if magma_conduits.config.glowing_rock then local modpath = minetest.get_modpath(minetest.get_current_modname()) local S, NS = dofile(modpath.."/intllib.lua") minetest.register_node("magma_conduits:hot_cobble", { description = S("Hot Cobble"), _doc_items_longdesc = S("Hot stone riven with cracks and seeping traces of lava."), _doc_items_usagehelp = S("When normal stone is heated by lava it is converted into this. Beware when digging here!"), tiles = {"magma_conduits_hot_cobble.png"}, is_ground_content = false, groups = {cracky = 3, stone = 2, hot=1}, sounds = default.node_sound_stone_defaults(), light_source = 6, drop = "default:cobble", }) minetest.register_node("magma_conduits:glow_obsidian", { description = S("Hot Obsidian"), _doc_items_longdesc = S("Obsidian heated to a dull red glow."), _doc_items_usagehelp = S("When normal obsidian is heated by lava it is converted into this. Beware when digging here!"), tiles = {"magma_conduits_glow_obsidian.png"}, is_ground_content = true, sounds = default.node_sound_stone_defaults(), groups = {cracky=1, hot=1, level=2}, light_source = 6, drop = "default:obsidian", }) minetest.register_abm{ label = "stone heating", nodenames = {"default:stone", "default:cobble", "default:mossycobble"}, neighbors = {"default:lava_source", "default:lava_flowing"}, interval = 10, chance = 5, action = function(pos) minetest.set_node(pos, {name = "magma_conduits:hot_cobble"}) end, } minetest.register_abm{ label = "obsidian heating", nodenames = {"default:obsidian"}, neighbors = {"default:lava_source", "default:lava_flowing"}, interval = 10, chance = 5, action = function(pos) minetest.set_node(pos, {name = "magma_conduits:glow_obsidian"}) end, } minetest.register_abm{ label = "stone cooling", nodenames = {"magma_conduits:hot_cobble"}, interval = 100, chance = 10, action = function(pos) if not minetest.find_node_near(pos, 2, {"default:lava_source", "default:lava_flowing"}, false) then minetest.set_node(pos, {name = "default:cobble"}) end end, } minetest.register_abm{ label = "obsidian cooling", nodenames = {"magma_conduits:glow_obsidian"}, interval = 100, chance = 10, action = function(pos) if not minetest.find_node_near(pos, 2, {"default:lava_source", "default:lava_flowing"}, false) then minetest.set_node(pos, {name = "default:obsidian"}) end end, } else minetest.register_alias("magma_conduits:hot_cobble", "default:cobble") minetest.register_alias("magma_conduits:glow_obsidian", "default:obsidian") end