Use tool capabilities and add more levels (#12)

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OgelGames 2020-06-18 21:37:21 +10:00 committed by GitHub
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3 changed files with 124 additions and 102 deletions

@ -1,14 +1,27 @@
# minetest-toolranks
# minetest-toolranks [toolranks]
Minetest tool ranks mod
Tool gains levels for digging nodes. Higher level tools take longer to
wear out.
Tools gain levels for digging nodes. Higher level tools dig faster and take longer to wear out.
## Are you a mod developer?
Does one of your mods add new tools?
If so, to support this mod, check if it is loaded with
```minetest.get_modpath("toolranks")```
and then replace all after_use definitions with toolranks.new_afteruse.
Optionaly, you can also replace tools description with
```toolranks.create_description("Tool Name", 0, 1)```
and then set original_description to your tools name.
If so, to support this mod, add this code to your mod, after your tool's code:
```lua
if minetest.get_modpath("toolranks") then
minetest.override_item("mymod:mytool", {
original_description = "My Tool",
description = toolranks.create_description("My Tool", 0, 1),
after_use = toolranks.new_afteruse
})
end
end
```
Or alternatively, you can use the helper function:
```lua
toolranks.add_tool("mymod:mytool")
```

187
init.lua

@ -10,6 +10,12 @@ toolranks.colors = {
white = minetest.get_color_escape_sequence("#ffffff")
}
local max_speed = tonumber(minetest.settings:get("toolranks_speed_multiplier")) or 2.0
local max_use = tonumber(minetest.settings:get("toolranks_use_multiplier")) or 2.0
local max_level = tonumber(minetest.settings:get("toolranks_levels")) or 10
local level_digs = tonumber(minetest.settings:get("toolranks_level_digs")) or 500
local level_multiplier = 1 / max_level
function toolranks.get_tool_type(description)
if not description then
return "tool"
@ -26,147 +32,142 @@ function toolranks.get_tool_type(description)
elseif string.find(d, "sword") then
return "sword"
else
return "tool"
return "tool"
end
end
end
function toolranks.create_description(name, uses, level)
local description = name
local tooltype = toolranks.get_tool_type(description)
local newdesc = S("@1@2\n@3Level @4 @5\n@6@Node dug: @7",
toolranks.colors.green,
description,
toolranks.colors.gold,
(level or 1),
S(tooltype),
toolranks.colors.grey,
(uses or 0))
local tooltype = toolranks.get_tool_type(description)
local newdesc = S(
"@1@2\n@3Level @4 @5\n@6@Node dug: @7",
toolranks.colors.green,
description,
toolranks.colors.gold,
(level or 1),
S(tooltype),
toolranks.colors.grey,
(uses or 0)
)
return newdesc
end
function toolranks.get_level(uses)
if uses <= 200 then
return 1
elseif uses < 400 then
return 2
elseif uses < 1000 then
return 3
elseif uses < 2000 then
return 4
elseif uses < 3200 then
return 5
else
return 6
end
return math.min(max_level, math.floor(uses / level_digs))
end
function toolranks.new_afteruse(itemstack, user, node, digparams)
local itemmeta = itemstack:get_meta() -- Metadata
local itemdef = itemstack:get_definition() -- Item Definition
local itemdesc = itemdef.original_description -- Original Description
local dugnodes = tonumber(itemmeta:get_string("dug")) or 0 -- Number of nodes dug
local lastlevel = tonumber(itemmeta:get_string("lastlevel")) or 1 -- Level the tool had
-- on the last dig
local itemmeta = itemstack:get_meta()
local itemdef = itemstack:get_definition()
local itemdesc = itemdef.original_description
local dugnodes = tonumber(itemmeta:get_string("dug")) or 0
local lastlevel = tonumber(itemmeta:get_string("lastlevel")) or 0
local most_digs = mod_storage:get_int("most_digs") or 0
local most_digs_user = mod_storage:get_string("most_digs_user") or 0
-- Only count nodes that spend the tool
if(digparams.wear > 0) then
dugnodes = dugnodes + 1
itemmeta:set_string("dug", dugnodes)
if digparams.wear > 0 then -- Only count nodes that spend the tool
dugnodes = dugnodes + 1
itemmeta:set_string("dug", dugnodes)
end
if(dugnodes > most_digs) then
most_digs = dugnodes
if(most_digs_user ~= user:get_player_name()) then -- Avoid spam.
most_digs_user = user:get_player_name()
minetest.chat_send_all(S("Most used tool is now a @1@2@3 owned by @4 with @5 uses.",
toolranks.colors.green,
itemdesc,
toolranks.colors.white,
user:get_player_name(),
dugnodes))
if dugnodes > most_digs then
if most_digs_user ~= user:get_player_name() then -- Avoid spam.
minetest.chat_send_all(S(
"Most used tool is now a @1@2@3 owned by @4 with @5 uses.",
toolranks.colors.green,
itemdesc,
toolranks.colors.white,
user:get_player_name(),
dugnodes
))
end
mod_storage:set_int("most_digs", dugnodes)
mod_storage:set_string("most_digs_user", user:get_player_name())
end
if(itemstack:get_wear() > 60135) then
if itemstack:get_wear() > 60135 then
minetest.chat_send_player(user:get_player_name(), S("Your tool is about to break!"))
minetest.sound_play("default_tool_breaks", {
to_player = user:get_player_name(),
gain = 2.0,
})
end
local level = toolranks.get_level(dugnodes)
local level = toolranks.get_level(dugnodes)
if lastlevel < level then
local levelup_text = S("Your @1@2@3 just leveled up!",
toolranks.colors.green,
itemdesc,
toolranks.colors.white)
local levelup_text = S(
"Your @1@2@3 just leveled up!",
toolranks.colors.green,
itemdesc,
toolranks.colors.white
)
minetest.chat_send_player(user:get_player_name(), levelup_text)
minetest.sound_play("toolranks_levelup", {
to_player = user:get_player_name(),
gain = 2.0,
})
minetest.chat_send_player(user:get_player_name(), levelup_text)
itemmeta:set_string("lastlevel", level)
local speed_multiplier = 1 + (level * level_multiplier * (max_speed - 1))
local use_multiplier = 1 + (level * level_multiplier * (max_use - 1))
local caps = table.copy(itemdef.tool_capabilities)
caps.full_punch_interval = caps.full_punch_interval and (caps.full_punch_interval / speed_multiplier)
caps.punch_attack_uses = caps.punch_attack_uses and (caps.punch_attack_uses * use_multiplier)
for _,c in pairs(caps.groupcaps) do
c.uses = c.uses * use_multiplier
for i,t in ipairs(c.times) do
c.times[i] = t / speed_multiplier
end
end
itemmeta:set_tool_capabilities(caps)
end
local newdesc = toolranks.create_description(itemdesc, dugnodes, level)
itemmeta:set_string("description", newdesc)
local wear = digparams.wear
if level > 1 then
wear = digparams.wear / (1 + level / 4)
end
--minetest.chat_send_all("wear="..wear.."Original wear: "..digparams.wear.." 1+level/4="..1+level/4)
-- Uncomment for testing ^
itemstack:add_wear(wear)
itemmeta:set_string("description", toolranks.create_description(itemdesc, dugnodes, level))
itemstack:add_wear(digparams.wear)
return itemstack
end
-- Helper function
local function add_tool(name)
function toolranks.add_tool(name)
local desc = ItemStack(name):get_definition().description
minetest.override_item(name, {
original_description = desc,
description = toolranks.create_description(desc, 0, 1),
after_use = toolranks.new_afteruse
original_description = desc,
description = toolranks.create_description(desc, 0, 1),
after_use = toolranks.new_afteruse
})
end
-- Sword
add_tool("default:sword_wood")
add_tool("default:sword_stone")
add_tool("default:sword_steel")
add_tool("default:sword_bronze")
add_tool("default:sword_mese")
add_tool("default:sword_diamond")
toolranks.add_tool("default:sword_wood")
toolranks.add_tool("default:sword_stone")
toolranks.add_tool("default:sword_steel")
toolranks.add_tool("default:sword_bronze")
toolranks.add_tool("default:sword_mese")
toolranks.add_tool("default:sword_diamond")
-- Pickaxe
add_tool("default:pick_wood")
add_tool("default:pick_stone")
add_tool("default:pick_steel")
add_tool("default:pick_bronze")
add_tool("default:pick_mese")
add_tool("default:pick_diamond")
toolranks.add_tool("default:pick_wood")
toolranks.add_tool("default:pick_stone")
toolranks.add_tool("default:pick_steel")
toolranks.add_tool("default:pick_bronze")
toolranks.add_tool("default:pick_mese")
toolranks.add_tool("default:pick_diamond")
-- Axe
add_tool("default:axe_wood")
add_tool("default:axe_stone")
add_tool("default:axe_steel")
add_tool("default:axe_bronze")
add_tool("default:axe_mese")
add_tool("default:axe_diamond")
toolranks.add_tool("default:axe_wood")
toolranks.add_tool("default:axe_stone")
toolranks.add_tool("default:axe_steel")
toolranks.add_tool("default:axe_bronze")
toolranks.add_tool("default:axe_mese")
toolranks.add_tool("default:axe_diamond")
-- Shovel
add_tool("default:shovel_wood")
add_tool("default:shovel_stone")
add_tool("default:shovel_steel")
add_tool("default:shovel_bronze")
add_tool("default:shovel_mese")
add_tool("default:shovel_diamond")
toolranks.add_tool("default:shovel_wood")
toolranks.add_tool("default:shovel_stone")
toolranks.add_tool("default:shovel_steel")
toolranks.add_tool("default:shovel_bronze")
toolranks.add_tool("default:shovel_mese")
toolranks.add_tool("default:shovel_diamond")

8
settingtypes.txt Normal file

@ -0,0 +1,8 @@
# Number of tool levels
toolranks_levels (Levels) int 10
# Number of nodes that need to be dug to reach the next tool level
toolranks_level_digs (Digs per level) int 500
# Dig speed multiplier at maximum tool level (1.0 to disable)
toolranks_speed_multiplier (Dig speed multiplier) float 2.0 1.0 10.0
# Durability multiplier at maximum tool level (1.0 to disable)
toolranks_use_multiplier (Durability multiplier) float 2.0 1.0 10.0