cosmetic tweaks, slight change to default slope range

This commit is contained in:
FaceDeer 2018-11-09 00:32:44 -07:00
parent 43e9d5213d
commit 53bd36f49d
4 changed files with 3 additions and 3 deletions

@ -43,7 +43,7 @@ setting("bool", "ameliorate_floods", true, "Ameliorate lava floods on the surfac
setting("bool", "volcanoes", true, "Enable volcanoes")
setting("int", "volcano_min_height", 20, "Minimum volcano peak")
setting("int", "volcano_max_height", 200, "Maximum volcano peak")
setting("float", "volcano_min_slope", 0.5, "Minimum volcano slope")
setting("float", "volcano_min_slope", 0.75, "Minimum volcano slope")
setting("float", "volcano_max_slope", 1.5, "Maximum volcano slope")
setting("int", "volcano_region_mapblocks", 15, "Map blocks per chunk")

@ -1 +1 @@
Removes default mapgen lava and adds widely-spaced vertical lava "veins".
Removes default mapgen lava and adds widely-spaced volcanoes and lava "veins".

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@ -20,7 +20,7 @@ magma_conduits_volcano_min_height (Minimum volcano peak elevation) int 20
magma_conduits_volcano_max_height (Maximum volcano peak elevation) int 200
#smaller slopes are steeper. 0.5 is probably the lowest this should go,
#things get unrealistic around there
magma_conduits_volcano_min_slope (Minimum volcano slope) float 0.5
magma_conduits_volcano_min_slope (Minimum volcano slope) float 0.75
#above 1.5 and the mountain becomes more of a shield volcano,
#taking up a lot of map area.
magma_conduits_volcano_max_slope (Maximum volcano slope) float 1.5