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change loaded msg, update void mirror
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@ -847,7 +847,7 @@ minetest.register_node("lucky_block:void_mirror", {
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description = S("Void Mirror (Place to see through solid walls during daytime)"),
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drawtype = "normal",
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tiles = {"default_obsidian_glass.png^[brighten"},
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use_texture_alpha = true,
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use_texture_alpha = "clip",
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groups = {snappy = 3, not_in_creative_inventory = 1},
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sounds = default.node_sound_glass_defaults(),
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})
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2
init.lua
2
init.lua
@ -764,6 +764,6 @@ minetest.register_node("lucky_block:super_lucky_block", {
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minetest.after(0, function()
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print (S("[MOD] Lucky Blocks loaded (@1 in total)", #lucky_list))
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print("[MOD] Lucky Blocks loaded: ", #lucky_list)
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end)
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