diff --git a/blocks.lua b/blocks.lua index f0f6f37..011d4e2 100644 --- a/blocks.lua +++ b/blocks.lua @@ -65,7 +65,7 @@ if farming.mod and farming.mod == "redo" then {"dro", {"farming:coffee_cup_hot"}, 1}, {"dro", {"farming:bread"}, 5}, {"nod", "farming:jackolantern", 0}, - {"tro", "farming:jackolantern"}, + {"tro", "farming:jackolantern_on"}, {"nod", "default:river_water_source", 1}, {"dro", {"farming:trellis", "farming:grapes"}, 5}, {"dro", {"farming:bottle_ethanol"}, 1}, @@ -73,7 +73,8 @@ if farming.mod and farming.mod == "redo" then {"dro", {"farming:donut", "farming:donut_chocolate", "farming:donut_apple"}, 5}, }) end -end + +end -- END farming mod -- Mobs mod if minetest.get_modpath("mobs") then @@ -109,7 +110,8 @@ if mobs.mod and mobs.mod == "redo" then {name = "mobs:lava_orb", max = 1}}}, }) end -end + +end -- END mobs mod -- Home Decor mod if minetest.get_modpath("homedecor") then @@ -225,16 +227,16 @@ lucky_block:add_blocks({ }) end -end +end -- END Ethereal mod -- 3D Armor mod if minetest.get_modpath("3d_armor") then lucky_block:add_blocks({ - {"dro", {"3d_armor:boots_wood", "3d_armor:leggings_wood", "3d_armor:chestplate_wood", "3d_armor:helmet_wood"}, 2}, - {"dro", {"3d_armor:boots_steel", "3d_armor:leggings_steel", "3d_armor:chestplate_steel", "3d_armor:helmet_steel"}, 2}, - {"dro", {"3d_armor:boots_gold", "3d_armor:leggings_gold", "3d_armor:chestplate_gold", "3d_armor:helmet_gold"}, 2}, - {"dro", {"3d_armor:boots_cactus", "3d_armor:leggings_cactus", "3d_armor:chestplate_cactus", "3d_armor:helmet_cactus"}, 2}, - {"dro", {"3d_armor:boots_bronze", "3d_armor:leggings_bronze", "3d_armor:chestplate_bronze", "3d_armor:helmet_bronze"}, 2}, + {"dro", {"3d_armor:boots_wood", "3d_armor:leggings_wood", "3d_armor:chestplate_wood", "3d_armor:helmet_wood"}, 1}, + {"dro", {"3d_armor:boots_steel", "3d_armor:leggings_steel", "3d_armor:chestplate_steel", "3d_armor:helmet_steel"}, 1}, + {"dro", {"3d_armor:boots_gold", "3d_armor:leggings_gold", "3d_armor:chestplate_gold", "3d_armor:helmet_gold"}, 1}, + {"dro", {"3d_armor:boots_cactus", "3d_armor:leggings_cactus", "3d_armor:chestplate_cactus", "3d_armor:helmet_cactus"}, 1}, + {"dro", {"3d_armor:boots_bronze", "3d_armor:leggings_bronze", "3d_armor:chestplate_bronze", "3d_armor:helmet_bronze"}, 1}, {"lig"}, }) end @@ -254,7 +256,9 @@ end -- Fire mod if minetest.get_modpath("fire") then lucky_block:add_blocks({ + {"dro", {"fire:flint_and_steel"}, 1}, {"nod", "fire:basic_flame", 1}, + {"nod", "fire:permanent_flame", 1}, }) end @@ -300,8 +304,8 @@ end if minetest.get_modpath("cblocks") then lucky_block:add_blocks({ {"dro", {"cblocks:wood_"}, 10, true}, - {"dro", {"carpet:stonebrick_"}, 10, true}, - {"dro", {"carpet:glass_"}, 10, true}, + {"dro", {"cblocks:stonebrick_"}, 10, true}, + {"dro", {"cblocks:glass_"}, 10, true}, }) end