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more clarifications
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@ -49,7 +49,8 @@ The panels also respond to these control messages:
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* "stop_scroll" does just what it says - it stops the auto-scroll timer.
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* "scroll_speed" followed by a decimal number (in the string, not a byte value) sets the time between scroll steps. Minimum 0.5s, maximum 5s.
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* "scroll_step" will immediately advance the last-displayed message by one character. Omit the above automatic scrolling keywords, and use ONLY this keyword instead if you want to let your LuaController control the scrolling speed.
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* "get" and "getstr" to read the one character (as a numerical character value) displayed by the master panel, or the last-stored message for the entire lineup/wall (from the master panel's meta), respectively.
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* "get" will read the one character (as a numerical character value) currently displayed by the master panel (by reading its node name)
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* "getstr" will read the last-stored message for the entire lineup/wall (from the master panel's meta), respectively. Note that even if the message has been or is being scrolled, you'll get the original stored message.
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If you need vertical scrolling, you will have to handle that yourself (since the size of a screen/wall is not hard-coded).
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