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33 lines
1.0 KiB
Lua
33 lines
1.0 KiB
Lua
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core.log("info", "Hello World")
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local function do_tests()
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assert(core == minetest)
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-- stuff that should not be here
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assert(not core.get_player_by_name)
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assert(not core.object_refs)
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-- stuff that should be here
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assert(core.register_on_generated)
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assert(core.get_node)
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assert(core.spawn_tree)
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assert(ItemStack)
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local meta = ItemStack():get_meta()
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assert(type(meta) == "userdata")
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assert(type(meta.set_tool_capabilities) == "function")
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assert(core.registered_items[""])
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assert(core.save_gen_notify)
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-- alias handling
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assert(core.registered_items["unittests:steel_ingot_alias"].name ==
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"unittests:steel_ingot")
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-- fallback to item defaults
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assert(core.registered_items["unittests:description_test"].on_place == true)
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end
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-- there's no (usable) communcation path between mapgen and the regular env
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-- so we just run the test unconditionally
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do_tests()
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core.register_on_generated(function(vm, pos1, pos2, blockseed)
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local n = tonumber(core.get_mapgen_setting("chunksize")) * 16 - 1
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assert(pos2:subtract(pos1) == vector.new(n, n, n))
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end)
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