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https://notabug.org/TenPlus1/lucky_block.git
synced 2024-07-15 16:19:29 +02:00
Added default tree's and improved explosions
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parent
c85883e73f
commit
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18
blocks.lua
18
blocks.lua
@ -1,10 +1,22 @@
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-- Default tree schematics
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local dpath = minetest.get_modpath("default") .. "/schematics/"
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lucky_block:add_schematics({
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{"appletree", dpath .. "apple_tree_from_sapling.mts", {x = 2, y = 1, z = 2}},
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{"jungletree", dpath .. "jungle_tree_from_sapling.mts", {x = 2, y = 1, z = 2}},
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{"defpinetree", dpath .. "pine_tree_from_sapling.mts", {x = 2, y = 1, z = 2}},
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{"acaciatree", dpath .. "acacia_tree_from_sapling.mts", {x = 4, y = 1, z = 4}},
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{"aspentree", dpath .. "aspen_tree_from_sapling.mts", {x = 2, y = 1, z = 2}},
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})
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-- Default blocks
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lucky_block:add_blocks({
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{"sch", "watertrap", 1, true},
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{"tel"},
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{"dro", {"wool:"}, 10, true},
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{"dro", {"default:apple"}, 10},
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{"sch", "appletree", 0, false},
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{"dro", {"default:snow"}, 10},
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{"nod", "default:chest", 0, {
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{name = "bucket:bucket_water", max = 1},
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@ -13,6 +25,7 @@ lucky_block:add_blocks({
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{name = "default:coal_lump", max = 3}}},
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{"sch", "sandtrap", 1, true},
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{"nod", "flowers:rose", 0},
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{"sch", "defpinetree", 0, false},
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{"sch", "lavatrap", 1, true},
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{"dro", {"default:mese_crystal_fragment", "default:mese_crystal"}, 10},
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{"exp"},
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@ -21,15 +34,18 @@ lucky_block:add_blocks({
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{"nod", "default:dirt", 0},
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{"dro", {"dye:"}, 10, true},
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{"dro", {"default:sword_steel"}, 1},
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{"sch", "jungletree", 0, false},
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{"dro", {"default:pick_steel"}, 1},
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{"dro", {"default:shovel_steel"}, 1},
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{"dro", {"default:coal_lump"}, 3},
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{"sch", "acaciatree", 0, false},
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{"dro", {"default:axe_steel"}, 1},
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{"dro", {"default:sword_bronze"}, 1},
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{"exp"},
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{"sch", "platform", 1, true},
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{"nod", "default:wood", 0},
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{"dro", {"default:pick_bronze"}, 1},
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{"sch", "aspentree", 0, false},
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{"dro", {"default:shovel_bronze"}, 1},
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{"nod", "default:gravel", 0},
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{"dro", {"default:axe_bronze"}, 1},
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@ -160,9 +176,7 @@ local epath = minetest.get_modpath("ethereal") .. "/schematics/"
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lucky_block:add_schematics({
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{"pinetree", epath .. "pinetree.mts", {x = 3, y = 0, z = 3}},
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{"acaciatree", epath .. "acaciatree.mts", {x = 5, y = 0, z = 5}},
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{"palmtree", epath .. "palmtree.mts", {x = 4, y = 0, z = 4}},
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{"appletree", ethereal.appletree, {x = 1, y = 0, z = 1}},
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{"bananatree", ethereal.bananatree, {x = 3, y = 0, z = 3}},
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{"orangetree", ethereal.orangetree, {x = 1, y = 0, z = 1}},
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{"birchtree", ethereal.birchtree, {x = 2, y = 0, z = 2}},
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4
init.lua
4
init.lua
@ -147,6 +147,7 @@ function explosion(pos, radius)
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local a = VoxelArea:new({MinEdge = minp, MaxEdge = maxp})
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local data = vm:get_data()
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local p = {}
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local pr = PseudoRandom(os.time())
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for z = -radius, radius do
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for y = -radius, radius do
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@ -157,7 +158,8 @@ function explosion(pos, radius)
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p.y = pos.y + y
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p.z = pos.z + z
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if data[vi] ~= c_air
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if (x * x) + (y * y) + (z * z) <= (radius * radius) + pr:next(-radius, radius)
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and data[vi] ~= c_air
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and data[vi] ~= c_ignore
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and data[vi] ~= c_obsidian
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and data[vi] ~= c_brick
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