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https://github.com/acmgit/mesecons_stealthnode.git
synced 2024-11-22 07:13:45 +01:00
Bugfix.
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commit
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@ -16,6 +16,9 @@ The function to register your own ghoststones are integrated.<br>
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Move your Download to the Mods-Folder.<br>
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## Version
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V 1.6
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## Depends
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default<br>
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2
init.lua
2
init.lua
@ -14,7 +14,7 @@ stealthnode.revision = "6"
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local modpath = minetest.get_modpath("mesecons_stealthnodes")
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local S = minetest.get_translator(minetest.get_current_modname())
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stealhnode.S = S
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stealthnode.S = S
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dofile(modpath .. "/register.lua")
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dofile(modpath .. "/nodes.lua")
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39
register.lua
39
register.lua
@ -119,19 +119,45 @@ function stealthnode.register_conductnode(modname, node)
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if not nodedef then
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local message = "[MOD] " .. minetest.get_current_modname() .. ": "
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.. node_name .. " not found to register a conductnode."
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.. node_name .. " not found to register a stealthnode."
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print(message)
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minetest.log("warning", message)
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return
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end
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local conductnode_name = "mesecons_stealthnode:" .. modname .. "_" .. node
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local stealthnode_name = "mesecons_stealthnode:" .. modname .. "_" .. node .. "_conducting"
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local node_groups = copy_table(nodedef.groups) or {}
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node_groups.mesecons_stealthnode = 1
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minetest.register_node(":" .. conductnode_name, {
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minetest.register_node(":" .. stealthnode_name, {
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description = S("Conducting") .. " " .. nodedef.description,
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drawtype = nodedef.drawtype,
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tiles = nodedef.tiles,
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use_texture_alpha = nodedef.use_texture_alpha,
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paramtype = nodedef.paramtype,
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paramtype2 = nodedef.paramtype2,
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is_ground_content = false,
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sunlight_propagates = nodedef.sunlight_propagates,
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node_box = nodedef.node_box,
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mesh = nodedef.mesh,
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selection_box = nodedef.selection_box,
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collision_box = nodedef.collision_box,
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sounds = nodedef.sounds,
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groups = node_groups,
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inventory_image = nodedef.inventory_image,
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drop = stealthnode_name,
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mesecons = {
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conductor = {
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state = mesecon.state.off,
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rules = mesecon.rules.alldirs,
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onstate = stealthnode_name .. "_on",
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}
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},
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on_blast = mesecon.on_blastnode,
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})
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minetest.register_node(":" .. stealthnode_name .. "_on", {
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drawtype = nodedef.drawtype,
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tiles = nodedef.tiles,
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use_texture_alpha = nodedef.use_texture_alpha,
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@ -148,18 +174,19 @@ function stealthnode.register_conductnode(modname, node)
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inventory_image = nodedef.inventory_image,
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mesecons = {
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conductor = {
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state = mesecon.state.off,
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state = mesecon.state.on,
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rules = mesecon.rules.alldirs,
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offstate = stealthnode_name,
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}
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},
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on_blast = mesecon.on_blastnode,
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})
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minetest.register_craft({
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output = conductnode_name .. " 4",
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output = stealthnode_name .. "_off" .. " 4",
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recipe = {
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{"default:tin_ingot", node_name, "default:tin_ingot"},
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{node_name, "mesecons:wire_00000000_off", node_name},
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{node_name, "group:mesecon_conductor_craftable", node_name},
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{"default:tin_ingot", node_name, "default:tin_ingot"},
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}
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})
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