From 6ee983cfc99e06d2c5e78054cf853c507c06a3be Mon Sep 17 00:00:00 2001 From: TenPlus1 Date: Mon, 9 Oct 2017 15:13:23 +0100 Subject: [PATCH] getpos to get_pos --- init.lua | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/init.lua b/init.lua index 6792e3d..5ed8fe8 100644 --- a/init.lua +++ b/init.lua @@ -38,7 +38,7 @@ end -- custom function to drop player inventory and replace with dry shrubs local function bushy(pos, player) - local player_inv = player:get_inventory() ; pos = player:getpos() or pos + local player_inv = player:get_inventory() ; pos = player:get_pos() or pos for i = 1, player_inv:get_size("main") do drop(pos, player_inv:get_stack("main", i)) @@ -160,7 +160,7 @@ local function entity_physics(pos, radius) for n = 1, #objs do - obj_pos = objs[n]:getpos() + obj_pos = objs[n]:get_pos() dist = vector.distance(pos, obj_pos) if dist < 1 then dist = 1 end @@ -251,7 +251,7 @@ local lucky_block = function(pos, digger) local force = lucky_list[luck][4] if switch == 1 then - pos = vector.round(digger:getpos()) + pos = vector.round(digger:get_pos()) end for i = 1, #lucky_schems do @@ -278,7 +278,7 @@ local lucky_block = function(pos, digger) local items = lucky_list[luck][4] if switch == 1 then - pos = digger:getpos() + pos = digger:get_pos() end if not minetest.registered_nodes[nod] then @@ -418,7 +418,7 @@ local lucky_block = function(pos, digger) nod = "fire:basic_flame" end - pos = digger:getpos() + pos = digger:get_pos() if nod then minetest.set_node(pos, {name = nod}) @@ -452,7 +452,7 @@ local lucky_block = function(pos, digger) local range = lucky_list[luck][5] or 5 if switch == 1 then - pos = digger:getpos() + pos = digger:get_pos() end if spread then