2015-07-06 18:53:30 +02:00
|
|
|
/*
|
|
|
|
Minetest
|
|
|
|
Copyright (C) 2015 Nerzhul, Loic Blot <loic.blot@unix-experience.fr>
|
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU Lesser General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "face_position_cache.h"
|
|
|
|
#include "threading/mutex_auto_lock.h"
|
|
|
|
|
|
|
|
|
2017-06-04 21:00:04 +02:00
|
|
|
std::unordered_map<u16, std::vector<v3s16>> FacePositionCache::cache;
|
2017-06-06 16:29:28 +02:00
|
|
|
std::mutex FacePositionCache::cache_mutex;
|
2015-07-06 18:53:30 +02:00
|
|
|
|
|
|
|
// Calculate the borders of a "d-radius" cube
|
|
|
|
const std::vector<v3s16> &FacePositionCache::getFacePositions(u16 d)
|
|
|
|
{
|
|
|
|
MutexAutoLock lock(cache_mutex);
|
2017-06-04 21:00:04 +02:00
|
|
|
std::unordered_map<u16, std::vector<v3s16>>::const_iterator it = cache.find(d);
|
2015-07-06 18:53:30 +02:00
|
|
|
if (it != cache.end())
|
|
|
|
return it->second;
|
|
|
|
|
|
|
|
return generateFacePosition(d);
|
|
|
|
}
|
|
|
|
|
|
|
|
const std::vector<v3s16> &FacePositionCache::generateFacePosition(u16 d)
|
|
|
|
{
|
|
|
|
cache[d] = std::vector<v3s16>();
|
|
|
|
std::vector<v3s16> &c = cache[d];
|
|
|
|
if (d == 0) {
|
|
|
|
c.push_back(v3s16(0,0,0));
|
|
|
|
return c;
|
|
|
|
}
|
|
|
|
if (d == 1) {
|
|
|
|
// This is an optimized sequence of coordinates.
|
|
|
|
c.push_back(v3s16( 0, 1, 0)); // Top
|
|
|
|
c.push_back(v3s16( 0, 0, 1)); // Back
|
|
|
|
c.push_back(v3s16(-1, 0, 0)); // Left
|
|
|
|
c.push_back(v3s16( 1, 0, 0)); // Right
|
|
|
|
c.push_back(v3s16( 0, 0,-1)); // Front
|
|
|
|
c.push_back(v3s16( 0,-1, 0)); // Bottom
|
|
|
|
// 6
|
|
|
|
c.push_back(v3s16(-1, 0, 1)); // Back left
|
|
|
|
c.push_back(v3s16( 1, 0, 1)); // Back right
|
|
|
|
c.push_back(v3s16(-1, 0,-1)); // Front left
|
|
|
|
c.push_back(v3s16( 1, 0,-1)); // Front right
|
|
|
|
c.push_back(v3s16(-1,-1, 0)); // Bottom left
|
|
|
|
c.push_back(v3s16( 1,-1, 0)); // Bottom right
|
|
|
|
c.push_back(v3s16( 0,-1, 1)); // Bottom back
|
|
|
|
c.push_back(v3s16( 0,-1,-1)); // Bottom front
|
|
|
|
c.push_back(v3s16(-1, 1, 0)); // Top left
|
|
|
|
c.push_back(v3s16( 1, 1, 0)); // Top right
|
|
|
|
c.push_back(v3s16( 0, 1, 1)); // Top back
|
|
|
|
c.push_back(v3s16( 0, 1,-1)); // Top front
|
|
|
|
// 18
|
|
|
|
c.push_back(v3s16(-1, 1, 1)); // Top back-left
|
|
|
|
c.push_back(v3s16( 1, 1, 1)); // Top back-right
|
|
|
|
c.push_back(v3s16(-1, 1,-1)); // Top front-left
|
|
|
|
c.push_back(v3s16( 1, 1,-1)); // Top front-right
|
|
|
|
c.push_back(v3s16(-1,-1, 1)); // Bottom back-left
|
|
|
|
c.push_back(v3s16( 1,-1, 1)); // Bottom back-right
|
|
|
|
c.push_back(v3s16(-1,-1,-1)); // Bottom front-left
|
|
|
|
c.push_back(v3s16( 1,-1,-1)); // Bottom front-right
|
|
|
|
// 26
|
|
|
|
return c;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Take blocks in all sides, starting from y=0 and going +-y
|
|
|
|
for (s16 y = 0; y <= d - 1; y++) {
|
|
|
|
// Left and right side, including borders
|
|
|
|
for (s16 z =- d; z <= d; z++) {
|
|
|
|
c.push_back(v3s16( d, y, z));
|
|
|
|
c.push_back(v3s16(-d, y, z));
|
|
|
|
if (y != 0) {
|
|
|
|
c.push_back(v3s16( d, -y, z));
|
|
|
|
c.push_back(v3s16(-d, -y, z));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// Back and front side, excluding borders
|
|
|
|
for (s16 x = -d + 1; x <= d - 1; x++) {
|
|
|
|
c.push_back(v3s16(x, y, d));
|
|
|
|
c.push_back(v3s16(x, y, -d));
|
|
|
|
if (y != 0) {
|
|
|
|
c.push_back(v3s16(x, -y, d));
|
|
|
|
c.push_back(v3s16(x, -y, -d));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// Take the bottom and top face with borders
|
|
|
|
// -d < x < d, y = +-d, -d < z < d
|
|
|
|
for (s16 x = -d; x <= d; x++)
|
|
|
|
for (s16 z = -d; z <= d; z++) {
|
|
|
|
c.push_back(v3s16(x, -d, z));
|
|
|
|
c.push_back(v3s16(x, d, z));
|
|
|
|
}
|
|
|
|
return c;
|
|
|
|
}
|