fix potion sound positions

This commit is contained in:
tenplus1 2022-04-11 18:39:52 +01:00
parent ff5946d02c
commit 0be429fa79

@ -175,7 +175,8 @@ local function pint(pos, player)
stepheight = 0.6
})
minetest.sound_play("default_place_node", {pos = pos, gain = 1.0}, true)
minetest.sound_play("default_place_node",
{pos = player:get_pos(), gain = 1.0}, true)
end
end, player)
end
@ -239,7 +240,8 @@ local function slender(pos, player)
stepheight = 0.6
})
minetest.sound_play("default_place_node", {pos = pos, gain = 1.0}, true)
minetest.sound_play("default_place_node",
{pos = player:get_pos(), gain = 1.0}, true)
end
end, player)
end