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sounds Initial upload 2015-09-21 11:55:29 +01:00
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api.txt use tnt.boom for explosions when TNT mod active, otherwise do entity damage 2017-07-09 09:40:54 +01:00
blocks.lua optimize explosions and add nil check for custom function 2017-07-14 15:15:05 +01:00
depends.txt use tnt.boom for explosions when TNT mod active, otherwise do entity damage 2017-07-09 09:40:54 +01:00
description.txt removed lucky blocks to be added into mods themselves 2016-11-12 11:19:52 +00:00
init.lua optimize explosions and add nil check for custom function 2017-07-14 15:15:05 +01:00
license.txt Changed license 2016-08-19 19:16:57 +01:00
mod.conf removed lucky blocks to be added into mods themselves 2016-11-12 11:19:52 +00:00
README.md update readme 2017-07-09 09:42:32 +01:00
schems.lua schematics overhaul (thanks blert for idea) 2015-12-11 12:48:18 +00:00

Lucky Block mod [lucky_block]

This mod adds a new and exciting block to the game which when broken can give the player something good, surprising, bad, hurtful or just simply a troll.

Lucky Blocks can be crafted with 1 chest surrounded by gold ingots.

The api.txt document shows how to add your own blocks to the list by using one of the 9 commands included and the blocks.lua file gives you many examples by using some of the popular mods available.

https://forum.minetest.net/viewtopic.php?f=9&t=13284

Changelog:

  • 0.1 - Initial release
  • 0.2 - New api commands added thanks to blert2112
  • 0.3 - New blocks added, also error checking, new options and schematic rehaul
  • 0.4 - Added ability to add custom functions within lucky blocks
  • 0.5 - Explosions now have radius and fire setting, also added new blocks
  • 0.6 - Use TNT mod for explosions and if not active do entity damage only