mirror of
https://github.com/theFox6/microexpansion.git
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remade power networking
This commit is contained in:
parent
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16
README.md
16
README.md
@ -3,27 +3,13 @@
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MicroExpansion - ME [microexpansion]
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======================================
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* **Version:** 0.2, unstable
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* **Licence:** Code: MIT (see LICENSE), Media: CC-BY-SA 3.0
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* [Github Repository](https://github.com/octacian/microexpansion)
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* **Downloads:**
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* [Master (Unstable)](https://github.com/octacian/microexpansion/archive/master.zip)
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* ...or browse the code on [GitHub](https://github.com/octacian/microexpansion)
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**Note**: MicroExpansion requires that you have `minetest-dev` with [this commit](https://github.com/minetest/minetest/commit/f2f9a923515386d787a245fac52f78e815b3a839) or later.
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When you really get into a survival world, you typically end up with a lot of items, like a ton of items. Sometimes literally. But with that huge amount of resources, comes something annoying and typically unwanted: chests. Well, of course. You have to have chests to store items, but no biggie, it's just chests. Then your storage room starts to grow, soon you have 25 chests, then 50, then 100. Management gets kinda hard. MicroExpansion, is the solution.
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Remade by theFox, original mod by octacian.
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Originally inspired by Applied Energistics 2 for Minecraft, MicroExpansion introduces many new nodes and items giving the player simpler and more compact ways to store thousands of items inside of a single ME drive.
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**Note:** not all the features mentioned above are complete, so see the list directly below for planned and complete features.
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### To Do List
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- [x] ME Chests
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- [ ] ME Networks
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- [ ] Remote Access to ME Networks
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- [ ] Spatial Storage Drives
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- [ ] ...and more.
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### Discussion / Issues
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Discussion should take place here, on the forum post, or on enDEV IRC (irc.endev.xyz, port 6697, SSL, accept invalid certs), channel `#minetest`. Features requests should be made on the forum or through a GitHub issue. Bugs can best be reported by creating an issue on GitHub.
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42
init.lua
42
init.lua
@ -22,36 +22,6 @@ end
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-- Load API
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dofile(modpath.."/api.lua")
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-----------------
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---- ME DATA ----
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-----------------
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-- [function] Load
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function microexpansion.load()
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local res = io.open(worldpath.."/microexpansion.txt", "r")
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if res then
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res = minetest.deserialize(res:read("*all"))
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if type(res) == "table" then
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microexpansion.networks = res.networks or {}
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end
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end
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end
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-- Load
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microexpansion.load()
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-- [function] Save
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function microexpansion.save()
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local data = {
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networks = microexpansion.networks,
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}
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io.open(worldpath.."/microexpansion.txt", "w"):write(minetest.serialize(data))
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end
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-- [register on] Server Shutdown
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minetest.register_on_shutdown(microexpansion.save)
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-------------------
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----- MODULES -----
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-------------------
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@ -64,7 +34,9 @@ local settings = Settings(modpath.."/modules.conf"):to_table()
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function microexpansion.get_module_path(name)
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local module_path = modpath.."/modules/"..name
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if io.open(module_path.."/init.lua") then
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local handle = io.open(module_path.."/init.lua")
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if handle then
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io.close(handle)
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return module_path
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end
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end
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@ -72,10 +44,10 @@ end
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-- [function] Load module (overrides modules.conf)
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function microexpansion.load_module(name)
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if loaded_modules[name] ~= false then
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local module_init = microexpansion.get_module_path(name).."/init.lua"
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local module_path = microexpansion.get_module_path(name)
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if module_init then
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dofile(module_init)
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if module_path then
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dofile(module_path.."/init.lua")
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loaded_modules[name] = true
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return true
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else
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@ -89,7 +61,7 @@ end
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-- [function] Require module (does not override modules.conf)
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function microexpansion.require_module(name)
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if settings[name] and settings[name] ~= false then
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if settings[name] then
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return microexpansion.load_module(name)
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end
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end
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@ -1,5 +1,5 @@
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shared = true
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power = true
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network = true
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power = false
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storage = true
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ores = true
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tools = true
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101
modules/network/init.lua
Normal file
101
modules/network/init.lua
Normal file
@ -0,0 +1,101 @@
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local me = microexpansion
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me.networks = {}
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local networks = me.networks
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local path = microexpansion.get_module_path("network")
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-- get a node, if nessecary load it
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function me.get_node(pos)
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local node = minetest.get_node_or_nil(pos)
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if node then return node end
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local vm = VoxelManip()
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local MinEdge, MaxEdge = vm:read_from_map(pos, pos)
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return minetest.get_node(pos)
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end
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-- load Resources
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dofile(path.."/network.lua") -- Network Management
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-- generate iterator to find all connected nodes
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function me.connected_nodes(start_pos)
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-- nodes to be checked
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local open_list = {start_pos}
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-- nodes that were checked
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local closed_set = {}
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-- local connected nodes function to reduce table lookups
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local adjacent_connected_nodes = me.network.adjacent_connected_nodes
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-- return the generated iterator
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return function ()
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-- start looking for next pos
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local found = false
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-- pos to be checked
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local current_pos
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-- find next unclosed
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while not found do
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-- get unchecked pos
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current_pos = table.remove(open_list)
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-- none are left
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if current_pos == nil then return end
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-- check the closed positions
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for _,closed in pairs(closed_set) do
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-- if current is unclosed
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if not vector.equals(closed,current_pos) then
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--found next unclosed
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found = true
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end
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end
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end
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-- get all connected nodes
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local next_pos = adjacent_connected_nodes(current_pos)
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-- iterate through them
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for _,p in pairs(next_pos) do
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-- mark position to be checked
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table.insert(open_set,p)
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end
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-- add this one to the closed set
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table.insert(closed_set,current_pos)
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-- return the one to be checked
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return current_pos
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end
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end
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-- get network connected to position
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function me.get_network(start_pos)
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for npos in me.connected_nodes(start_pos) do
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if me.get_node(npos).name == "microexpansion:ctrl" then
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for _,net in pairs(networks) do
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if vector.equals(npos, net.pos) then
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return net
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end
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end
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end
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end
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end
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-- load networks
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function me.load()
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local res = io.open(me.worldpath.."/microexpansion.txt", "r")
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if res then
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res = minetest.deserialize(res:read("*all"))
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if type(res) == "table" then
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for _,n in pairs(res.networks) do
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table.insert(networks,me.network:new(n))
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end
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end
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end
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end
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-- load now
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me.load()
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-- save networks
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function me.save()
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local data = {
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networks = networks,
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}
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io.open(me.worldpath.."/microexpansion.txt", "w"):write(minetest.serialize(data))
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end
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-- save on server shutdown
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minetest.register_on_shutdown(me.save)
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103
modules/network/network.lua
Normal file
103
modules/network/network.lua
Normal file
@ -0,0 +1,103 @@
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--- Microexpansion network
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-- @type network
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-- @field #table controller_pos the position of the controller
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-- @field #number power_load the power currently provided to the network
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-- @field #number power_storage the power that can be stored for the next tick
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local network = {
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power_load = 0,
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power_storage = 0
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}
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microexpansion.network = network
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--- construct a new network
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-- @function [parent=#network] new
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-- @param #table o the object to become a network or nil
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function network:new(o)
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local n = setmetatable(o or {}, {__index = self})
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o.machines = {}
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return o
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end
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--- check if a node can be connected
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-- @function [parent=#network] can_connect
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-- @param #table pos the position of the node to be checked
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-- @return #boolean whether this node has the group me_connect
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function network.can_connect(pos)
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local node = me.get_node(pos)
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return minetest.get_item_group(node.name, "me_connect") > 0
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end
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--- get all adjacent connected nodes
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-- @function [parent=#network] adjacent_connected_nodes
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-- @param #table pos the position of the base node
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-- @param #boolean include_ctrl whether to check for the controller
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-- @return #table all nodes that have the group me_connect
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function network.adjacent_connected_nodes(pos, include_ctrl)
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local adjacent = {
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{x=pos.x+1, y=pos.y, z=pos.z},
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{x=pos.x-1, y=pos.y, z=pos.z},
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{x=pos.x, y=pos.y+1, z=pos.z},
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{x=pos.x, y=pos.y-1, z=pos.z},
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{x=pos.x, y=pos.y, z=pos.z+1},
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{x=pos.x, y=pos.y, z=pos.z-1},
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}
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local nodes = {}
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for _,pos in pairs(adjacent) do
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if network.can_connect(pos) then
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if include_ctrl == false then
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if not me.get_node(pos).name == "microexpansion:ctrl" then
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table.insert(nodes, pos)
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end
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else
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table.insert(nodes, pos)
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end
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end
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end
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return nodes
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end
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--- provide power to the network
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-- @function [parent=#network] provide
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-- @param #number power the amount of power provided
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function network:provide(power)
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self.power_load = self.power_load + power
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end
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--- demand power from the network
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-- @function [parent=#network] demand
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-- @param #number power the amount of power demanded
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-- @return #boolean whether the power was provided
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function network:demand(power)
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if self.power_load - power < 0 then
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return false
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end
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self.power_load = self.power_load - power
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return true
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end
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--- add power capacity to the network
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-- @function [parent=#network] add_power_capacity
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-- @param #number power the amount of power that can be stored
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function network:add_power_capacity(power)
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self.power_storage = self.power_storage + power
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end
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--- add power capacity to the network
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-- @function [parent=#network] add_power_capacity
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-- @param #number power the amount of power that can't be stored anymore
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function network:remove_power_capacity(power)
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self.power_storage = self.power_storage - power
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if self.power_storage < 0 then
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minetest.log("warning","[Microexpansion] power storage of network "..self.." dropped below zero")
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end
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end
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--- remove overload
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-- to be called by the controller every turn
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-- @function [parent=#network] remove_overload
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function network:remove_overload()
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self.power_load = math.min(self.power_load, self.power_storage)
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end
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@ -1,10 +1,11 @@
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-- power/ctrl.lua
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local me = microexpansion
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local power = me.power
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-- [register node] Controller
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me.register_node("ctrl", {
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description = "Power Controller",
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description = "ME Drive",
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tiles = {
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"ctrl_sides",
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"ctrl_bottom",
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@ -45,12 +46,7 @@ me.register_node("ctrl", {
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meta:set_string("network_id", id)
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meta:set_string("owner", name)
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-- Initialize other meta
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meta:set_int("input", 0)
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meta:set_int("output", 0)
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meta:set_int("storage", 0)
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me.networks[id] = pos
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me.networks[id] = {pos = pos}
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-- Trace Network
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power.trace(pos)
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@ -61,7 +57,7 @@ me.register_node("ctrl", {
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me.networks[id] = nil
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-- Remove unit from network
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me.network_remove(pos)
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--me.network_remove(pos)
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-- Trace/clear network
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power.trace(pos)
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end,
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@ -29,12 +29,13 @@ me.register_machine("fuel_fired_generator", {
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machine = {
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type = "provider",
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on_survey = function(pos)
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--TODO: burn fuel
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return 5 -- Generate 5 ME/tick
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end,
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},
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})
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-- [register node] Super Smelter
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--[[register node] Super Smelter
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me.register_node("super_smelter", {
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description = "Super Smelter",
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tiles = {
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@ -86,4 +87,4 @@ me.register_node("geo_generator", {
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return 10 -- Generate 10 ME/tick
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end,
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},
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})
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})]]
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@ -9,11 +9,11 @@ local power = me.power
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-- [local function] Renumber table
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local function renumber_table(t)
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local result = {}
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for _, value in pairs(t) do
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result[#result+1] = value
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end
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return result
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local result = {}
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for _, value in pairs(t) do
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table.insert(result,value)
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end
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return result
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end
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-- [local function] Get netitem by position
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@ -25,70 +25,14 @@ local function get_netitem_by_pos(list, pos)
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end
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end
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---
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--- API Functions
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---
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-- [function] Get node
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function me.get_node(pos)
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local node = minetest.get_node_or_nil(pos)
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if node then return node end
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local vm = VoxelManip()
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local MinEdge, MaxEdge = vm:read_from_map(pos, pos)
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return minetest.get_node(pos)
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end
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-- [function] Generate new network ID
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function power.new_id()
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local count = 1
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for _, i in pairs(me.networks) do
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count = count + 1
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end
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return "network_"..count
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end
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-- [function] Can connect
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function power.can_connect(pos)
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local node = me.get_node(pos)
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local res = minetest.get_item_group(node.name, "me_connect")
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if res == 1 then
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return true
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else
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return false
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end
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end
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-- [function] Get connected nodes
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function power.get_connected_nodes(pos, include_ctrl)
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local nodes = {
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{x=pos.x+1, y=pos.y, z=pos.z},
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{x=pos.x-1, y=pos.y, z=pos.z},
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{x=pos.x, y=pos.y+1, z=pos.z},
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{x=pos.x, y=pos.y-1, z=pos.z},
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{x=pos.x, y=pos.y, z=pos.z+1},
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{x=pos.x, y=pos.y, z=pos.z-1},
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}
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for _, pos in pairs(nodes) do
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if not power.can_connect(pos) then
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nodes[_] = nil
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else
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if include_ctrl == false then
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if me.get_node(pos).name == "microexpansion:ctrl" then
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nodes[_] = nil
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end
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end
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end
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end
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return renumber_table(nodes)
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return "network_"..#me.networks+1
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end
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-- [function] Add machine to network
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function power.add_machine(pos, def)
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end
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-- [function] Remove machine from network
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|
@ -1,6 +0,0 @@
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-- tools/init.lua
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local path = microexpansion.get_module_path("tools")
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-- Load In Xtremo Tools
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dofile(path.."/xtremo.lua")
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@ -1,29 +0,0 @@
|
||||
-- tools/xtremo.lua
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||||
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||||
-- [register tool] Pickaxe
|
||||
minetest.register_tool("microexpansion:xtremo_pickaxe", {
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||||
description = "In Xtremo Pickaxe",
|
||||
inventory_image = "microexpansion_in_xtremo_pickaxe.png",
|
||||
tool_capabilities = {
|
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full_punch_interval = 0.9,
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max_drop_level=3,
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||||
groupcaps={
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||||
cracky = {times={[1]=1.90, [2]=0.90, [3]=0.40}, uses=300, maxlevel=4},
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||||
},
|
||||
damage_groups = {fleshy=5},
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||||
},
|
||||
})
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||||
|
||||
-- [register tool] Axe
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||||
minetest.register_tool("microexpansion:xtremo_axe", {
|
||||
description = "In Xtremo Axe",
|
||||
inventory_image = "microexpansion_in_xtremo_axe.png",
|
||||
tool_capabilities = {
|
||||
full_punch_interval = 0.9,
|
||||
max_drop_level=3,
|
||||
groupcaps={
|
||||
choppy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=300, maxlevel=4},
|
||||
},
|
||||
damage_groups = {fleshy=7},
|
||||
},
|
||||
})
|
Loading…
Reference in New Issue
Block a user