change loaded msg, update void mirror

This commit is contained in:
tenplus1 2022-02-08 08:44:34 +00:00
parent 0cc3ad61a3
commit 966a839f54
2 changed files with 2 additions and 2 deletions

@ -847,7 +847,7 @@ minetest.register_node("lucky_block:void_mirror", {
description = S("Void Mirror (Place to see through solid walls during daytime)"),
drawtype = "normal",
tiles = {"default_obsidian_glass.png^[brighten"},
use_texture_alpha = true,
use_texture_alpha = "clip",
groups = {snappy = 3, not_in_creative_inventory = 1},
sounds = default.node_sound_glass_defaults(),
})

@ -764,6 +764,6 @@ minetest.register_node("lucky_block:super_lucky_block", {
minetest.after(0, function()
print (S("[MOD] Lucky Blocks loaded (@1 in total)", #lucky_list))
print("[MOD] Lucky Blocks loaded: ", #lucky_list)
end)