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196 lines
3.5 KiB
C
196 lines
3.5 KiB
C
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/*
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(c) 2010 Perttu Ahola <celeron55@gmail.com>
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*/
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#ifndef INVENTORY_HEADER
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#define INVENTORY_HEADER
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#include <iostream>
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#include <sstream>
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#include <string>
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#include "common_irrlicht.h"
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#include "debug.h"
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#include "mapblockobject.h"
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// For g_materials
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#include "main.h"
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class InventoryItem
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{
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public:
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InventoryItem();
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virtual ~InventoryItem();
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static InventoryItem* deSerialize(std::istream &is);
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virtual const char* getName() const = 0;
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// Shall write the name and the parameters
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virtual void serialize(std::ostream &os) = 0;
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// Shall make an exact clone of the item
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virtual InventoryItem* clone() = 0;
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// Shall return an image to show in the GUI (or NULL)
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virtual video::ITexture * getImage() { return NULL; }
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// Shall return a text to show in the GUI
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virtual std::string getText() { return ""; }
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private:
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};
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#define MATERIAL_ITEM_MAX_COUNT 99
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class MaterialItem : public InventoryItem
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{
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public:
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MaterialItem(u8 material, u16 count)
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{
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m_material = material;
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m_count = count;
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}
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/*
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Implementation interface
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*/
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virtual const char* getName() const
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{
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return "MaterialItem";
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}
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virtual void serialize(std::ostream &os)
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{
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//os.imbue(std::locale("C"));
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os<<getName();
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os<<" ";
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os<<(unsigned int)m_material;
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os<<" ";
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os<<m_count;
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}
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virtual InventoryItem* clone()
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{
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return new MaterialItem(m_material, m_count);
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}
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video::ITexture * getImage()
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{
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return g_materials[m_material].getTexture(0);
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}
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std::string getText()
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{
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std::ostringstream os;
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os<<m_count;
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return os.str();
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}
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/*
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Special methods
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*/
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u8 getMaterial()
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{
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return m_material;
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}
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u16 getCount()
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{
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return m_count;
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}
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u16 freeSpace()
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{
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if(m_count > MATERIAL_ITEM_MAX_COUNT)
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return 0;
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return MATERIAL_ITEM_MAX_COUNT - m_count;
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}
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void add(u16 count)
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{
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assert(m_count + count <= MATERIAL_ITEM_MAX_COUNT);
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m_count += count;
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}
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void remove(u16 count)
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{
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assert(m_count >= count);
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m_count -= count;
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}
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private:
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u8 m_material;
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u16 m_count;
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};
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class MapBlockObjectItem : public InventoryItem
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{
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public:
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/*MapBlockObjectItem(MapBlockObject *obj)
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{
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m_inventorystring = obj->getInventoryString();
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}*/
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MapBlockObjectItem(std::string inventorystring)
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{
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m_inventorystring = inventorystring;
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}
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/*
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Implementation interface
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*/
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virtual const char* getName() const
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{
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return "MBOItem";
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}
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virtual void serialize(std::ostream &os)
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{
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for(;;)
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{
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size_t t = m_inventorystring.find('|');
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if(t == std::string::npos)
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break;
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m_inventorystring[t] = '?';
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}
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os<<getName();
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os<<" ";
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os<<m_inventorystring;
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os<<"|";
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}
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virtual InventoryItem* clone()
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{
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return new MapBlockObjectItem(m_inventorystring);
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}
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video::ITexture * getImage();
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std::string getText();
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/*
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Special methods
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*/
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std::string getInventoryString()
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{
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return m_inventorystring;
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}
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MapBlockObject * createObject(v3f pos, f32 player_yaw, f32 player_pitch);
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private:
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std::string m_inventorystring;
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};
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//SUGGESTION: Split into ClientInventory and ServerInventory
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class Inventory
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{
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public:
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Inventory(u32 size);
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~Inventory();
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void clearItems();
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void serialize(std::ostream &os);
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void deSerialize(std::istream &is);
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Inventory & operator = (Inventory &other);
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u32 getSize();
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u32 getUsedSlots();
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InventoryItem * getItem(u32 i);
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// Returns old item (or NULL). Parameter can be NULL.
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InventoryItem * changeItem(u32 i, InventoryItem *newitem);
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void deleteItem(u32 i);
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// Adds an item to a suitable place. Returns false if failed.
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bool addItem(InventoryItem *newitem);
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void print(std::ostream &o);
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private:
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core::array<InventoryItem*> m_items;
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u32 m_size;
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};
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#endif
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