
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id = id + 1
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minetest.add_node(pos, {name = string.sub(node.name, 1, #node.name - 1)..id})
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minetest.get_meta(pos):set_string("infotext", "Bouncy Level: "..id)
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end
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end
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local power_decrease = function(pos, node)
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local id = string.sub(node.name, #node.name)
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if id > "1" then
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id = id - 1
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minetest.add_node(pos, {name = string.sub(node.name, 1, #node.name - 1)..id})
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minetest.get_meta(pos):set_string("infotext", "Bouncy Level: "..id)
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end
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end
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for i = 1, 6 do
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@ -36,6 +46,7 @@ for i = 1, 6 do
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minetest.get_meta(pos):set_string("infotext", "Bouncy Level: "..i)
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end,
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on_punch = trampoline_punch,
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on_rightclick = power_decrease,
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tiles = {
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"jumping_trampoline_top.png",
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"jumping_trampoline_bottom.png",
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