mesecons_autotools.rand = PcgRandom(2); function generate_file_name(user) local days = minetest.get_day_count() local sec = minetest.get_gametime() local rand = math.abs(mesecons_autotools.rand:next()) local file = "circuit-"..user.."-"..sec.."-" .. rand return file end function generate_file_name_fsm(user) local days = minetest.get_day_count() local sec = minetest.get_gametime() local rand = math.abs(mesecons_autotools.rand:next()) local file = "fsm-"..user.."-"..sec.."-" .. rand return file end function generate_file_name_library(user) local days = minetest.get_day_count() local sec = minetest.get_gametime() local rand = math.abs(mesecons_autotools.rand:next()) local file = "library-"..user.."-"..sec.."-" .. rand return file end local path = minetest.get_worldpath() .. "/circuits/" function save_table_to_file(filename,tab) minetest.mkdir(path) local file, err = io.open(path .. filename, "wb") if err ~= nil then -- player_notify(name, "Could not save file to \"" .. filename .. "\"") print ("mesecons_autotools: ERROR: file save error") return end local result = minetest.serialize(tab) file:write(result) file:flush() file:close() end function read_table_from_file(filename) minetest.mkdir(path) local file, err = io.open(path .. filename, "rb") if err ~= nil then -- notify print ("mesecons_autotools: ERROR: file read error") return nil end local value = file:read("*a") file:close() local tab = minetest.deserialize(value) return tab end