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Use tool capabilities and add more levels (#12)
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README.md
31
README.md
@ -1,14 +1,27 @@
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# minetest-toolranks
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# minetest-toolranks [toolranks]
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Minetest tool ranks mod
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Minetest tool ranks mod
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Tool gains levels for digging nodes. Higher level tools take longer to
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Tools gain levels for digging nodes. Higher level tools dig faster and take longer to wear out.
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wear out.
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## Are you a mod developer?
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## Are you a mod developer?
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Does one of your mods add new tools?
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Does one of your mods add new tools?
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If so, to support this mod, check if it is loaded with
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If so, to support this mod, add this code to your mod, after your tool's code:
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```minetest.get_modpath("toolranks")```
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and then replace all after_use definitions with toolranks.new_afteruse.
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```lua
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Optionaly, you can also replace tools description with
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if minetest.get_modpath("toolranks") then
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```toolranks.create_description("Tool Name", 0, 1)```
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minetest.override_item("mymod:mytool", {
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and then set original_description to your tools name.
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original_description = "My Tool",
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description = toolranks.create_description("My Tool", 0, 1),
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after_use = toolranks.new_afteruse
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})
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end
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end
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```
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Or alternatively, you can use the helper function:
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```lua
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toolranks.add_tool("mymod:mytool")
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```
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147
init.lua
147
init.lua
@ -10,6 +10,12 @@ toolranks.colors = {
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white = minetest.get_color_escape_sequence("#ffffff")
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white = minetest.get_color_escape_sequence("#ffffff")
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}
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}
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local max_speed = tonumber(minetest.settings:get("toolranks_speed_multiplier")) or 2.0
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local max_use = tonumber(minetest.settings:get("toolranks_use_multiplier")) or 2.0
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local max_level = tonumber(minetest.settings:get("toolranks_levels")) or 10
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local level_digs = tonumber(minetest.settings:get("toolranks_level_digs")) or 500
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local level_multiplier = 1 / max_level
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function toolranks.get_tool_type(description)
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function toolranks.get_tool_type(description)
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if not description then
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if not description then
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return "tool"
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return "tool"
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@ -34,103 +40,98 @@ end
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function toolranks.create_description(name, uses, level)
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function toolranks.create_description(name, uses, level)
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local description = name
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local description = name
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local tooltype = toolranks.get_tool_type(description)
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local tooltype = toolranks.get_tool_type(description)
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local newdesc = S(
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local newdesc = S("@1@2\n@3Level @4 @5\n@6@Node dug: @7",
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"@1@2\n@3Level @4 @5\n@6@Node dug: @7",
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toolranks.colors.green,
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toolranks.colors.green,
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description,
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description,
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toolranks.colors.gold,
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toolranks.colors.gold,
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(level or 1),
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(level or 1),
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S(tooltype),
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S(tooltype),
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toolranks.colors.grey,
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toolranks.colors.grey,
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(uses or 0))
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(uses or 0)
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)
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return newdesc
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return newdesc
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end
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end
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function toolranks.get_level(uses)
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function toolranks.get_level(uses)
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if uses <= 200 then
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return math.min(max_level, math.floor(uses / level_digs))
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return 1
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elseif uses < 400 then
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return 2
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elseif uses < 1000 then
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return 3
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elseif uses < 2000 then
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return 4
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elseif uses < 3200 then
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return 5
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else
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return 6
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end
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end
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end
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function toolranks.new_afteruse(itemstack, user, node, digparams)
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function toolranks.new_afteruse(itemstack, user, node, digparams)
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local itemmeta = itemstack:get_meta() -- Metadata
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local itemmeta = itemstack:get_meta()
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local itemdef = itemstack:get_definition() -- Item Definition
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local itemdef = itemstack:get_definition()
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local itemdesc = itemdef.original_description -- Original Description
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local itemdesc = itemdef.original_description
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local dugnodes = tonumber(itemmeta:get_string("dug")) or 0 -- Number of nodes dug
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local dugnodes = tonumber(itemmeta:get_string("dug")) or 0
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local lastlevel = tonumber(itemmeta:get_string("lastlevel")) or 1 -- Level the tool had
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local lastlevel = tonumber(itemmeta:get_string("lastlevel")) or 0
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-- on the last dig
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local most_digs = mod_storage:get_int("most_digs") or 0
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local most_digs = mod_storage:get_int("most_digs") or 0
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local most_digs_user = mod_storage:get_string("most_digs_user") or 0
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local most_digs_user = mod_storage:get_string("most_digs_user") or 0
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-- Only count nodes that spend the tool
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if digparams.wear > 0 then -- Only count nodes that spend the tool
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if(digparams.wear > 0) then
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dugnodes = dugnodes + 1
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dugnodes = dugnodes + 1
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itemmeta:set_string("dug", dugnodes)
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itemmeta:set_string("dug", dugnodes)
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end
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end
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if(dugnodes > most_digs) then
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most_digs = dugnodes
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if dugnodes > most_digs then
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if(most_digs_user ~= user:get_player_name()) then -- Avoid spam.
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if most_digs_user ~= user:get_player_name() then -- Avoid spam.
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most_digs_user = user:get_player_name()
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minetest.chat_send_all(S(
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minetest.chat_send_all(S("Most used tool is now a @1@2@3 owned by @4 with @5 uses.",
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"Most used tool is now a @1@2@3 owned by @4 with @5 uses.",
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toolranks.colors.green,
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toolranks.colors.green,
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itemdesc,
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itemdesc,
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toolranks.colors.white,
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toolranks.colors.white,
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user:get_player_name(),
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user:get_player_name(),
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dugnodes))
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dugnodes
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))
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end
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end
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mod_storage:set_int("most_digs", dugnodes)
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mod_storage:set_int("most_digs", dugnodes)
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mod_storage:set_string("most_digs_user", user:get_player_name())
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mod_storage:set_string("most_digs_user", user:get_player_name())
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end
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end
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if(itemstack:get_wear() > 60135) then
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if itemstack:get_wear() > 60135 then
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minetest.chat_send_player(user:get_player_name(), S("Your tool is about to break!"))
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minetest.chat_send_player(user:get_player_name(), S("Your tool is about to break!"))
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minetest.sound_play("default_tool_breaks", {
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minetest.sound_play("default_tool_breaks", {
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to_player = user:get_player_name(),
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to_player = user:get_player_name(),
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gain = 2.0,
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gain = 2.0,
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})
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})
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end
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end
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local level = toolranks.get_level(dugnodes)
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local level = toolranks.get_level(dugnodes)
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if lastlevel < level then
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if lastlevel < level then
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local levelup_text = S("Your @1@2@3 just leveled up!",
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local levelup_text = S(
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"Your @1@2@3 just leveled up!",
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toolranks.colors.green,
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toolranks.colors.green,
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itemdesc,
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itemdesc,
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toolranks.colors.white)
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toolranks.colors.white
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)
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minetest.chat_send_player(user:get_player_name(), levelup_text)
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minetest.sound_play("toolranks_levelup", {
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minetest.sound_play("toolranks_levelup", {
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to_player = user:get_player_name(),
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to_player = user:get_player_name(),
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gain = 2.0,
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gain = 2.0,
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})
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})
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minetest.chat_send_player(user:get_player_name(), levelup_text)
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itemmeta:set_string("lastlevel", level)
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itemmeta:set_string("lastlevel", level)
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local speed_multiplier = 1 + (level * level_multiplier * (max_speed - 1))
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local use_multiplier = 1 + (level * level_multiplier * (max_use - 1))
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local caps = table.copy(itemdef.tool_capabilities)
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caps.full_punch_interval = caps.full_punch_interval and (caps.full_punch_interval / speed_multiplier)
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caps.punch_attack_uses = caps.punch_attack_uses and (caps.punch_attack_uses * use_multiplier)
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for _,c in pairs(caps.groupcaps) do
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c.uses = c.uses * use_multiplier
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for i,t in ipairs(c.times) do
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c.times[i] = t / speed_multiplier
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end
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end
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itemmeta:set_tool_capabilities(caps)
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end
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end
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local newdesc = toolranks.create_description(itemdesc, dugnodes, level)
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itemmeta:set_string("description", toolranks.create_description(itemdesc, dugnodes, level))
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itemstack:add_wear(digparams.wear)
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itemmeta:set_string("description", newdesc)
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local wear = digparams.wear
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if level > 1 then
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wear = digparams.wear / (1 + level / 4)
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end
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--minetest.chat_send_all("wear="..wear.."Original wear: "..digparams.wear.." 1+level/4="..1+level/4)
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-- Uncomment for testing ^
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itemstack:add_wear(wear)
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return itemstack
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return itemstack
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end
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end
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-- Helper function
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-- Helper function
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local function add_tool(name)
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function toolranks.add_tool(name)
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local desc = ItemStack(name):get_definition().description
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local desc = ItemStack(name):get_definition().description
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minetest.override_item(name, {
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minetest.override_item(name, {
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original_description = desc,
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original_description = desc,
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@ -140,33 +141,33 @@ local function add_tool(name)
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end
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end
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-- Sword
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-- Sword
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add_tool("default:sword_wood")
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toolranks.add_tool("default:sword_wood")
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add_tool("default:sword_stone")
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toolranks.add_tool("default:sword_stone")
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add_tool("default:sword_steel")
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toolranks.add_tool("default:sword_steel")
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add_tool("default:sword_bronze")
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toolranks.add_tool("default:sword_bronze")
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add_tool("default:sword_mese")
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toolranks.add_tool("default:sword_mese")
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add_tool("default:sword_diamond")
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toolranks.add_tool("default:sword_diamond")
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-- Pickaxe
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-- Pickaxe
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add_tool("default:pick_wood")
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toolranks.add_tool("default:pick_wood")
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add_tool("default:pick_stone")
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toolranks.add_tool("default:pick_stone")
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add_tool("default:pick_steel")
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toolranks.add_tool("default:pick_steel")
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add_tool("default:pick_bronze")
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toolranks.add_tool("default:pick_bronze")
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add_tool("default:pick_mese")
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toolranks.add_tool("default:pick_mese")
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add_tool("default:pick_diamond")
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toolranks.add_tool("default:pick_diamond")
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-- Axe
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-- Axe
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add_tool("default:axe_wood")
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toolranks.add_tool("default:axe_wood")
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add_tool("default:axe_stone")
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toolranks.add_tool("default:axe_stone")
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add_tool("default:axe_steel")
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toolranks.add_tool("default:axe_steel")
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add_tool("default:axe_bronze")
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toolranks.add_tool("default:axe_bronze")
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add_tool("default:axe_mese")
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toolranks.add_tool("default:axe_mese")
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add_tool("default:axe_diamond")
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toolranks.add_tool("default:axe_diamond")
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-- Shovel
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-- Shovel
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add_tool("default:shovel_wood")
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toolranks.add_tool("default:shovel_wood")
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add_tool("default:shovel_stone")
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toolranks.add_tool("default:shovel_stone")
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add_tool("default:shovel_steel")
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toolranks.add_tool("default:shovel_steel")
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add_tool("default:shovel_bronze")
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toolranks.add_tool("default:shovel_bronze")
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add_tool("default:shovel_mese")
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toolranks.add_tool("default:shovel_mese")
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add_tool("default:shovel_diamond")
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toolranks.add_tool("default:shovel_diamond")
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8
settingtypes.txt
Normal file
8
settingtypes.txt
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# Number of tool levels
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toolranks_levels (Levels) int 10
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# Number of nodes that need to be dug to reach the next tool level
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toolranks_level_digs (Digs per level) int 500
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# Dig speed multiplier at maximum tool level (1.0 to disable)
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toolranks_speed_multiplier (Dig speed multiplier) float 2.0 1.0 10.0
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# Durability multiplier at maximum tool level (1.0 to disable)
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toolranks_use_multiplier (Durability multiplier) float 2.0 1.0 10.0
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