From 7f621e4b9270423c7a95fd03f076d0bd886e151f Mon Sep 17 00:00:00 2001 From: FaceDeer Date: Fri, 16 Nov 2018 00:22:02 -0700 Subject: [PATCH] remove a line I added for debugging purposes --- README.md | 4 ++-- volcanoes.lua | 3 --- 2 files changed, 2 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index 181f887..2987578 100644 --- a/README.md +++ b/README.md @@ -10,12 +10,12 @@ Also included are ABMs that cause soil adjacent to lava to be cooked into barren ## Magma veins -Magma veins are lava-filled conduits that thread through the ground somewhat like a cave system. The veins have a bias toward vertical orientation but can curve and twist in any direction. +Magma veins are magma-filled conduits that thread through the ground somewhat like a cave system. The veins have a bias toward vertical orientation but can curve and twist in any direction. Magma veins can be optionally be lined with a layer of obsidian. The density of vein generation is configurable. ## Volcanoes -Volcanoes are large cone-shaped mountains formed from lava that rises through a central pipe. This mod can scatter randomly sized and shaped volcanoes across the map, with configurable spacing and probability. Volcanoes come in "extinct", "dormant" and "active" forms, and tall volcanoes can have a mantle of snow clinging to their peaks. +Volcanoes are large cone-shaped mountains formed from magma that rises through a central vertical pipe. This mod can scatter randomly sized and shaped volcanoes across the map, with configurable spacing and probability. Volcanoes come in "extinct", "dormant" and "active" forms, and tall volcanoes can have a mantle of snow clinging to their peaks. If a player has the "findvolcano" priviledge he can use the "findvolcano" console command to locate nearby volcanoes. \ No newline at end of file diff --git a/volcanoes.lua b/volcanoes.lua index 70ee317..e6abde2 100644 --- a/volcanoes.lua +++ b/volcanoes.lua @@ -408,9 +408,6 @@ local send_volcano_state = function(pos, name) text = text .. "Active" end - local base_radius = (volcano.depth_peak - depth_maxwidth) * volcano.slope + radius_lining - text = text .. "\nBase radius: " .. tostring(base_radius) - minetest.chat_send_player(name, text) end