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cosmetic tweaks, slight change to default slope range
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@ -43,7 +43,7 @@ setting("bool", "ameliorate_floods", true, "Ameliorate lava floods on the surfac
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setting("bool", "volcanoes", true, "Enable volcanoes")
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setting("int", "volcano_min_height", 20, "Minimum volcano peak")
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setting("int", "volcano_max_height", 200, "Maximum volcano peak")
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setting("float", "volcano_min_slope", 0.5, "Minimum volcano slope")
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setting("float", "volcano_min_slope", 0.75, "Minimum volcano slope")
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setting("float", "volcano_max_slope", 1.5, "Maximum volcano slope")
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setting("int", "volcano_region_mapblocks", 15, "Map blocks per chunk")
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@ -1 +1 @@
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Removes default mapgen lava and adds widely-spaced vertical lava "veins".
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Removes default mapgen lava and adds widely-spaced volcanoes and lava "veins".
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@ -20,7 +20,7 @@ magma_conduits_volcano_min_height (Minimum volcano peak elevation) int 20
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magma_conduits_volcano_max_height (Maximum volcano peak elevation) int 200
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#smaller slopes are steeper. 0.5 is probably the lowest this should go,
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#things get unrealistic around there
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magma_conduits_volcano_min_slope (Minimum volcano slope) float 0.5
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magma_conduits_volcano_min_slope (Minimum volcano slope) float 0.75
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#above 1.5 and the mountain becomes more of a shield volcano,
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#taking up a lot of map area.
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magma_conduits_volcano_max_slope (Maximum volcano slope) float 1.5
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