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add some more name components
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@ -1,19 +1,19 @@
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name "active_volcano" {
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syllablesStart = "Fire, Smoulder, Grey, Ash, Pyre, Ember, Forge, Crack, Earth, Stone, Boulder, Sulphur, Mist, Cloud, Tomb,"
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syllablesStart = "Fire, Smolder, Grey, Ash, Pyre, Ember, Forge, Crack, Earth, Stone, Boulder, Sulphur, Mist, Cloud, Tomb, Inferno, Gout, Gyre, Storm, Sulphur, Sour, Vapor, Miasma, Steam, Trickle, Scorch, Dragon, Drake, Smog, Salamander, Phoenix, Wyrm, Hydra, Wyvern, Diamond, Ruby, Obsidian, Black, White"
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syllablesEnd = "forge, mouth, heap, cone, pit, vent, horn"
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syllablesEnd = "forge, mouth, heap, cone, pit, vent, horn, well, crack, split, mass, horn, scar, wall, well, rock, tumble, shard, scar, nest, gate, portal, plume, burn, scorch, drake"
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syllablesPost = "Peak, Crag, Spire, Mountain, Tor, Ridge, Dome, Mound, Palisade, Volcano"
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syllablesPost = "Peak, Crag, Spire, Mountain, Tor, Ridge, Dome, Mound, Palisade, Volcano, Apex"
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rules = "Mount_$s$e, $s$e_$90p"
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rules = "Mount_$s$e, $s$e_$90p, 10%$s_$p"
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}
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name "inactive_volcano" {
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syllablesStart = "Bird, Baker, Ball, Aurora, Bishop, Block, Blue, Grey, Cave, Caribou, Cole, Cirrus, Copper, Cougar, Crow, Eagle, Fable, Fiddle, Finger, Fox, Gloria, Gold, Gordon, Heart, Goat, Kent, Red, Ring, Rose, Rundle, Shark, Scarab, Smut, Snow, South, North, East, West, Stone, Storm, Sulphur, Cloud, Temple, Tomb, Terra, Tower, Tunnel, Twin, Turtle, Trap, War, Wedge, Wind, Wonder"
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syllablesStart = "Bird, Baker, Ball, Aurora, Aerie, Bishop, Block, Blue, Grey, Cave, Caribou, Cole, Cirrus, Copper, Cougar, Crow, Eagle, Fable, Fiddle, Finger, Fox, Gloria, Gold, Gordon, Heart, Goat, Kent, Red, Ring, Rose, Rundle, Shark, Scarab, Smut, Snow, South, North, East, West, Stone, Storm, Sulphur, Cloud, Temple, Tomb, Terra, Tower, Tunnel, Twin, Turtle, Trap, War, Wedge, Wind, Wonder, Cirrus, Loft, Shard, Splinter, Block, Wedge, Rubble, Sheep, Heaven, Upper, Low, Flat, Tall, Ever, Never, Force, Cold, Ice, Spike, Anvil, Hammer, Black, White, Obsidian"
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syllablesEnd = "wood, ston, ton, land, lets, wall, well, foot, nest, en, view, hood, arch, met, horn"
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syllablesEnd = "wood, ston, ton, land, lets, wall, well, foot, nest, en, view, hood, arch, met, meet, horn, holm, scraper, swept, shard, scar, loft, rock, stone, slab, spike, spine, wedge, fold, crack, spit, anvil, hammer,"
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syllablesPost = "Peak, Crag, Spire, Mountain, Tor, Ridge, Dome, Mound, Palisade"
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syllablesPost = "Peak, Crag, Spire, Mountain, Tor, Ridge, Dome, Mound, Palisade, Apex"
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rules = "Mount_$s$80e, $s$e_$90p, $s_$p"
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rules = "Mount_$s$80e, $s$e_$90p, 20%$s_$p"
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}
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@ -143,13 +143,11 @@ local get_volcano = function(pos)
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if namegen_path then
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name = namegen.generate("inactive_volcano")
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end
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color = 0xFFFFFF
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elseif state < state_dormant then
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depth_lava = depth_peak - math.random(5, 50) -- dormant
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if namegen_path then
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name = namegen.generate("inactive_volcano")
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end
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color = 0xFFFFFF
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else
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depth_lava = depth_peak - math.random(1, 25) -- active, put the lava near the top
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if namegen_path then
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