gates = {"diode", "not", "nand", "and", "xor"} for g in ipairs(gates) do gate = gates[g] if g < 3 then rules = { {x=-1, y=0, z=0}, {x=1, y=0, z=0}, } else rules = { {x=0, y=0, z=1}, {x=0, y=0, z=-1}, {x=1, y=0, z=0}, } end for on=0,1 do if on == 1 then onoff = "on" groups = {dig_immediate=2, not_in_creative_inventory=1, mesecon = 3} drop = "mesecons_gates:"..gate.."_off" description = "You hacker you!" else onoff = "off" groups = {dig_immediate=2, mesecon = 3} drop = nodename description = gate.." Gate" end nodename = "mesecons_gates:"..gate.."_"..onoff node_box = { type = "fixed", fixed = { -8/16, -8/16, -8/16, 8/16, -7/16, 8/16 }, } minetest.register_node(nodename, { description = description, paramtype = "light", drawtype = "nodebox", tiles = { "jeija_microcontroller_bottom.png^".. "jeija_gate_"..onoff..".png^".. "jeija_gate_"..gate..".png", }, selection_box = node_box, node_box = node_box, walkable = true, on_construct = function(pos) local meta = minetest.env:get_meta(pos) meta:set_int("heat", 0) update_gate(pos) end, groups = groups, drop = drop, }) mesecon:register_effector(nodename, nodename, rules) end end function get_gate(pos) string = minetest.env:get_node(pos).name string = string.gsub(string, "mesecons_gates:", "") --gate string = string.gsub(string, "_on", "") string = string.gsub(string, "_off", "") return string end function gate_state(pos) name = minetest.env:get_node(pos).name return string.find(name, "off") == nil end function pop_gate(pos) gate = get_gate(pos) minetest.env:remove_node(pos) minetest.after(0.2, yc_overheat_off, pos) minetest.env:add_item(pos, "mesecons_gates:"..gate.."_off") end function set_gate(pos, on) gate = get_gate(pos) local meta = minetest.env:get_meta(pos) local rules = {{x=1, y=0, z=0}} if on ~= gate_state(pos) then yc_heat(meta) minetest.after(0.5, yc_cool, meta) if yc_overheat(meta) then pop_gate(pos) else heat = meta:get_int("heat") if on then onoff = "_on" else onoff = "_off" end minetest.env:add_node(pos, {name="mesecons_gates:"..gate..onoff}) local meta2 = minetest.env:get_meta(pos) meta2:set_int("heat", heat) if on then mesecon:receptor_on(pos, rules) else mesecon:receptor_off(pos, rules) end end end end function update_gate(pos) gate = get_gate(pos) L = yc_get_real_portstates(pos) if gate == "diode" then set_gate(pos, L.a) elseif gate == "not" then set_gate(pos, not L.a) elseif gate == "nand" then set_gate(pos, not(L.b and L.d)) elseif gate == "and" then set_gate(pos, L.b and L.d) else--if gate == "xor" then set_gate(pos, (L.b and not L.d) or (not L.b and L.d)) end end mesecon:register_on_signal_change(function(pos,node) if string.find(node.name, "mesecons_gates:")~=nil then update_gate(pos) end end) minetest.register_craft({ output = 'mesecons_gates:diode_off', recipe = { {'', '', ''}, {'mesecons:mesecon', 'mesecons_torch:mesecon_torch_on', 'mesecons_torch:mesecon_torch_on'}, {'', '', ''}, }, }) minetest.register_craft({ output = 'mesecons_gates:not_off', recipe = { {'', '', ''}, {'mesecons:mesecon', 'mesecons_torch:mesecon_torch_on', 'mesecons:mesecon'}, {'', '', ''}, }, }) minetest.register_craft({ output = 'mesecons_gates:and_off', recipe = { {'mesecons:mesecon', '', ''}, {'', 'mesecons_materials:silicon', 'mesecons:mesecon'}, {'mesecons:mesecon', '', ''}, }, }) minetest.register_craft({ output = 'mesecons_gates:nand_off', recipe = { {'mesecons:mesecon', '', ''}, {'', 'mesecons_materials:silicon', 'mesecons_torch:mesecon_torch_on'}, {'mesecons:mesecon', '', ''}, }, }) minetest.register_craft({ output = 'mesecons_gates:xor_off', recipe = { {'mesecons:mesecon', '', ''}, {'', 'mesecons_materials:silicon', 'mesecons_materials:silicon'}, {'mesecons:mesecon', '', ''}, }, })