-- power/ctrl.lua local me = microexpansion local network = me.network local access_level = microexpansion.constants.security.access_levels local ctrl_recipe = nil if minetest.get_modpath("mcl_core") then ctrl_recipe = { { 1, { {"mcl_core:iron_ingot", "mcl_copper:copper_ingot", "mcl_core:iron_ingot"}, {"mcl_core:iron_ingot", "microexpansion:machine_casing", "mcl_core:iron_ingot"}, {"mcl_core:iron_ingot", "microexpansion:cable", "mcl_core:iron_ingot"}, }, } } else ctrl_recipe = { { 1, { {"default:steel_ingot", "microexpansion:steel_infused_obsidian_ingot", "default:steel_ingot"}, {"default:steel_ingot", "microexpansion:machine_casing", "default:steel_ingot"}, {"default:steel_ingot", "microexpansion:cable", "default:steel_ingot"}, }, } } end -- [register node] Controller me.register_node("ctrl", { description = "ME Controller", tiles = { "ctrl_sides", "ctrl_bottom", "ctrl_sides", "ctrl_sides", "ctrl_sides", "ctrl_sides" }, recipe = ctrl_recipe, drawtype = "nodebox", paramtype = "light", node_box = { type = "fixed", fixed = { {-0.375, -0.375, -0.375, 0.375, 0.375, 0.375}, -- Core {0.1875, -0.5, -0.5, 0.5, 0.5, -0.1875}, -- Corner1 {-0.5, -0.5, -0.5, -0.1875, 0.5, -0.1875}, -- Corner2 {-0.5, -0.5, 0.1875, -0.1875, 0.5, 0.5}, -- Corner3 {0.1875, -0.5, 0.1875, 0.5, 0.5, 0.5}, -- Corner4 {-0.5, -0.4375, -0.5, 0.5, -0.1875, 0.5}, -- Bottom {-0.5, 0.1875, -0.5, 0.5, 0.5, -0.1875}, -- Top1 {0.1875, 0.1875, -0.5, 0.5, 0.5, 0.5}, -- Top2 {-0.5, 0.1875, -0.5, -0.1875, 0.5, 0.5}, -- Top3 {-0.5, 0.1875, 0.1875, 0.5, 0.5, 0.5}, -- Top4 {-0.1875, -0.5, -0.1875, 0.1875, -0.25, 0.1875}, -- Bottom2 }, }, groups = { cracky = 1, me_connect = 1, }, connect_sides = "nobottom", me_update = function(pos,_,ev) local meta = minetest.get_meta(pos) if meta:get_string("source") ~= "" then return end local cnet = me.get_network(pos) if cnet == nil then microexpansion.log("no network for ctrl at pos "..minetest.pos_to_string(pos),"error") return end cnet:update() end, on_construct = function(pos) local meta = minetest.get_meta(pos) local net,cp = me.get_connected_network(pos) if net then meta:set_string("source", vector.to_string(cp)) else net = network.new({controller_pos = pos}) table.insert(me.networks,net) end me.send_event(pos,"connect",{net=net}) meta:set_string("infotext", "Network Controller") end, after_place_node = function(pos, player) local name = player:get_player_name() local meta = minetest.get_meta(pos) meta:set_string("infotext", "Network Controller") meta:set_string("owner", name) local net,idx = me.get_network(pos) if net then net:set_access_level(name, me.constants.security.access_levels.full) elseif meta:get_string("source") == "" then me.log("no network after placing controller", "warning") end end, can_dig = function(pos, player) if not player then return false end local name = player:get_player_name() if minetest.is_protected(pos, name) then minetest.record_protection_violation(pos, name) return false end local meta = minetest.get_meta(pos) local net if meta:get_string("source") == "" then net = me.get_network(pos) else net = me.get_connected_network(pos) end if not net then me.log("ME Network Controller without Network","error") return true end return net:get_access_level(name) >= access_level.full end, on_destruct = function(pos) local net,idx = me.get_network(pos) --disconnect all those who need the network me.send_event(pos,"disconnect",{net=net}) if net then if me.promote_controller(pos,net) then --reconnect with new controller me.send_event(pos,"reconnect",{net=net}) else net:destruct() if idx then table.remove(me.networks,idx) end --disconnect all those that haven't realized the network is gone me.send_event(pos,"disconnect") end else -- disconnect just in case me.send_event(pos,"disconnect") end end, after_destruct = function(pos) --disconnect all those that haven't realized the controller was disconnected me.send_event(pos,"disconnect") end, machine = { type = "controller", }, }) minetest.register_lbm({ name = "microexpansion:update_network", label = "integrate new ME Network data", nodenames = {"microexpansion:ctrl"}, run_at_every_load = true, action = function(pos) local meta = minetest.get_meta(pos) local net,idx = me.get_network(pos) if not meta then me.log("activated controller before metadata was available", "warning") return end local source = meta:get_string("source") if not net then if source == "" then me.log("activated controller without network", "warning") return else net = me.get_network(vector.from_string(source)) if not net then me.log("activated controller that is linked to an unloaded controller", "info") return end end end if not net.access then me.log("added access table to old network", "action") net.access = {} end net:fallback_access() end }) -- [register node] Cable me.register_machine("cable", { description = "ME Cable", tiles = { "cable", }, recipe = { { 12, "shapeless", { "microexpansion:steel_infused_obsidian_ingot", "microexpansion:machine_casing" }, } }, drawtype = "nodebox", node_box = { type = "connected", fixed = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25}, connect_top = {-0.25, -0.25, -0.25, 0.25, 0.5, 0.25}, -- y+ connect_bottom = {-0.25, -0.5, -0.25, 0.25, 0.25, 0.25}, -- y- connect_front = {-0.25, -0.25, -0.5, 0.25, 0.25, 0.25}, -- z- connect_back = {-0.25, -0.25, 0.25, 0.25, 0.25, 0.5 }, -- z+ connect_left = {-0.5, -0.25, -0.25, 0.25, 0.25, 0.25}, -- x- connect_right = {-0.25, -0.25, -0.25, 0.5, 0.25, 0.25}, -- x+ }, paramtype = "light", groups = { crumbly = 1, }, --TODO: move these functions into the registration can_dig = function(pos, player) if not player then return false end local name = player:get_player_name() if minetest.is_protected(pos, name) then minetest.record_protection_violation(pos, name) return false end local net,cp = me.get_connected_network(pos) if not net then return true end return net:get_access_level(name) >= access_level.modify end, on_construct = function(pos) --perhaps this needs to be done after the check if it can be placed me.send_event(pos,"connect") end, after_place_node = function(pos, placer) if not placer then return false end local name = placer:get_player_name() if minetest.is_protected(pos, name) then minetest.record_protection_violation(pos, name) --protection probably handles this itself --minetest.remove_node(pos) return true end --TODO: prevent connecting multiple networks local net,cp = me.get_connected_network(pos) if not net then return false end if net:get_access_level(name) < access_level.modify then -- prevent placing cables on a network that a player doesn't have access to minetest.remove_node(pos) return true end end, after_destruct = function(pos) --FIXME: write drives before disconnecting me.send_event(pos,"disconnect") end, me_update = function(pos,_,ev) if ev then if ev.type ~= "disconnect" then return end end --maybe this shouldn't be called on every update local meta = minetest.get_meta(pos) if me.get_connected_network(pos) then meta:set_string("infotext", "Network connected") else meta:set_string("infotext", "No Network") end end, machine = { type = "conductor", }, }) if me.uinv_category_enabled then unified_inventory.add_category_item("storage", "microexpansion:ctrl") unified_inventory.add_category_item("storage", "microexpansion:cable") end