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Fix using wrong name for access levels.
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@ -83,7 +83,7 @@ function network:get_access_level(player)
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if not player then
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return self.default_access_level
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elseif has_bypass then
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return me.constants.access_levels.full
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return me.constants.security.access_levels.full
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elseif type(player) == "string" then
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name = player
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else
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