##Adds an event for when player presses a key. ###This mod is client- and server-side. ###Added functions are: `keyevent.register_on_keypress_bits(keys, old_keys, dtime, player_name)` `keys`: The pressed keys in bit format. `old_keys`: The keys pressed before. `dtime`: Time from last check. `player_name`: Name of the player. Client-side this is `nil`. `keyevent.register_on_keypress(keys, old_keys, dtime, player_name)` Same as above but `keys` and `old_keys` is given in table format.