microexpansion/modules/network/ctrl.lua

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-- power/ctrl.lua
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local me = microexpansion
local network = me.network
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--FIXME: accept multiple controllers in one network
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-- [register node] Controller
me.register_node("ctrl", {
description = "ME Controller",
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tiles = {
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"ctrl_sides",
"ctrl_bottom",
"ctrl_sides",
"ctrl_sides",
"ctrl_sides",
"ctrl_sides"
},
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recipe = {
{ 1, {
{"default:steel_ingot", "microexpansion:steel_infused_obsidian_ingot", "default:steel_ingot"},
{"default:steel_ingot", "microexpansion:machine_casing", "default:steel_ingot"},
{"default:steel_ingot", "microexpansion:cable", "default:steel_ingot"},
},
}
},
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drawtype = "nodebox",
paramtype = "light",
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node_box = {
type = "fixed",
fixed = {
{-0.375, -0.375, -0.375, 0.375, 0.375, 0.375}, -- Core
{0.1875, -0.5, -0.5, 0.5, 0.5, -0.1875}, -- Corner1
{-0.5, -0.5, -0.5, -0.1875, 0.5, -0.1875}, -- Corner2
{-0.5, -0.5, 0.1875, -0.1875, 0.5, 0.5}, -- Corner3
{0.1875, -0.5, 0.1875, 0.5, 0.5, 0.5}, -- Corner4
{-0.5, -0.4375, -0.5, 0.5, -0.1875, 0.5}, -- Bottom
{-0.5, 0.1875, -0.5, 0.5, 0.5, -0.1875}, -- Top1
{0.1875, 0.1875, -0.5, 0.5, 0.5, 0.5}, -- Top2
{-0.5, 0.1875, -0.5, -0.1875, 0.5, 0.5}, -- Top3
{-0.5, 0.1875, 0.1875, 0.5, 0.5, 0.5}, -- Top4
{-0.1875, -0.5, -0.1875, 0.1875, -0.25, 0.1875}, -- Bottom2
},
},
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groups = { cracky = 1, me_connect = 1, },
connect_sides = "nobottom",
me_update = function(pos,_,ev)
local cnet = me.get_network(pos)
if cnet == nil then
minetest.log("error","no network for ctrl at pos "..minetest.pos_to_string(pos))
return
end
cnet:update()
end,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local net = network.new({controller_pos = pos})
table.insert(me.networks,net)
me.send_event(pos,"connect",{net=net})
meta:set_string("infotext", "Network Controller")
end,
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after_place_node = function(pos, player)
local name = player:get_player_name()
local meta = minetest.get_meta(pos)
meta:set_string("infotext", "Network Controller (owned by "..name..")")
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meta:set_string("owner", name)
end,
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on_destruct = function(pos)
local net = me.get_network(pos)
local net,idx = me.get_network(pos)
--disconnect all those who need the network
me.send_event(pos,"disconnect",{net=net})
if net then
net:destruct()
end
if idx then
table.remove(me.networks,idx)
end
--disconnect all those that haven't realized the network is gone
me.send_event(pos,"disconnect")
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end,
after_destruct = function(pos)
--disconnect all those that haven't realized the controller was disconnected
me.send_event(pos,"disconnect")
end,
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machine = {
type = "controller",
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},
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})
-- [register node] Cable
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me.register_machine("cable", {
description = "ME Cable",
tiles = {
"cable",
},
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recipe = {
{ 12, "shapeless", {
"microexpansion:steel_infused_obsidian_ingot", "microexpansion:machine_casing"
},
}
},
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drawtype = "nodebox",
node_box = {
type = "connected",
fixed = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
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connect_top = {-0.25, -0.25, -0.25, 0.25, 0.5, 0.25}, -- y+
connect_bottom = {-0.25, -0.5, -0.25, 0.25, 0.25, 0.25}, -- y-
connect_front = {-0.25, -0.25, -0.5, 0.25, 0.25, 0.25}, -- z-
connect_back = {-0.25, -0.25, 0.25, 0.25, 0.25, 0.5 }, -- z+
connect_left = {-0.5, -0.25, -0.25, 0.25, 0.25, 0.25}, -- x-
connect_right = {-0.25, -0.25, -0.25, 0.5, 0.25, 0.25}, -- x+
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},
paramtype = "light",
groups = { crumbly = 1, },
--TODO: move these functions into the registration
on_construct = function(pos)
me.send_event(pos,"connect")
end,
after_destruct = function(pos)
me.send_event(pos,"disconnect")
end,
me_update = function(pos,_,ev)
if ev then
if ev.type ~= "disconnect" then return end
end
--maybe this shouldn't be called on every update
local meta = minetest.get_meta(pos)
if me.get_connected_network(pos) then
meta:set_string("infotext", "Network connected")
else
meta:set_string("infotext", "No Network")
end
end,
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machine = {
type = "conductor",
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},
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})