minetest/cmake/Modules/FindOpenGLES2.cmake

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#-------------------------------------------------------------------
# The contents of this file are placed in the public domain. Feel
# free to make use of it in any way you like.
#-------------------------------------------------------------------
# - Try to find OpenGLES and EGL
# Once done this will define
#
# OPENGLES2_FOUND - system has OpenGLES
# OPENGLES2_INCLUDE_DIR - the GL include directory
# OPENGLES2_LIBRARIES - Link these to use OpenGLES
#
# EGL_FOUND - system has EGL
# EGL_INCLUDE_DIR - the EGL include directory
# EGL_LIBRARIES - Link these to use EGL
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# Win32 and Apple are not tested!
# Linux tested and works
if(WIN32)
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find_path(OPENGLES2_INCLUDE_DIR GLES2/gl2.h)
find_library(OPENGLES2_LIBRARY libGLESv2)
elseif(APPLE)
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create_search_paths(/Developer/Platforms)
findpkg_framework(OpenGLES2)
set(OPENGLES2_LIBRARY "-framework OpenGLES")
else()
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# Unix
find_path(OPENGLES2_INCLUDE_DIR GLES2/gl2.h
PATHS /usr/openwin/share/include
/opt/graphics/OpenGL/include
/usr/X11R6/include
/usr/include
)
find_library(OPENGLES2_LIBRARY
NAMES GLESv2
PATHS /opt/graphics/OpenGL/lib
/usr/openwin/lib
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/usr/X11R6/lib
/usr/lib
)
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include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(OPENGLES2 DEFAULT_MSG OPENGLES2_LIBRARY OPENGLES2_INCLUDE_DIR)
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find_path(EGL_INCLUDE_DIR EGL/egl.h
PATHS /usr/openwin/share/include
/opt/graphics/OpenGL/include
/usr/X11R6/include
/usr/include
)
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find_library(EGL_LIBRARY
NAMES EGL
PATHS /opt/graphics/OpenGL/lib
/usr/openwin/lib
/usr/X11R6/lib
/usr/lib
)
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include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(EGL DEFAULT_MSG EGL_LIBRARY EGL_INCLUDE_DIR)
endif()
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set(OPENGLES2_LIBRARIES ${OPENGLES2_LIBRARY})
set(EGL_LIBRARIES ${EGL_LIBRARY})
mark_as_advanced(
OPENGLES2_INCLUDE_DIR
OPENGLES2_LIBRARY
EGL_INCLUDE_DIR
EGL_LIBRARY
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)