--[[ lumberjack ========== Copyright (C) 2018 Joachim Stolberg LGPLv2.1+ See LICENSE.txt for more information This mod allows to hit the bottom of the tree and the whole tree is harvested and moved to the players inventory. To distinguish between "grown" trees and playes tree nodes, the 'node.param1' is used to identify placed nodes. ]]-- lumberjack = {} local MY_PARAM1_VAL = 7 -- to identify placed nodes local lTrees = {} -- List od registered tree items -- -- Check of diggers tool is some kind of axe -- local function chopper_tool(digger) local tool = digger:get_wielded_item() if tool then local caps = tool:get_tool_capabilities() return caps.groupcaps and caps.groupcaps.choppy end return false end -- -- tool wearing -- local function add_wear(digger, node, num_nodes) local tool = digger:get_wielded_item() if tool then local caps = tool:get_tool_capabilities() if caps.groupcaps and caps.groupcaps.choppy then local maxlevel = caps.groupcaps.choppy.maxlevel or 1 local uses = caps.groupcaps.choppy.uses or 10 local choppy = lTrees[node.name].choppy or 1 local leveldiff = maxlevel - choppy if leveldiff == 1 then uses = uses * 3 elseif leveldiff == 2 then uses = uses * 9 end print("maxlevel", maxlevel, "uses", uses, "choppy", choppy) tool:add_wear(65535 * num_nodes / uses) print("add_wear", 65535 * num_nodes / uses) digger:set_wielded_item(tool) end end end -- -- Remove all treen nodes in the given range -- local function remove_level(pos1, pos2, name) local cnt = 0 for _,pos in ipairs(minetest.find_nodes_in_area(pos1, pos2, name)) do minetest.remove_node(pos) cnt = cnt + 1 end return cnt end -- -- Check for tree node on the next higher level -- local function check_level(pos, name) local pos1 = {x=pos.x-1, y=pos.y+1, z=pos.z-1} local pos2 = {x=pos.x+1, y=pos.y+1, z=pos.z+1} for _,pos in ipairs(minetest.find_nodes_in_area(pos1, pos2, name)) do return true end return false end -- -- Remove the complete tree and return the number of removed items -- local function remove_tree(pos, radius, name) local level = 1 local num_nodes = 0 while true do local pos1 = {x=pos.x-radius, y=pos.y+level, z=pos.z-radius} local pos2 = {x=pos.x+radius, y=pos.y+level, z=pos.z+radius} local cnt = remove_level(pos1, pos2, name) if cnt == 0 then break end num_nodes = num_nodes + cnt level = level + 1 end return num_nodes end -- -- Add tree items to the players inventory -- local function add_to_inventory(digger, name, len) local inv = digger:get_inventory() local items = ItemStack(name .. " " .. len) if inv and items and inv:room_for_item("main", items) then inv:add_item("main", items) end end -- -- Remove the complete tree if the digged node belongs to a tree -- local function after_dig_node(pos, oldnode, oldmetadata, digger) if not digger or digger:get_player_control().sneak then return end -- not a player placed node? if oldnode.param1 == MY_PARAM1_VAL then return end -- not root nodes? local height_min = lTrees[oldnode.name].height_min or 3 local test_pos = {x=pos.x, y=pos.y+height_min-1, z=pos.z} if minetest.get_node(test_pos).name ~= oldnode.name then return end -- OK, cut tree local radius = lTrees[oldnode.name].radius or 0 local num_nodes = remove_tree(pos, radius, oldnode.name) add_to_inventory(digger, oldnode.name, num_nodes) add_wear(digger, oldnode, num_nodes) minetest.log("action", digger:get_player_name().." fells "..oldnode.name.. " ("..num_nodes.." items)".." at "..minetest.pos_to_string(pos)) minetest.sound_play("tree_falling", {pos = pos, max_hear_distance = 16}) end -- -- Mark node as "player placed" -- local function on_construct(pos) local node = minetest.get_node(pos) if node then minetest.swap_node(pos, {name=node.name, param1=MY_PARAM1_VAL, param2=node.param2}) end end local function can_dig(pos, digger) if not digger then return true end if minetest.is_protected(pos, digger:get_player_name()) then return false end if minetest.check_player_privs(digger:get_player_name(), "lumberjack") and chopper_tool(digger) then return true end local node = minetest.get_node(pos) if not check_level(pos, node.name) then return true end return false end minetest.register_privilege("lumberjack", {description = "Gives you the rights to fell a tree at once", give_to_singleplayer = true}) -- -- Register the tree node to the lumberjack mod. -- 'radius' the the range (+x/-x/+z/-z), where all available tree nodes will be removed- -- 'stem_height_min' is the minimum number of tree nodes, to be a valid stem (and not the a root)- -- function lumberjack.register_tree(name, radius, stem_height_min) local data = minetest.registered_nodes[name] if data == nil then error("[lumberjack] "..name.." is no valid item") end if data.after_dig_node then error("[lumberjack] "..name.." has already an 'after_dig_node' function") end if data.on_construct then error("[lumberjack] "..name.." has already an 'on_construct' function") end if data.can_dig then error("[lumberjack] "..name.." has already a 'can_dig' function") end if not data.groups.choppy then error("[lumberjack] "..name.." has no 'choppy' property") end minetest.override_item(name, { after_dig_node = after_dig_node, on_construct = on_construct, can_dig = can_dig, }) lTrees[name] = {radius=radius, height_min=stem_height_min, choppy=data.groups.choppy} end lumberjack.register_tree("default:jungletree", 1, 5) lumberjack.register_tree("default:acacia_tree", 2, 3) lumberjack.register_tree("default:aspen_tree", 0, 5) lumberjack.register_tree("default:tree", 1, 2) lumberjack.register_tree("default:pine_tree", 0, 3) if minetest.get_modpath("ethereal") and ethereal ~= nil then lumberjack.register_tree("ethereal:palm_trunk", 1, 3) lumberjack.register_tree("ethereal:mushroom_trunk", 1, 3) lumberjack.register_tree("ethereal:birch_trunk", 0, 3) lumberjack.register_tree("ethereal:banana_trunk", 1, 3) lumberjack.register_tree("ethereal:willow_trunk", 4, 3) lumberjack.register_tree("ethereal:frost_tree", 1, 3) end --"moretrees:beech_trunk" --"moretrees:apple_tree_trunk" --"moretrees:oak_trunk" --"moretrees:sequoia_trunk" --"moretrees:birch_trunk" --"moretrees:palm_trunk" --"moretrees:spruce_trunk" --"moretrees:pine_trunk" --"moretrees:willow_trunk" --"moretrees:rubber_tree_trunk" --"moretrees:jungletree_trunk" --"moretrees:fir_trunk"