tidy code, add bag

This commit is contained in:
TenPlus1 2018-10-17 12:12:25 +01:00
parent 08ca96708f
commit 9569972ac7
4 changed files with 10 additions and 7 deletions

@ -23,4 +23,4 @@ Changelog:
- 0.8 - Added wishing well with random block drops
- 0.9 - Tweak item drops, add replacements to schematics, tidy wishing well code
Lucky Blocks: 252 (depending on mods enabled)
Lucky Blocks: 253 (depending on mods enabled)

@ -23,8 +23,8 @@ lucky_block:add_schematics({
lucky_block:add_blocks({
{"lig"},
{"fal", {"default:wood", "default:gravel", "default:sand",
"default:desert_sand", "default:stone", "default:dirt",
"default:goldblock"}, 0},
"default:desert_sand", "default:stone", "default:dirt",
"default:goldblock"}, 0},
{"sch", "watertrap", 1, true},
{"tel"},
{"dro", {"default:apple"}, 10},
@ -576,7 +576,13 @@ end
-- Bags mod
if minetest.get_modpath("bags") then
minetest.register_craftitem(":bags:spar", {
description = "Spar Bag",
inventory_image = "bags_spar.png",
groups = {bagslots = 2, flammable = 2},
})
lucky_block:add_blocks({
{"dro", {"bags:spar"}},
{"dro", {"bags:small"}},
{"dro", {"bags:medium"}},
{"dro", {"bags:large"}},

@ -7,9 +7,6 @@ lucky_schems = {}
local MP = minetest.get_modpath(minetest.get_current_modname())
local S, NS = dofile(MP .. "/intllib.lua")
-- a wee bit of colour
local green = minetest.get_color_escape_sequence("#1eff00")
-- default blocks
local lucky_list = {
@ -350,7 +347,7 @@ local lb_teleport = function(pos, digger, def)
effect(pos, 25, "tnt_smoke.png", 8, 8, 1, -10, 0)
minetest.chat_send_player(digger:get_player_name(),
green .. S("Random Teleport!"))
minetest.get_color_escape_sequence("#1eff00") .. S("Random Teleport!"))
end

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