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https://github.com/theFox6/microexpansion.git
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fixed varous item vanishing bugs
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LICENSE
@ -1,5 +1,5 @@
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MIT License
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Copyright (c) 2017 Elijah Duffy
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Copyright (c) 2019-2020 theFox6
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
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associated documentation files (the "Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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18
README.md
18
README.md
@ -4,12 +4,16 @@ MicroExpansion - ME [microexpansion]
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======================================
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* **Licence:** Code: MIT (see LICENSE), Media: CC-BY-SA 3.0
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* [Github Repository](https://github.com/octacian/microexpansion)
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* **Downloads:**
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* [Master (Unstable)](https://github.com/octacian/microexpansion/archive/master.zip)
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* ...or browse the code on [GitHub](https://github.com/octacian/microexpansion)
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When you really get into a survival world, you typically end up with a lot of items, like a ton of items. Sometimes literally. But with that huge amount of resources, comes something annoying and typically unwanted: chests. Well, of course. You have to have chests to store items, but no biggie, it's just chests. Then your storage room starts to grow, soon you have 25 chests, then 50, then 100. Management gets kinda hard. MicroExpansion, is the solution.
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When you really get into a survival world, you typically end up with a lot of items, like a ton of items.
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Sometimes literally.
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But with that huge amount of resources, comes something annoying and typically unwanted: chests.
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Well, of course. You have to have chests to store items, but no biggie, it's just chests.
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Then your storage room starts to grow, soon you have 25 chests, then 50, then 100.
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When management gets too hard. MicroExpansion, is the solution.
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Remade by theFox, original mod by octacian.
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Originally inspired by Applied Energistics 2 for Minecraft, MicroExpansion introduces many new nodes and items giving the player simpler and more compact ways to store thousands of items inside of a single ME drive.
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Forked and continued by theFox6 from the original mod by octacian.
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[Original Repository](https://github.com/octacian/microexpansion)
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Original license: MIT
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This mod was inspired by Applied Energistics 2 for Minecraft
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MicroExpansion introduces many new nodes and items giving the player simpler and more compact ways to store thousands of items inside of a single ME drive.
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@ -3,11 +3,7 @@ me.networks = {}
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local networks = me.networks
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local path = microexpansion.get_module_path("network")
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function me.insert_item(stack, inv, listname)
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if me.settings.huge_stacks == false then
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inv:add_item(listname, stack)
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return
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end
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local function split_stack_values(stack)
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local stack_name
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local stack_count
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if type(stack) == "string" then
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@ -22,6 +18,14 @@ function me.insert_item(stack, inv, listname)
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stack_name = stack:get_name()
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stack_count = stack:get_count()
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end
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return stack_name, stack_count
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end
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function me.insert_item(stack, inv, listname)
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if me.settings.huge_stacks == false then
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return inv:add_item(listname, stack)
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end
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local stack_name,stack_count = split_stack_values(stack)
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local found = false
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for i = 0, inv:get_size(listname) do
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local inside = inv:get_stack(listname, i)
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@ -40,7 +44,7 @@ function me.insert_item(stack, inv, listname)
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end
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end
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if not found then
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inv:add_item(listname, stack)
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return inv:add_item(listname, stack)
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end
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end
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@ -7,7 +7,8 @@ local network = {
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power_load = 0,
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power_storage = 0
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}
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microexpansion.network = network
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local me = microexpansion
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me.network = network
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--- construct a new network
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-- @function [parent=#network] new
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@ -30,7 +31,7 @@ function network.can_connect(np)
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if np.name then
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nn = np.name
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else
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local node = microexpansion.get_node(np)
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local node = me.get_node(np)
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nn = node.name
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end
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end
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@ -55,7 +56,7 @@ function network.adjacent_connected_nodes(pos, include_ctrl)
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local nodes = {}
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for _,apos in pairs(adjacent) do
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local napos = microexpansion.get_node(apos)
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local napos = me.get_node(apos)
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local nn = napos.name
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if network.can_connect(nn) then
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if include_ctrl == false then
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@ -123,7 +124,7 @@ local function get_drive_capacity(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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for i = 1, inv:get_size("main") do
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cap = cap + microexpansion.get_cell_size(inv:get_stack("main", i):get_name())
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cap = cap + me.get_cell_size(inv:get_stack("main", i):get_name())
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end
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return cap
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end
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@ -133,8 +134,8 @@ end
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-- @return #number the total number of items that can be stored in the network
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function network:get_item_capacity()
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local cap = 0
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for npos in microexpansion.connected_nodes(self.controller_pos) do
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if microexpansion.get_node(npos).name == "microexpansion:drive" then
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for npos in me.connected_nodes(self.controller_pos) do
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if me.get_node(npos).name == "microexpansion:drive" then
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cap = cap + get_drive_capacity(npos)
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end
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end
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@ -142,7 +143,22 @@ function network:get_item_capacity()
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return cap
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end
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function network:add_storage_slots(count,listname)
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local function remove_slots(inv,ln,target,csize)
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for i = target, csize do
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local s = inv:get_stack(ln,i)
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if not s:is_empty() then
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inv:set_stack(ln, i, "")
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me.insert_item(s, inv, ln)
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end
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end
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--perhaps allow list removal
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if target < 0 then
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target = 1
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end
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inv:set_size(ln, target)
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end
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function network:set_storage_space(count,listname)
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local c = count or 1
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local ln = listname or "main"
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local inv = self:get_inventory()
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@ -167,18 +183,17 @@ function network:add_storage_slots(count,listname)
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end
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end
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local needed = c - space
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needed = needed + csize
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--TODO allow list removal
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if needed == 0 then
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needed = 1
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if needed > 0 then
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needed = needed + csize
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inv:set_size(ln, needed)
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elseif needed < 0 then
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needed = needed + csize
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remove_slots(inv,ln,needed,csize)
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end
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inv:set_size(ln, needed)
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end
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--FIXME: add size removal function because items are removed when size decreases
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function network:update()
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self:add_storage_slots(true)
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self:set_storage_space(true)
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end
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function network:get_inventory_name()
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@ -217,14 +232,14 @@ local function create_inventory(net)
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end,
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on_put = function(inv, listname, _, stack)
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inv:remove_item(listname, stack)
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microexpansion.insert_item(stack, inv, listname)
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net:add_storage_slots(true)
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me.insert_item(stack, inv, listname)
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net:set_storage_space(true)
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end,
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allow_take = function(_, _, _, stack)
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return math.min(stack:get_count(),stack:get_stack_max())
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end,
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on_take = function()
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net:add_storage_slots(true)
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net:set_storage_space(true)
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end
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})
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end
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@ -51,18 +51,36 @@ function microexpansion.int_to_pagenum(int)
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end
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-- [function] Move items from inv to inv
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function microexpansion.move_inv(inv1, inv2)
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local finv, tinv = inv1.inv, inv2.inv
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local fname, tname = inv1.name, inv2.name
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function microexpansion.move_inv(inv1, inv2, max)
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if max <= 0 then return end
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local finv, tinv = inv1.inv, inv2.inv
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local fname, tname = inv1.name, inv2.name
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local huge = inv2.huge
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local inserted = 0
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--FIXME only as many as allowed in a drive
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for _,v in ipairs(finv:get_list(fname) or {}) do
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if tinv and tinv:room_for_item(tname, v) then
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local leftover = tinv:add_item( tname, v )
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finv:remove_item(fname, v)
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if leftover and not(leftover:is_empty()) then
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finv:add_item(fname, v)
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end
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for _,v in ipairs(finv:get_list(fname) or {}) do
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local left = max-inserted
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if left <= 0 then
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break;
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end
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if not v:is_empty() then
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if v:get_count() > left then
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v = v:peek_item(left)
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end
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if tinv and tinv:room_for_item(tname, v) then
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if huge then
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microexpansion.insert_item(v, tinv, tname)
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finv:remove_item(fname, v)
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else
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local leftover = tinv:add_item(tname, v)
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finv:remove_item(fname, v)
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if leftover and not(leftover:is_empty()) then
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minetest.log("warning","leftover items when transfering inventory")
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finv:add_item(fname, leftover)
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end
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end
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inserted = inserted + v:get_count()
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end
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end
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end
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end
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me.update_connected_machines(pos)
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return
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end
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network:add_storage_slots(#items)
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network:set_storage_space(#items)
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for _,s in pairs(items) do
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me.insert_item(s, ctrl_inv, "main")
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end
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@ -114,10 +114,10 @@ microexpansion.register_node("drive", {
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if stack_name ~= "" then
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local item_count = stack_inside:get_count()
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while item_count ~= 0 and cell_idx ~= nil do
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--print(("stack to store: %s %i"):format(stack_name,item_count))
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if size < items_in_cell_count + item_count then
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local space = size - items_in_cell_count
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item_count = item_count - space
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table.insert(cell_items,stack_name.." "..space)
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table.insert(cell_items,("%s %i"):format(stack_name,space))
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items_in_cell_count = items_in_cell_count + space
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own_inv:set_stack("main", cell_idx, write_to_cell(cells[cell_idx],cell_items,items_in_cell_count))
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@ -125,13 +125,14 @@ microexpansion.register_node("drive", {
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size = microexpansion.get_cell_size(cells[cell_idx]:get_name())
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items_in_cell_count = 0
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cell_items = {}
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item_count = item_count - space
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if cell_idx == nil then
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--there may be other drives within the network
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minetest.log("info","too many items to store in drive")
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end
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else
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items_in_cell_count = items_in_cell_count + item_count
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table.insert(cell_items,stack_inside:to_string())
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table.insert(cell_items, ("%s %i"):format(stack_name,item_count))
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item_count = 0
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end
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end
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@ -165,7 +166,7 @@ microexpansion.register_node("drive", {
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--this returns 99 (max count) even if it removes more
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ctrl_inv:remove_item("main", ostack)
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end
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print(stack:to_string())
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--print(stack:to_string())
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network:update()
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me.update_connected_machines(pos)
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@ -191,9 +191,16 @@ microexpansion.register_node("term", {
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meta:set_string("formspec", chest_formspec(pos, 1, "main", page_max))
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elseif fields.tochest then
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local pinv = minetest.get_inventory({type="player", name=sender:get_player_name()})
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net:add_storage_slots(pinv:get_size("main"))
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microexpansion.move_inv({ inv=pinv, name="main" }, { inv=ctrl_inv, name="main" })
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net:add_storage_slots(true)
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net:set_storage_space(pinv:get_size("main"))
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local space = net:get_item_capacity()
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local contents = ctrl_inv:get_list("main") or {}
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for _,s in pairs(contents) do
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if not s:is_empty() then
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space = space - s:get_count()
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end
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end
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microexpansion.move_inv({ inv=pinv, name="main" }, { inv=ctrl_inv, name="main",huge=true }, space)
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net:set_storage_space(true)
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end
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end,
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})
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