mirror of
https://gitlab.com/deetmit/mesecons_x.git
synced 2024-11-04 22:43:52 +01:00
233 lines
5.7 KiB
Lua
233 lines
5.7 KiB
Lua
local nodebox = {
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type = "fixed",
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fixed = {{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16 }},
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}
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local function gate_rotate_rules(node, rules)
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for rotations = 0, node.param2 - 1 do
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rules = mesecon.rotate_rules_left(rules)
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end
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return rules
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end
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local function latch_get_input_rules(node)
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return gate_rotate_rules(node,
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{
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{x=-1, y=0, z=0, name="data"},
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{x=0, y=0, z=-1, name="enable"}
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})
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end
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local function latch_get_output_rules(node)
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return gate_rotate_rules(node,
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{ {x=1,y=0,z=0 }}
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)
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end
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local function set_latch(pos,node,state)
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local latch = minetest.registered_nodes[node.name]
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if state then
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minetest.swap_node(pos, {name = latch.onstate, param2=node.param2})
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mesecon.receptor_on(pos, latch_get_output_rules(node))
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else
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minetest.swap_node(pos, {name = latch.offstate, param2=node.param2})
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mesecon.receptor_off(pos, latch_get_output_rules(node))
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end
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end
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local function update_latch(pos, node, link, newstate)
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local latch = minetest.registered_nodes[node.name]
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local meta = minetest.get_meta(pos)
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local data= meta:get_int("data") == 1 and 1 or 0
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local enable = meta:get_int("enable") == 1 and 1 or 0
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if link.name == "enable" then
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if newstate == "off" and enable == 1 then
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if data == 0 then
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set_latch(pos,node,false)
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else
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set_latch(pos,node,true)
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end
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meta:set_int("enable",0)
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end
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if newstate == "on" then
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if data == 0 then
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set_latch(pos,node,false)
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else
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set_latch(pos,node,true)
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end
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meta:set_int("enable",1)
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end
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end
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if link.name == "data" then
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if enable == 1 then
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local nv = newstate == "on" and 1 or 0
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set_latch(pos,node, nv == 1 and true or false)
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meta:set_int("data",nv)
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else
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meta:set_int("data", newstate == "on" and 1 or 0 )
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end
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end
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end
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local function register_latch()
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local name = "latch"
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local description = "Logic Memory Circuit: "..name
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local basename = "mesecons_regs:"..name
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mesecon.register_node(basename,
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{
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description = description,
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inventory_image = "jeija_gate_off.png^jeija_gate_"..name..".png",
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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drawtype = "nodebox",
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drop = basename.."_off",
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selection_box = nodebox,
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node_box = nodebox,
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walkable = true,
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sounds = default.node_sound_stone_defaults(),
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onstate = basename.."_on",
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offstate = basename.."_off",
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after_dig_node = mesecon.do_cooldown,
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},{
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tiles = {"jeija_microcontroller_bottom.png^".."jeija_gate_off.png^"..
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"jeija_gate_"..name..".png"},
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groups = {dig_immediate = 2, overheat = 1},
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mesecons = { receptor = {
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state = "off",
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rules = latch_get_output_rules
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}, effector = {
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rules = latch_get_input_rules,
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action_change = update_latch
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}}
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},{
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tiles = {"jeija_microcontroller_bottom.png^".."jeija_gate_on.png^"..
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"jeija_gate_"..name..".png"},
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groups = {dig_immediate = 2, not_in_creative_inventory = 1, overheat = 1},
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mesecons = { receptor = {
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state = "on",
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rules = latch_get_output_rules
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}, effector = {
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rules = latch_get_input_rules,
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action_change = update_latch
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}}
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})
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minetest.register_craft({output = basename.."_off", recipe = {
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{ "mesecons_gates:and_off", "mesecons_gates:and_off", "mesecons_gates:not_off"},
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{ "mesecons_gates:nor_off", "mesecons_gates:nor_off", "mesecons_insulated:insulated_off"},
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{ "mesecons_insulated:insulated_off", "mesecons_insulated:insulated_off", "mesecons_insulated:insulated_off"}
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}})
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end
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register_latch()
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local function update_flipflop(pos, node, link, newstate)
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local latch = minetest.registered_nodes[node.name]
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local meta = minetest.get_meta(pos)
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local data= meta:get_int("data") == 1 and 1 or 0
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local enable = meta:get_int("enable") == 1 and 1 or 0
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if link.name == "enable" then
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if newstate == "off" then
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meta:set_int("enable",0)
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end
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if newstate == "on" and enable == 0 then
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if data == 0 then
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set_latch(pos,node,false)
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else
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set_latch(pos,node,true)
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end
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meta:set_int("enable",1)
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end
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end
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if link.name == "data" then
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meta:set_int("data", newstate == "on" and 1 or 0 )
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end
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end
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local function register_flipflop()
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local name = "flipflop"
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description = "Logic Memory Circuit: "..name
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local basename = "mesecons_regs:"..name
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mesecon.register_node(basename,
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{
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description = description,
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inventory_image = "jeija_gate_off.png^jeija_gate_"..name..".png",
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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drawtype = "nodebox",
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drop = basename.."_off",
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selection_box = nodebox,
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node_box = nodebox,
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walkable = true,
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sounds = default.node_sound_stone_defaults(),
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onstate = basename.."_on",
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offstate = basename.."_off",
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after_dig_node = mesecon.do_cooldown,
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},{
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tiles = {"jeija_microcontroller_bottom.png^".."jeija_gate_off.png^"..
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"jeija_gate_"..name..".png"},
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groups = {dig_immediate = 2, overheat = 1},
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mesecons = { receptor = {
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state = "off",
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rules = latch_get_output_rules
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}, effector = {
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rules = latch_get_input_rules,
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action_change = update_flipflop
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}}
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},{
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tiles = {"jeija_microcontroller_bottom.png^".."jeija_gate_on.png^"..
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"jeija_gate_"..name..".png"},
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groups = {dig_immediate = 2, not_in_creative_inventory = 1, overheat = 1},
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mesecons = { receptor = {
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state = "on",
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rules = latch_get_output_rules
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}, effector = {
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rules = latch_get_input_rules,
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action_change = update_flipflop
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}}
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})
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minetest.register_craft({output = basename.."_off",
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recipe = {
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{ "mesecons_regs:latch_off", "mesecons_regs:latch_off", },
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{ "mesecons_gates:not_off", "mesecons_insulated:insulated_off",},
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{ "mesecons_extrawires:tjunction_off", "mesecons_extrawires:corner_off", }
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}})
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end
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register_flipflop()
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