Commit Graph

16 Commits

Author SHA1 Message Date
theFox6
4c5b36fc88
fixed lots of bugs
fixed too far inventory accesses by detaching the networks inventory
fixed vanishsing items with dynamic inventory size allocation
2020-03-01 08:23:39 +01:00
theFox6
d0e2a070bd
fix code style 2020-02-27 15:33:45 +01:00
theFox6
2455b73e53 added luacheck 2019-05-18 07:37:46 +02:00
theFox6
d949aaccf4 added item routing in networks and splitted chest and drive 2019-05-04 13:53:49 +02:00
octacian
5a5ca11ecd
Replace spaces with tabs 2017-11-28 19:25:49 -08:00
octacian
53efb78c81 API: Allow texture modifiers in node registration
If using texture modifiers, you must use the full texture name.
2017-03-02 17:33:00 -08:00
octacian
45f3ca4732 Power: Add ME Cable 2017-03-01 21:45:23 -08:00
octacian
8bb8a49701 Add disabled definition property 2017-03-01 17:30:50 -08:00
octacian
e33131a695 Add ore definition registration API 2017-02-26 17:52:36 -08:00
octacian
1638d081eb Crafting: Remove module 2017-02-26 11:40:07 -08:00
octacian
ce8269fb03 Improve recipe API 2017-02-26 11:32:32 -08:00
octacian
e0e5702053 Add status parameter to item & node def
Colours the item/node description to red if "no," orange if "unstable," and white if anything else.
2017-02-24 16:20:05 -08:00
octacian
cd99564739 Improve ME node/item registration functions
Improves item registration and adds node registration. These functions allow easy registration of recipes, changing colour of second line in description, and "autocompletion" for texture names.
2017-02-24 08:28:36 -08:00
octacian
0a9d8880a9 ME Chest: Fix drive item limit bug
Previously the math was incorrect, allowing a single 8k drive to store over 300,000 items. This also cleans up the storage area a bit, moving the API related to storage drives from the main API.lua to storage/api.lua.
2017-02-23 07:35:42 -08:00
octacian
888367b4f6 Add ME Chest (#1)
Allows the player to interact with items stored in a ME drive.
2017-02-09 07:37:14 -08:00
octacian
1b61611ce3 Initial commit 2017-02-08 22:09:50 -08:00